Mercurial > mplayer.hg
view loader/dmo/DMO_AudioDecoder.h @ 9941:c6c03483595b
at least it works now, but it's horrible slow and broken. double buffer
and direct rendering support are needed to make this remotely usable...
author | rfelker |
---|---|
date | Sat, 19 Apr 2003 18:57:16 +0000 |
parents | 5d5d1b3ec737 |
children | de09fcf0b4f1 |
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#ifndef AVIFILE_DMO_AUDIODECODER_H #define AVIFILE_DMO_AUDIODECODER_H typedef struct _DMO_AudioDecoder DMO_AudioDecoder; //DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf); DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels); void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this); int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written); int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size); #endif // AVIFILE_DMO_AUDIODECODER_H