Mercurial > mplayer.hg
view libvo/vo_macosx.m @ 16089:c6dbeb57bc71
new file, synced with 1.4
author | gabrov |
---|---|
date | Mon, 25 Jul 2005 14:52:24 +0000 |
parents | 72c352edce8f |
children | 6ea7c0735fce |
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/* vo_macosx.m by Nicolas Plourde <nicolasplourde@gmail.com> MPlayer Mac OSX video out module. Copyright (c) Nicolas Plourde - 2005 */ #import "vo_macosx.h" //MPLAYER #include "config.h" #include "fastmemcpy.h" #include "video_out.h" #include "video_out_internal.h" #include "aspect.h" #include "mp_msg.h" #include "m_option.h" #include "input/input.h" #include "input/mouse.h" #include "osdep/keycodes.h" //Cocoa MPlayerOpenGLView *mpGLView; NSAutoreleasePool *autoreleasepool; OSType pixelFormat; //Screen int screen_id; BOOL screen_force; NSRect screen_frame; NSScreen *screen_handle; NSArray *screen_array; //image unsigned char *image_data; static uint32_t image_width; static uint32_t image_height; static uint32_t image_depth; static uint32_t image_bytes; static uint32_t image_format; //vo extern int vo_rootwin; extern int vo_ontop; extern int vo_fs; static int isFullscreen; static int isOntop; static int isRootwin; extern float monitor_aspect; extern int vo_keepaspect; extern float movie_aspect; static float old_movie_aspect; extern float vo_panscan; static float winAlpha = 1; static int int_pause = 0; static vo_info_t info = { "Mac OSX Core Video", "macosx", "Nicolas Plourde <nicolas.plourde@gmail.com>", "" }; LIBVO_EXTERN(macosx) extern void mplayer_put_key(int code); extern void vo_draw_text(int dxs,int dys,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, unsigned char *srca, int stride) { switch (image_format) { case IMGFMT_RGB32: vo_draw_alpha_rgb32(w,h,src,srca,stride,image_data+4*(y0*image_width+x0),4*image_width); break; case IMGFMT_YUY2: vo_draw_alpha_yuy2(w,h,src,srca,stride,image_data + (x0 + y0 * image_width) * 2,image_width*2); break; } } static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { int i; //init screen screen_array = [NSScreen screens]; if(screen_id < [screen_array count]) { screen_handle = [screen_array objectAtIndex:screen_id]; } else { mp_msg(MSGT_VO, MSGL_FATAL, "Get device error: Device ID %d do not exist, falling back to main device.\n", screen_id); screen_handle = [screen_array objectAtIndex:0]; screen_id = 0; } screen_frame = [screen_handle frame]; monitor_aspect = (float)screen_frame.size.width/(float)screen_frame.size.height; //misc mplayer setup image_width = width; image_height = height; switch (image_format) { case IMGFMT_BGR32: case IMGFMT_RGB32: image_depth = 32; break; case IMGFMT_YUY2: image_depth = 16; break; } image_bytes = (image_depth + 7) / 8; image_data = (unsigned char*)malloc(image_width*image_height*image_bytes); //set aspect panscan_init(); aspect_save_orig(width,height); aspect_save_prescale(d_width,d_height); aspect_save_screenres(screen_frame.size.width, screen_frame.size.height); aspect((int *)&d_width,(int *)&d_height,A_NOZOOM); movie_aspect = (float)d_width/(float)d_height; old_movie_aspect = movie_aspect; vo_fs = flags & VOFLAG_FULLSCREEN; //config OpenGL View [mpGLView config]; return 0; } static void check_events(void) { [mpGLView check_events]; } static void draw_osd(void) { vo_draw_text(image_width, image_height, draw_alpha); } static void flip_page(void) { [mpGLView render]; } static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) { [mpGLView setCurrentTexture]; return 0; } static uint32_t draw_frame(uint8_t *src[]) { switch (image_format) { case IMGFMT_BGR32: case