view get_path.c @ 9941:c6c03483595b

at least it works now, but it's horrible slow and broken. double buffer and direct rendering support are needed to make this remotely usable...
author rfelker
date Sat, 19 Apr 2003 18:57:16 +0000
parents c2cf0f2a9a96
children b8780122e043
line wrap: on
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char *get_path(char *filename){
	char *homedir;
	char *buff;
#if defined(__MINGW32__)||defined(__CYGWIN__)
    static char *config_dir = "/mplayer";
#else
	static char *config_dir = "/.mplayer";
#endif
	int len;

	if ((homedir = getenv("HOME")) == NULL)
#if defined(__MINGW32__)||defined(__CYGWIN__) /*hack to get fonts etc. loaded outside of cygwin environment*/
	{
    	int __stdcall GetModuleFileNameA(void* hModule,char* lpFilename,int nSize);
        int i,imax=0;       
        char exedir[260];       
        GetModuleFileNameA(NULL, exedir, 260);
        for(i=0; i< strlen(exedir);i++)if(exedir[i] =='\\'){exedir[i]='/';imax=i;}
        exedir[imax]='\0';
	    homedir = exedir;
	}
#else
		return NULL;
#endif       
	len = strlen(homedir) + strlen(config_dir) + 1;
	if (filename == NULL) {
		if ((buff = (char *) malloc(len)) == NULL)
			return NULL;
		sprintf(buff, "%s%s", homedir, config_dir);
	} else {
		len += strlen(filename) + 1;
		if ((buff = (char *) malloc(len)) == NULL)
			return NULL;
		sprintf(buff, "%s%s/%s", homedir, config_dir, filename);
	}
	mp_msg(MSGT_GLOBAL,MSGL_V,"get_path('%s') -> '%s'\n",filename,buff);
	return buff;
}