view libvo/aclib.c @ 37151:c63629427fde

Apply skin defaults in Win32 GUI. The starting defaults for volume, balance and movie position are defined in the skin used by the GUI. So far, the Win32 GUI has completely ignored these. Based on a patch by Stephen Sheldon, sfsheldo gmail com.
author ib
date Wed, 06 Aug 2014 16:35:38 +0000
parents 4e2f4bd081ce
children
line wrap: on
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/*
 * aclib - advanced C library ;)
 * Functions which improve and expand the standard C library, see aclib_template.c.
 * This file only contains runtime CPU detection and config option stuff.
 * runtime CPU detection by Michael Niedermayer (michaelni@gmx.at)
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include "cpudetect.h"
#include "fastmemcpy.h"
#undef memcpy

#define BLOCK_SIZE 4096
#define CONFUSION_FACTOR 0
//Feel free to fine-tune the above 2, it might be possible to get some speedup with them :)

//#define STATISTICS

//Note: we have MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one
//Plain C versions
//#if !HAVE_MMX || CONFIG_RUNTIME_CPUDETECT
//#define COMPILE_C
//#endif

#if ARCH_X86

#if (HAVE_MMX && !HAVE_AMD3DNOW && !HAVE_MMX2) || CONFIG_RUNTIME_CPUDETECT
#define COMPILE_MMX
#endif

#if (HAVE_MMX2 && !HAVE_SSE2) || CONFIG_RUNTIME_CPUDETECT
#define COMPILE_MMX2
#endif

#if (HAVE_AMD3DNOW && !HAVE_MMX2) || CONFIG_RUNTIME_CPUDETECT
#define COMPILE_3DNOW
#endif

#if HAVE_SSE2 || CONFIG_RUNTIME_CPUDETECT
#define COMPILE_SSE
#endif

#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_AMD3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define HAVE_MMX 0
#define HAVE_MMX2 0
#define HAVE_AMD3DNOW 0
#define HAVE_SSE 0
#define HAVE_SSE2 0
/*
#ifdef COMPILE_C
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_AMD3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define HAVE_MMX 0
#define HAVE_MMX2 0
#define HAVE_AMD3DNOW 0
#define HAVE_SSE 0
#define HAVE_SSE2 0
#define RENAME(a) a ## _C
#include "aclib_template.c"
#endif
*/
//MMX versions
#ifdef COMPILE_MMX
#undef RENAME
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_AMD3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define HAVE_MMX 1
#define HAVE_MMX2 0
#define HAVE_AMD3DNOW 0
#define HAVE_SSE 0
#define HAVE_SSE2 0
#define RENAME(a) a ## _MMX
#include "aclib_template.c"
#endif

//MMX2 versions
#ifdef COMPILE_MMX2
#undef RENAME
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_AMD3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define HAVE_MMX 1
#define HAVE_MMX2 1
#define HAVE_AMD3DNOW 0
#define HAVE_SSE 0
#define HAVE_SSE2 0
#define RENAME(a) a ## _MMX2
#include "aclib_template.c"
#endif

//3DNOW versions
#ifdef COMPILE_3DNOW
#undef RENAME
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_AMD3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define HAVE_MMX 1
#define HAVE_MMX2 0
#define HAVE_AMD3DNOW 1
#define HAVE_SSE 0
#define HAVE_SSE2 0
#define RENAME(a) a ## _3DNow
#include "aclib_template.c"
#endif

//SSE versions (only used on SSE2 cpus)
#ifdef COMPILE_SSE
#undef RENAME
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_AMD3DNOW
#undef HAVE_SSE
#undef HAVE_SSE2
#define HAVE_MMX 1
#define HAVE_MMX2 1
#define HAVE_AMD3DNOW 0
#define HAVE_SSE 1
#define HAVE_SSE2 1
#define RENAME(a) a ## _SSE
#include "aclib_template.c"
#endif

#endif /* ARCH_X86 */


#undef fast_memcpy
void * fast_memcpy(void * to, const void * from, size_t len)
{
#if CONFIG_RUNTIME_CPUDETECT
#if ARCH_X86
	// ordered per speed fasterst first
	if(gCpuCaps.hasSSE2)
		fast_memcpy_SSE(to, from, len);
	else if(gCpuCaps.hasMMX2)
		fast_memcpy_MMX2(to, from, len);
	else if(gCpuCaps.has3DNow)
		fast_memcpy_3DNow(to, from, len);
	else if(gCpuCaps.hasMMX)
		fast_memcpy_MMX(to, from, len);
	else
#endif
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#else
#if HAVE_SSE2
		fast_memcpy_SSE(to, from, len);
#elif HAVE_MMX2
		fast_memcpy_MMX2(to, from, len);
#elif HAVE_AMD3DNOW
		fast_memcpy_3DNow(to, from, len);
#elif HAVE_MMX
		fast_memcpy_MMX(to, from, len);
#else
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#endif

#endif //!CONFIG_RUNTIME_CPUDETECT
	return to;
}

#undef	mem2agpcpy
void * mem2agpcpy(void * to, const void * from, size_t len)
{
#if CONFIG_RUNTIME_CPUDETECT
#if ARCH_X86
	// ordered per speed fasterst first
	if(gCpuCaps.hasSSE2)
		mem2agpcpy_SSE(to, from, len);
	else if(gCpuCaps.hasMMX2)
		mem2agpcpy_MMX2(to, from, len);
	else if(gCpuCaps.has3DNow)
		mem2agpcpy_3DNow(to, from, len);
	else if(gCpuCaps.hasMMX)
		mem2agpcpy_MMX(to, from, len);
	else
#endif
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#else
#if HAVE_SSE2
		mem2agpcpy_SSE(to, from, len);
#elif HAVE_MMX2
		mem2agpcpy_MMX2(to, from, len);
#elif HAVE_AMD3DNOW
		mem2agpcpy_3DNow(to, from, len);
#elif HAVE_MMX
		mem2agpcpy_MMX(to, from, len);
#else
		memcpy(to, from, len); // prior to mmx we use the standart memcpy
#endif

#endif //!CONFIG_RUNTIME_CPUDETECT
	return to;
}