IMGFMT_RGB32: memcpy(image_data, src[0], image_width*image_height*image_bytes); break; case IMGFMT_YUY2: memcpy_pic(image_data, src[0], image_width * 2, image_height, image_width * 2, image_width * 2); break; } [mpGLView setCurrentTexture]; return 0; } static uint32_t query_format(uint32_t format) { image_format = format; switch(format) { case IMGFMT_YUY2: pixelFormat = kYUVSPixelFormat; return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; case IMGFMT_RGB32: case IMGFMT_BGR32: pixelFormat = k32ARGBPixelFormat; return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; } return 0; } static void uninit(void) { [autoreleasepool release]; } static uint32_t preinit(const char *arg) { int parse_err = 0; #if !defined (MACOSX_FINDER_SUPPORT) || !defined (HAVE_SDL) //this chunk of code is heavily based off SDL_macosx.m from SDL //it uses an Apple private function to request foreground operation void CPSEnableForegroundOperation(ProcessSerialNumber* psn); ProcessSerialNumber myProc, frProc; Boolean sameProc; if (GetFrontProcess(&frProc) == noErr) { if (GetCurrentProcess(&myProc) == noErr) { if (SameProcess(&frProc, &myProc, &sameProc) == noErr && !sameProc) { CPSEnableForegroundOperation(&myProc); } SetFrontProcess(&myProc); } } #endif if(arg) { char *parse_pos = (char *)&arg[0]; while (parse_pos[0] && !parse_err) { if (strncmp (parse_pos, "device_id=", 10) == 0) { parse_pos = &parse_pos[10]; screen_id = strtol(parse_pos, &parse_pos, 0); screen_force = YES; } if (parse_pos[0] == ':') parse_pos = &parse_pos[1]; else if (parse_pos[0]) parse_err = 1; } } NSApplicationLoad(); autoreleasepool = [[NSAutoreleasePool alloc] init]; NSApp = [NSApplication sharedApplication]; mpGLView = [[MPlayerOpenGLView alloc] initWithFrame:NSMakeRect(0, 0, 0, 0) pixelFormat:[MPlayerOpenGLView defaultPixelFormat]]; [mpGLView autorelease]; [mpGLView preinit]; return 0; } static uint32_t control(uint32_t request, void *data, ...) { switch (request) { case VOCTRL_PAUSE: return (int_pause=1); case VOCTRL_RESUME: return (int_pause=0); case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_ONTOP: vo_ontop = (!(vo_ontop)); [mpGLView ontop]; return VO_TRUE; case VOCTRL_ROOTWIN: vo_rootwin = (!(vo_rootwin)); [mpGLView rootwin]; return VO_TRUE; case VOCTRL_FULLSCREEN: vo_fs = (!(vo_fs)); [mpGLView fullscreen: YES]; return VO_TRUE; case VOCTRL_GET_PANSCAN: return VO_TRUE; case VOCTRL_SET_PANSCAN: [mpGLView panscan]; return VO_TRUE; } return VO_NOTIMPL; } ////////////////////////////////////////////////////////////////////////// // NSOpenGLView Subclass ////////////////////////////////////////////////////////////////////////// @implementation MPlayerOpenGLView - (id) preinit { //init menu [self initMenu]; //create window window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 100, 100) styleMask:NSTitledWindowMask|NSTexturedBackgroundWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask backing:NSBackingStoreBuffered defer:NO]; [window setDelegate:mpGLView]; [window setContentView:mpGLView]; [window setInitialFirstResponder:mpGLView]; [window setAcceptsMouseMovedEvents:YES]; [window setTitle:@"MPlayer - The Movie Player"]; isFullscreen = 0; winSizeMult = 1; } - (id) config { uint32_t d_width; uint32_t d_height; long swapInterval = 1; NSRect frame; CVReturn error = kCVReturnSuccess; //config window aspect((int *)&d_width, (int *)&d_height,A_NOZOOM); frame = NSMakeRect(0, 0, d_width, d_height); [window setContentSize: frame.size]; //create OpenGL Context glContext = [[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil]; [self