view libmpcodecs/ad_internal.h @ 28883:c3f295ceae51

Do not call waveOutReset in uninit if you should wait till playing finishes, and retry waveOutClose if it fails due to still playing.
author reimar
date Mon, 09 Mar 2009 19:15:20 +0000
parents 4129c8cfa742
children bbb6ebec87a0
line wrap: on
line source

#ifndef MPLAYER_AD_INTERNAL_H
#define MPLAYER_AD_INTERNAL_H

#include "codec-cfg.h"
#include "libaf/af_format.h"

#include "stream/stream.h"
#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"

#include "ad.h"

extern int audio_output_channels;
static int init(sh_audio_t *sh);
static int preinit(sh_audio_t *sh);
static void uninit(sh_audio_t *sh);
static int control(sh_audio_t *sh,int cmd,void* arg, ...);
static int decode_audio(sh_audio_t *sh,unsigned char *buffer,int minlen,int maxlen);

#define LIBAD_EXTERN(x) ad_functions_t mpcodecs_ad_##x = {\
	&info,\
	preinit,\
	init,\
        uninit,\
	control,\
	decode_audio\
};

#endif /* MPLAYER_AD_INTERNAL_H */