view loader/wineacm.h @ 37151:c63629427fde

Apply skin defaults in Win32 GUI. The starting defaults for volume, balance and movie position are defined in the skin used by the GUI. So far, the Win32 GUI has completely ignored these. Based on a patch by Stephen Sheldon, sfsheldo gmail com.
author ib
date Wed, 06 Aug 2014 16:35:38 +0000
parents 4c2bbab833d1
children
line wrap: on
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#ifndef MPLAYER_WINEACM_H
#define MPLAYER_WINEACM_H

/***********************************************************************
 * Wine specific - Win32
 */


#include "wine/msacmdrv.h"

typedef struct WINE_ACMDRIVERID *PWINE_ACMDRIVERID;
typedef struct WINE_ACMDRIVER   *PWINE_ACMDRIVER;

typedef struct WINE_ACMOBJ
{
  PWINE_ACMDRIVERID	pACMDriverID;
} WINE_ACMOBJ, *PWINE_ACMOBJ;

typedef struct WINE_ACMDRIVER
{
    WINE_ACMOBJ		obj;
    HDRVR      		hDrvr;
    DRIVERPROC		pfnDriverProc;
    PWINE_ACMDRIVER	pNextACMDriver;
    int                 iUsage;
} WINE_ACMDRIVER;

typedef struct WINE_ACMSTREAM
{
    WINE_ACMOBJ		obj;
    PWINE_ACMDRIVER	pDrv;
    ACMDRVSTREAMINSTANCE drvInst;
    HACMDRIVER		hAcmDriver;
} WINE_ACMSTREAM, *PWINE_ACMSTREAM;

typedef struct WINE_ACMDRIVERID
{
    LPSTR               pszFileName;
    WORD		wFormatTag;
    HINSTANCE		hInstModule;          /* NULL if global */
    DWORD		dwProcessID;	      /* ID of process which installed a local driver */
    WIN_BOOL                bEnabled;
    PWINE_ACMDRIVER     pACMDriverList;
    PWINE_ACMDRIVERID   pNextACMDriverID;
    PWINE_ACMDRIVERID	pPrevACMDriverID;
} WINE_ACMDRIVERID;

/* From internal.c */
extern HANDLE MSACM_hHeap;
extern PWINE_ACMDRIVERID MSACM_pFirstACMDriverID;
extern PWINE_ACMDRIVERID MSACM_pLastACMDriverID;

PWINE_ACMDRIVERID MSACM_RegisterDriver(const char* pszFileName,
				       WORD wFormatTag,
				       HINSTANCE hinstModule);
PWINE_ACMDRIVERID MSACM_UnregisterDriver(PWINE_ACMDRIVERID p);
void MSACM_UnregisterAllDrivers(void);
PWINE_ACMDRIVERID MSACM_GetDriverID(HACMDRIVERID hDriverID);
PWINE_ACMDRIVER MSACM_GetDriver(HACMDRIVER hDriver);
PWINE_ACMOBJ MSACM_GetObj(HACMOBJ hObj);

#endif /* MPLAYER_WINEACM_H */