view m_struct.h @ 9941:c6c03483595b

at least it works now, but it's horrible slow and broken. double buffer and direct rendering support are needed to make this remotely usable...
author rfelker
date Sat, 19 Apr 2003 18:57:16 +0000
parents 2cc1ce724722
children 57bdcdb061d7
line wrap: on
line source


#ifndef NEW_CONFIG
#warning "Including m_struct.h but NEW_CONFIG is disabled"
#else

///////////////////// A struct setter ////////////////////////

struct m_option;

/// Struct definition
typedef struct m_struct_st {
  char* name; // For error msg and debuging
  unsigned int size; // size of the whole struct
  void* defaults; // Pointer to a struct filled with the default settings
  struct m_option* fields; // settable fields
} m_struct_t;

// Note : the p field of the m_option_t struct must contain the offset
// of the member in the struct (use M_ST_OFF macro for this).

// From glib.h (modified ;-)
#define M_ST_OFF(struct_type, member)    \
    ((void*) &((struct_type*) 0)->member)
#define M_ST_MB_P(struct_p, struct_offset)   \
    ((void*) (struct_p) + (unsigned long) (struct_offset))
#define M_ST_MB(member_type, struct_p, struct_offset)   \
    (*(member_type*) M_ST_MB_P ((struct_p), (struct_offset)))



/// Allocate the struct and set it to the defaults
void*
m_struct_alloc(m_struct_t* st);
/// Set a field of the struct
int
m_struct_set(m_struct_t* st, void* obj, char* field, char* param);
/// Reset a field (or all if field == NULL) to defaults
void
m_struct_reset(m_struct_t* st, void* obj, char* field);
/// Create a copy of an existing struct
void*
m_struct_copy(m_struct_t* st, void* obj);
/// Free an allocated struct
void
m_struct_free(m_struct_t* st, void* obj);
/// Get a field description
struct m_option*
m_struct_get_field(m_struct_t* st,char* f);

#endif