view mixer.c @ 9941:c6c03483595b

at least it works now, but it's horrible slow and broken. double buffer and direct rendering support are needed to make this remotely usable...
author rfelker
date Sat, 19 Apr 2003 18:57:16 +0000
parents 6586ec1f6ee4
children 4e8f8efb6906
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#include <string.h>
#ifndef __MINGW32__
#include <sys/ioctl.h>
#endif
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>

#include "config.h"
#include "mixer.h"
#include "libao2/audio_out.h"

extern ao_functions_t *audio_out;

char * mixer_device=NULL;

int muted = 0;
float mute_l = 0.0f;
float mute_r = 0.0f;

void mixer_getvolume( float *l,float *r )
{
  ao_control_vol_t vol;
  *l=0; *r=0;
  if(audio_out){
    if(CONTROL_OK != audio_out->control(AOCONTROL_GET_VOLUME,&vol))
      return;
    *r=vol.right;
    *l=vol.left;
  }
}

void mixer_setvolume( float l,float r )
{
  ao_control_vol_t vol;
  vol.right=r; vol.left=l;
  if(audio_out){
    if(CONTROL_OK != audio_out->control(AOCONTROL_SET_VOLUME,&vol))
      return;
  }
 muted=0;
}

#define MIXER_CHANGE 3

void mixer_incvolume( void )
{
 float mixer_l, mixer_r;
 mixer_getvolume( &mixer_l,&mixer_r );
 mixer_l += MIXER_CHANGE;
 if ( mixer_l > 100 ) mixer_l = 100;
 mixer_r += MIXER_CHANGE;
 if ( mixer_r > 100 ) mixer_r = 100;
 mixer_setvolume( mixer_l,mixer_r );
}

void mixer_decvolume( void )
{
 float mixer_l, mixer_r;
 mixer_getvolume( &mixer_l,&mixer_r );
 mixer_l -= MIXER_CHANGE;
 if ( mixer_l < 0 ) mixer_l = 0;
 mixer_r -= MIXER_CHANGE;
 if ( mixer_r < 0 ) mixer_r = 0;
 mixer_setvolume( mixer_l,mixer_r );
}

float mixer_getbothvolume( void )
{
 float mixer_l, mixer_r;
 mixer_getvolume( &mixer_l,&mixer_r );
 return ( mixer_l + mixer_r ) / 2;
}

void mixer_mute( void )
{
 if ( muted ) mixer_setvolume( mute_l,mute_r );
  else
   { 
    mixer_getvolume( &mute_l,&mute_r );
    mixer_setvolume( 0,0 );
    muted=1;
   }
}