view tremor/registry.h @ 28883:c3f295ceae51

Do not call waveOutReset in uninit if you should wait till playing finishes, and retry waveOutClose if it fails due to still playing.
author reimar
date Mon, 09 Mar 2009 19:15:20 +0000
parents cd6b211be811
children
line wrap: on
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/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: registry for time, floor, res backends and channel mappings

 ********************************************************************/

#ifndef _V_REG_H_
#define _V_REG_H_

#define VI_TRANSFORMB 1
#define VI_WINDOWB 1
#define VI_TIMEB 1
#define VI_FLOORB 2
#define VI_RESB 3
#define VI_MAPB 1

#include "backends.h"

#if defined(_WIN32) && defined(VORBISDLL_IMPORT)
# define EXTERN __declspec(dllimport) extern
#else
# define EXTERN extern
#endif

EXTERN vorbis_func_floor     *_floor_P[];
EXTERN vorbis_func_residue   *_residue_P[];
EXTERN vorbis_func_mapping   *_mapping_P[];

#endif