setOpenGLContext:glContext]; [glContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; [glContext setView:self]; [glContext makeCurrentContext]; error = CVPixelBufferCreateWithBytes( NULL, image_width, image_height, pixelFormat, image_data, image_width*image_bytes, NULL, NULL, NULL, ¤tFrameBuffer); if(error != kCVReturnSuccess) mp_msg(MSGT_VO, MSGL_ERR,"Failed to create Pixel Buffer(%d)\n", error); error = CVOpenGLTextureCacheCreate(NULL, 0, [glContext CGLContextObj], [[self pixelFormat] CGLPixelFormatObj], 0, &textureCache); if(error != kCVReturnSuccess) mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture Cache(%d)\n", error); error = CVOpenGLTextureCacheCreateTextureFromImage( NULL, textureCache, currentFrameBuffer, 0, &texture); if(error != kCVReturnSuccess) mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error); //show window [window center]; [window makeKeyAndOrderFront:mpGLView]; if(vo_rootwin) [mpGLView rootwin]; if(vo_fs) [mpGLView fullscreen: NO]; if(vo_ontop) [mpGLView ontop]; } /* Init Menu */ - (void)initMenu { NSMenu *menu; NSMenuItem *menuItem; [NSApp setMainMenu:[[NSMenu alloc] init]]; //Create Movie Menu menu = [[NSMenu alloc] initWithTitle:@"Movie"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Half Size" action:@selector(menuAction:) keyEquivalent:@"0"]; [menu addItem:menuItem]; kHalfScreenCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Normal Size" action:@selector(menuAction:) keyEquivalent:@"1"]; [menu addItem:menuItem]; kNormalScreenCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Double Size" action:@selector(menuAction:) keyEquivalent:@"2"]; [menu addItem:menuItem]; kDoubleScreenCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Full Size" action:@selector(menuAction:) keyEquivalent:@"f"]; [menu addItem:menuItem]; kFullScreenCmd = menuItem; menuItem = (NSMenuItem *)[NSMenuItem separatorItem]; [menu addItem:menuItem]; NSMenu *aspectMenu; aspectMenu = [[NSMenu alloc] initWithTitle:@"Aspect Ratio"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Keep" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; if(vo_keepaspect) [menuItem setState:NSOnState]; kKeepAspectCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Pan-Scan" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; if(vo_panscan) [menuItem setState:NSOnState]; kPanScanCmd = menuItem; menuItem = (NSMenuItem *)[NSMenuItem separatorItem]; [aspectMenu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Original" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; kAspectOrgCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"4:3" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; kAspectFullCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"16:9" action:@selector(menuAction:) keyEquivalent:@""]; [aspectMenu addItem:menuItem]; kAspectWideCmd = menuItem; menuItem = [[NSMenuItem alloc] initWithTitle:@"Aspect Ratio" action:nil keyEquivalent:@""]; [menuItem setSubmenu:aspectMenu]; [menu addItem:menuItem]; [aspectMenu release]; //Add to menubar menuItem = [[NSMenuItem alloc] initWithTitle:@"Movie" action:nil keyEquivalent:@""]; [menuItem setSubmenu:menu]; [[NSApp mainMenu] addItem:menuItem]; //Create Window Menu menu = [[NSMenu alloc] initWithTitle:@"Window"]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; [menu addItem:menuItem]; menuItem = [[NSMenuItem alloc] initWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""]; [menu addItem:menuItem]; //Add to menubar menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; [menuItem setSubmenu:menu]; [[NSApp mainMenu] addItem:menuItem]; [NSApp setWindowsMenu:menu]; [menu release]; [menuItem release]; } /* Menu Action */ - (void)menuAction:(id)sender { uint32_t d_width; uint32_t d_height; NSRect frame; aspect((int *)&d_width, (int *)&d_height,A_NOZOOM); if(sender == kQuitCmd) { mplayer_put_key(KEY_ESC); } if(sender == kHalfScreenCmd) { if(isFullscreen) { vo_fs = (!