Mercurial > mplayer.hg
view gui/interface.h @ 37151:c63629427fde
Apply skin defaults in Win32 GUI.
The starting defaults for volume, balance and movie position are defined
in the skin used by the GUI. So far, the Win32 GUI has completely ignored
these.
Based on a patch by Stephen Sheldon, sfsheldo gmail com.
author | ib |
---|---|
date | Wed, 06 Aug 2014 16:35:38 +0000 |
parents | e8559b9913ff |
children |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_GUI_INTERFACE_H #define MPLAYER_GUI_INTERFACE_H #include "m_config.h" #include "mp_core.h" #include "playtree.h" #include "libaf/af.h" #include "libmpdemux/stheader.h" #include "stream/stream.h" // These are in support of the non-GUI files that interact with // the GUI and that only need to include interface.h for this. // ------------------------------------------------------------ #include "app/cfg.h" extern int use_gui; // this is defined in mplayer.c // ------------------------------------------------------------ /// Name of the GUI binary #define gmplayer "gmplayer" /// gui() instructions enum { GUI_END_PLAY, GUI_HANDLE_X_EVENT, GUI_PREPARE, GUI_REDRAW, GUI_RUN_COMMAND, GUI_RUN_MESSAGE, GUI_SETUP_VIDEO_WINDOW, GUI_SET_AUDIO, GUI_SET_CONTEXT, GUI_SET_STATE, GUI_SET_STREAM, GUI_SET_VOLUME_BALANCE, GUI_SET_VIDEO }; /// guiPlaylist() instructions enum { GUI_PLAYLIST_INIT, GUI_PLAYLIST_ADD }; //@{ /// Playing state #define GUI_STOP 0 #define GUI_PLAY 1 #define GUI_PAUSE 2 //@} //@{ /// MediumChanged reason #define GUI_MEDIUM_SAME 1 #define GUI_MEDIUM_NEW 2 //@} /// mplayer() instructions enum { MPLAYER_EXIT_GUI, MPLAYER_LOAD_FONT, MPLAYER_SET_AUTO_QUALITY, MPLAYER_SET_BRIGHTNESS, MPLAYER_SET_CONTRAST, MPLAYER_SET_EQUALIZER, MPLAYER_SET_EXTRA_STEREO, MPLAYER_SET_FONT_AUTOSCALE, MPLAYER_SET_FONT_BLUR, MPLAYER_SET_FONT_ENCODING, MPLAYER_SET_FONT_FACTOR, MPLAYER_SET_FONT_OSDSCALE, MPLAYER_SET_FONT_OUTLINE, MPLAYER_SET_FONT_TEXTSCALE, MPLAYER_SET_HUE, MPLAYER_SET_PANSCAN, MPLAYER_SET_SATURATION, MPLAYER_SET_SUB_ENCODING }; typedef struct { MPContext *mpcontext; sh_video_t *sh_video; int VideoWindow; int VideoWidth; int VideoHeight; int Rotation; char *CodecName; int StreamType; int AudioChannels; int AudioPassthrough; int AudioStreams; stream_language_t AudioStream[32]; int Subtitles; stream_language_t Subtitle[32]; char *Filename; // public, read access by MPlayer char *AudioFilename; char *SubtitleFilename; int Tracks; int Track; // public, read access by MPlayer int Chapters; int Chapter; // public, write access by MPlayer int Angles; int Angle; int Playing; // public, read access by MPlayer int RunningTime; // public, write access by MPlayer int ElapsedTime; // public, write access by MPlayer float Position; // public, write access by MPlayer float Volume; float Balance; int MediumChanged; // public, read access by MPlayer int PlaylistNext; } guiInterface_t; extern guiInterface_t guiInfo; /// @name MPlayer -> GUI //@{ int gui(int what, void *data); void guiDone(void); void guiInit(void); int guiPlaylist(int what, play_tree_t *playtree, m_config_t *config, int enqueue); //@} /// @name GUI -> MPlayer //@{ void mplayer(int what, float value, void *data); void mplayerLoadSubtitle(const char *name); void gmp_msg(int mod, int lev, const char *format, ...); //@} #endif /* MPLAYER_GUI_INTERFACE_H */