view loader/dmo/DMO_AudioDecoder.h @ 9941:c6c03483595b

at least it works now, but it's horrible slow and broken. double buffer and direct rendering support are needed to make this remotely usable...
author rfelker
date Sat, 19 Apr 2003 18:57:16 +0000
parents 5d5d1b3ec737
children de09fcf0b4f1
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#ifndef AVIFILE_DMO_AUDIODECODER_H
#define AVIFILE_DMO_AUDIODECODER_H

typedef struct _DMO_AudioDecoder DMO_AudioDecoder;

//DMO_AudioDecoder * DMO_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf);
DMO_AudioDecoder * DMO_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf,int out_channels);

void DMO_AudioDecoder_Destroy(DMO_AudioDecoder *this);

int DMO_AudioDecoder_Convert(DMO_AudioDecoder *this, const void* in_data, unsigned int in_size,
			     void* out_data, unsigned int out_size,
			     unsigned int* size_read, unsigned int* size_written);

int DMO_AudioDecoder_GetSrcSize(DMO_AudioDecoder *this, int dest_size);

#endif // AVIFILE_DMO_AUDIODECODER_H