(vo_fs)); [self fullscreen:YES]; } winSizeMult = 0.5; frame.size.width = (d_width*winSizeMult); frame.size.height = ((d_width/movie_aspect)*winSizeMult); [window setContentSize: frame.size]; [self reshape]; } if(sender == kNormalScreenCmd) { if(isFullscreen) { vo_fs = (!(vo_fs)); [self fullscreen:YES]; } winSizeMult = 1; frame.size.width = d_width; frame.size.height = d_width/movie_aspect; [window setContentSize: frame.size]; [self reshape]; } if(sender == kDoubleScreenCmd) { if(isFullscreen) { vo_fs = (!(vo_fs)); [self fullscreen:YES]; } winSizeMult = 2; frame.size.width = d_width*winSizeMult; frame.size.height = (d_width/movie_aspect)*winSizeMult; [window setContentSize: frame.size]; [self reshape]; } if(sender == kFullScreenCmd) { vo_fs = (!(vo_fs)); [self fullscreen:YES]; } if(sender == kKeepAspectCmd) { vo_keepaspect = (!(vo_keepaspect)); if(vo_keepaspect) [kKeepAspectCmd setState:NSOnState]; else [kKeepAspectCmd setState:NSOffState]; [self reshape]; } if(sender == kPanScanCmd) { vo_panscan = (!(vo_panscan)); if(vo_panscan) [kPanScanCmd setState:NSOnState]; else [kPanScanCmd setState:NSOffState]; [self panscan]; } if(sender == kAspectOrgCmd) { movie_aspect = old_movie_aspect; if(isFullscreen) { [self reshape]; } else { frame.size.width = d_width*winSizeMult; frame.size.height = (d_width/movie_aspect)*winSizeMult; [window setContentSize: frame.size]; [self reshape]; } } if(sender == kAspectFullCmd) { movie_aspect = 4.0f/3.0f; if(isFullscreen) { [self reshape]; } else { frame.size.width = d_width*winSizeMult; frame.size.height = (d_width/movie_aspect)*winSizeMult; [window setContentSize: frame.size]; [self reshape]; } } if(sender == kAspectWideCmd) { movie_aspect = 16.0f/9.0f; if(isFullscreen) { [self reshape]; } else { frame.size.width = d_width*winSizeMult; frame.size.height = (d_width/movie_aspect)*winSizeMult; [window setContentSize: frame.size]; [self reshape]; } } } /* Setup OpenGL */ - (void)prepareOpenGL { glEnable(GL_BLEND); glDisable(GL_DEPTH_TEST); glDepthMask(GL_FALSE); glDisable(GL_CULL_FACE); [self reshape]; } /* reshape OpenGL viewport */ - (void)reshape { uint32_t d_width; uint32_t d_height; float aspectX; float aspectY; int padding = 0; NSRect frame = [self frame]; glViewport(0, 0, frame.size.width, frame.size.height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, frame.size.width, frame.size.height, 0, -1.0, 1.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); //set texture frame if(vo_keepaspect) { aspect( (int *)&d_width, (int *)&d_height, A_NOZOOM); d_height = ((float)d_width/movie_aspect); aspectX = (float)((float)frame.size.width/(float)d_width); aspectY = (float)((float)(frame.size.height)/(float)d_height); if((d_height*aspectX)>(frame.size.height)) { padding = (frame.size.width - d_width*aspectY)/2; textureFrame = NSMakeRect(padding, 0, d_width*aspectY+padding, d_height*aspectY); } else { padding = ((frame.size.height) - d_height*aspectX)/2; textureFrame = NSMakeRect(0, padding, d_width*aspectX, d_height*aspectX+padding); } } else { textureFrame = frame; } } /* Render frame */ - (void) render { glClear(GL_COLOR_BUFFER_BIT); glEnable(CVOpenGLTextureGetTarget(texture)); glBindTexture(CVOpenGLTextureGetTarget(texture), CVOpenGLTextureGetName(texture)); glColor3f(1,1,1); glBegin(GL_QUADS); glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1)); glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1)); glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); glEnd(); glDisable(CVOpenGLTextureGetTarget(texture)); //render resize box if(!isFullscreen) { NSRect frame = [self frame]; glBegin(GL_LINES); glColor4f(0.2, 0.2, 0.2, 0.5); glVertex2i(frame.size.width-1, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-5); glVertex2i(frame.size.width-5, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-9); glVertex2i(frame.size.width-9, frame.size.height-1); glColor4f(0.4, 0.4, 0.4, 0.5); glVertex2i(frame.size.width-1, frame.size.height-2); glVertex2i(frame.size.width-2, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-6); glVertex2i(frame.size.width-6, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-10); glVertex2i(frame.size.width-10, frame.size.height-1); glColor4f(0.6, 0.6, 0.6, 0.5); glVertex2i(frame.size.width-1, frame.size.height-3); glVertex2i(frame.size.width-3, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-7); glVertex2i(frame.size.width-7, frame.size.height-1); glVertex2i(frame.size.width-1, frame.size.height-11); glVertex2i(frame.size.width-11, frame.size.height-1); glEnd(); } glFlush(); //auto hide mouse cursor and futur on-screen control? if(isFullscreen && !mouseHide && !isRootwin) { DateTimeRec d; unsigned long curTime; static unsigned long lastTime = 0; GetTime(&d); DateToSeconds( &d, &curTime); if( ((curTime - lastTime) >= 5) || (lastTime == 0) ) { HideCursor(); mouseHide = YES; lastTime = curTime; } } } /* Create OpenGL texture from current frame & set texco */ - (void) setCurrentTexture { CVReturn error = kCVReturnSuccess; error = CVOpenGLTextureCacheCreateTextureFromImage (NULL, textureCache, currentFrameBuffer, 0, &texture); if(error != kCVReturnSuccess) mp_msg(MSGT_VO, MSGL_ERR,"Failed to create OpenGL texture(%d)\n", error); CVOpenGLTextureGetCleanTexCoords(texture, lowerLeft, lowerRight, upperRight, upperLeft); } /* redraw win rect */ - (void) drawRect: (NSRect *) bounds { [self render]; } /* Toggle Fullscreen */ - (void) fullscreen: (BOOL) animate { static NSRect old_frame; static NSRect old_view_frame; if(screen_force) screen_frame = [screen_handle frame]; else screen_frame = [[window screen] frame]; panscan_calc(); //go fullscreen if(vo_fs) { if(!isRootwin) { SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar); HideCursor(); mouseHide = YES; } old_frame = [window frame]; //save main window size & position [window setFrame:screen_frame display:YES animate:animate]; //zoom-in window with nice useless sfx old_view_frame = [self bounds]; //fix origin for multi screen setup screen_frame.origin.x = 0; screen_frame.origin.y = 0; [self setFrame:screen_frame]; [self setNeedsDisplay:YES]; [window setHasShadow:NO]; isFullscreen = 1; } else { SetSystemUIMode( kUIModeNormal, 0); isFullscreen = 0; ShowCursor(); mouseHide = NO; //revert window to previous setting [self setFrame:old_view_frame]; [self setNeedsDisplay:YES]; [window setHasShadow:YES]; [window setFrame:old_frame display:YES animate:animate];//zoom-out window with nice useless sfx } } /* Toggle ontop */ - (void) ontop { if(vo_ontop) { [window setLevel:NSScreenSaverWindowLevel]; isOntop = YES; } else { [window setLevel:NSNormalWindowLevel]; isOntop = NO; } } /* Toggle panscan */ - (void) panscan { panscan_calc(); } /* Toggle rootwin */ - (void) rootwin { if(vo_rootwin) { [window setLevel:CGWindowLevelForKey(kCGDesktopWindowLevelKey)]; [window orderBack:self]; isRootwin = YES; } else { [window setLevel:NSNormalWindowLevel]; isRootwin = NO; } } /* Check event for new event */ - (void) check_events { event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate dateWithTimeIntervalSinceNow:0.0001] inMode:NSEventTrackingRunLoopMode dequeue:YES]; [NSApp sendEvent:event]; //update activity every 60 seconds to prevent //screensaver from starting up. DateTimeRec d; unsigned long curTime; static unsigned long lastTime = 0; GetTime(&d); DateToSeconds( &d, &curTime); if( ( (curTime - lastTime) >= 60) || (lastTime == 0)) { UpdateSystemActivity(UsrActivity); lastTime = curTime; } } /* From NSView, respond to key equivalents. */ - (BOOL)performKeyEquivalent:(NSEvent *)theEvent { switch([theEvent keyCode]) { case 0x21: [window setAlphaValue: winAlpha-=0.05]; return YES; case 0x1e: [window setAlphaValue: winAlpha+=0.05]; return YES; } return NO; } /* Process key event */ - (void) keyDown: (NSEvent *) theEvent { unsigned int key; switch([theEvent keyCode]) { case 0x34: case 0x24: key = KEY_ENTER; break; case 0x35: key = KEY_ESC; break; case 0x33: key = KEY_BACKSPACE; break; case 0x3A: key = KEY_BACKSPACE; break; case 0x3B: key = KEY_BACKSPACE; break; case 0x38: key = KEY_BACKSPACE; break; case 0x7A: key = KEY_F+1; break; case 0x78: key = KEY_F+2; break; case 0x63: key = KEY_F+3; break; case 0x76: key = KEY_F+4; break; case 0x60: key = KEY_F+5; break; case 0x61: key = KEY_F+6; break; case 0x62: key = KEY_F+7; break; case 0x64: key = KEY_F+8; break; case 0x65: key = KEY_F+9; break; case 0x6D: key = KEY_F+10; break; case 0x67: key = KEY_F+11; break; case 0x6F: key = KEY_F+12; break; case 0x72: key = KEY_INSERT; break; case 0x75: key = KEY_DELETE; break; case 0x73: key = KEY_HOME; break; case 0x77: key = KEY_END; break; case 0x45: key = '+'; break; case 0x4E: key = '-'; break; case 0x30: key = KEY_TAB; break; case 0x74: key = KEY_PAGE_UP; break; case 0x79: key = KEY_PAGE_DOWN; break; case 0x7B: key = KEY_LEFT; break; case 0x7C: key = KEY_RIGHT; break; case 0x7D: key = KEY_DOWN; break; case 0x7E: key = KEY_UP; break; case 0x43: key = '*'; break; case 0x4B: key = '/'; break; case 0x4C: key = KEY_BACKSPACE; break; case 0x41: key = KEY_KPDEC; break; case 0x52: key = KEY_KP0; break; case 0x53: key = KEY_KP1; break; case 0x54: key = KEY_KP2; break; case 0x55: key = KEY_KP3; break; case 0x56: key = KEY_KP4; break; case 0x57: key = KEY_KP5; break; case 0x58: key = KEY_KP6; break; case 0x59: key = KEY_KP7; break; case 0x5B: key = KEY_KP8; break; case 0x5C: key = KEY_KP9; break; default: key = *[[theEvent characters] UTF8String]; break; } mplayer_put_key(key); } /* Process mouse button event */ - (void) mouseMoved: (NSEvent *) theEvent { if(isFullscreen && !isRootwin) { ShowCursor(); mouseHide = NO; } } - (void) mouseDown: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) rightMouseDown: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) otherMouseDown: (NSEvent *) theEvent { [self mouseEvent: theEvent]; } - (void) scrollWheel: (NSEvent *) theEvent { if([theEvent deltaY] > 0) mplayer_put_key(MOUSE_BTN3); else mplayer_put_key(MOUSE_BTN4); } - (void) mouseEvent: (NSEvent *) theEvent { switch( [theEvent buttonNumber] ) { case 0: mplayer_put_key(MOUSE_BTN0);break; case 1: mplayer_put_key(MOUSE_BTN1);break; case 2: mplayer_put_key(MOUSE_BTN2);break; } } /* NSResponder */ - (BOOL) acceptsFirstResponder { return YES; } - (BOOL) becomeFirstResponder { return YES; } - (BOOL) resignFirstResponder { return YES; } - (void)windowWillClose:(NSNotification *)aNotification { mplayer_put_key(KEY_ESC); } @end