view libmpcodecs/dec_video.h @ 28883:c3f295ceae51

Do not call waveOutReset in uninit if you should wait till playing finishes, and retry waveOutClose if it fails due to still playing.
author reimar
date Mon, 09 Mar 2009 19:15:20 +0000
parents 9e739bdb049c
children bbb6ebec87a0
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#ifndef MPLAYER_DEC_VIDEO_H
#define MPLAYER_DEC_VIDEO_H

#include "libmpdemux/stheader.h"

// dec_video.c:
void vfm_help(void);

int init_best_video_codec(sh_video_t *sh_video, char** video_codec_list, char** video_fm_list);
void uninit_video(sh_video_t *sh_video);

void *decode_video(sh_video_t *sh_video, unsigned char *start, int in_size, int drop_frame, double pts);
int filter_video(sh_video_t *sh_video, void *frame, double pts);

int get_video_quality_max(sh_video_t *sh_video);
void set_video_quality(sh_video_t *sh_video, int quality);

int get_video_colors(sh_video_t *sh_video, const char *item, int *value);
int set_video_colors(sh_video_t *sh_video, const char *item, int value);
int set_rectangle(sh_video_t *sh_video, int param, int value);
void resync_video_stream(sh_video_t *sh_video);
int get_current_video_decoder_lag(sh_video_t *sh_video);

extern int divx_quality;

#endif /* MPLAYER_DEC_VIDEO_H */