view mp3lib/test2.c @ 28883:c3f295ceae51

Do not call waveOutReset in uninit if you should wait till playing finishes, and retry waveOutClose if it fails due to still playing.
author reimar
date Mon, 09 Mar 2009 19:15:20 +0000
parents e7c989f7a7c9
children 0f1b5b68af32
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <fcntl.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <sys/soundcard.h>

#include "config.h"
#include "mp3lib/mp3.h"
#include "cpudetect.h"

static FILE* mp3file=NULL;

int mplayer_audio_read(char *buf,int size){
    return fread(buf,1,size,mp3file);
}

#define BUFFLEN 4608
static unsigned char buffer[BUFFLEN];


int main(int argc,char* argv[]){
  int len;
  int total=0;
  int r;
  int audio_fd;
  
  mp3file=fopen((argc>1)?argv[1]:"test.mp3","rb");
  if(!mp3file){  printf("file not found\n");  exit(1); }
  
  GetCpuCaps(&gCpuCaps);

  // MPEG Audio:
#ifdef CONFIG_FAKE_MONO
  MP3_Init(0);
#else
  MP3_Init();
#endif
  MP3_samplerate=MP3_channels=0;
  len=MP3_DecodeFrame(buffer,-1);
  
  audio_fd=open("/dev/dsp", O_WRONLY);
  if(audio_fd<0){  printf("Can't open audio device\n");exit(1); }
  r=AFMT_S16_LE;ioctl (audio_fd, SNDCTL_DSP_SETFMT, &r);
  r=MP3_channels-1;ioctl (audio_fd, SNDCTL_DSP_STEREO, &r);
  r=MP3_samplerate;ioctl (audio_fd, SNDCTL_DSP_SPEED, &r);
  printf("audio_setup: using %d Hz samplerate (requested: %d)\n",r,MP3_samplerate);
  
  while(1){
      int len2;
      if(len==0) len=MP3_DecodeFrame(buffer,-1);
      if(len<=0) break; // EOF
      
      // play it
      len2=write(audio_fd,buffer,len);
      if(len2<0) break; // ERROR?
      len-=len2; total+=len2;
      if(len>0){
          // this shouldn't happen...
          memcpy(buffer,buffer+len2,len);
          putchar('!');fflush(stdout);
      }
  }
  
  fclose(mp3file);
  return 0;
}