Mercurial > mplayer.hg
view TOOLS/bmovl-test/bmovl-test.c @ 8843:c70444c5b516
I have seen problems where DVD subtitles don't display
at the right time and sometimes they don't appear at
all. The problem stems from the fact that subtitle
command packets are being applied as soon as they are
read and assembled from the input stream. Sometimes,
a fully assembled subtitle packet arrives at the
spudec_assemble function before the previous subtitle
appears onscreen and thus the viewer only sees the
second subtitle. So I created a patch that queues
assembled subtitle packets and applies them at the
appropriate time within the heartbeat function. The
reset function clears the packet queue when seeking
through the video.
Tomasz Farkas <tomasz_farkas@yahoo.co.uk>
author | arpi |
---|---|
date | Wed, 08 Jan 2003 18:36:36 +0000 |
parents | ac161720f4f0 |
children | 0e1b59efcef3 |
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/* Small program to test the features of vf_bmovl */ #include <unistd.h> #include <fcntl.h> #include <SDL.h> #include <SDL_image.h> #define DEBUG 0 static void blit(int fifo, unsigned char *bitmap, int width, int height, int xpos, int ypos, int alpha, int clear) { char str[100]; int nbytes; sprintf(str, "RGBA32 %d %d %d %d %d %d\n", width, height, xpos, ypos, alpha, clear); if(DEBUG) printf("Sending %s", str); write(fifo, str, strlen(str)); nbytes = write(fifo, bitmap, width*height*4); if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes); } static void set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) { char str[100]; sprintf(str, "ALPHA %d %d %d %d %d\n", width, height, xpos, ypos, alpha); if(DEBUG) printf("Sending %s", str); write(fifo, str, strlen(str)); } static void paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) { int i; for(i=0; i < size; i+=4) { bitmap[i+0] = red; bitmap[i+1] = green; bitmap[i+2] = blue; bitmap[i+3] = alpha; } } int main(int argc, char **argv) { int fifo=-1; int width=0, height=0, xpos=0, ypos=0, alpha=0, clear=0; unsigned char *bitmap; SDL_Surface *image; int i; if(argc<3) { printf("Usage: %s <bmovl fifo> <image file> <width> <height>\n", argv[0]); printf("width and height are w/h of MPlayer's screen!\n"); exit(10); } width = atoi(argv[3]); height = atoi(argv[4]); fifo = open( argv[1], O_RDWR ); if(!fifo) { fprintf(stderr, "Error opening FIFO %s!\n", argv[1]); exit(10); } image = IMG_Load(argv[2]); if(!image) { fprintf(stderr, "Couldn't load image %s!\n", argv[2]); exit(10); } printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h); // Display and move image for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5) blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1); // Create a 75x75 bitmap bitmap = (unsigned char*)malloc(75*75*4); // Paint bitmap red, 50% transparent and blit at position 50,50 paint(bitmap, (75*75*4), 255, 0, 0, 128); blit(fifo, bitmap, 75, 75, 50, 50, 0, 0); // Paint bitmap green, 50% transparent and blit at position -50,50 paint(bitmap, (75*75*4), 0, 255, 0, 128); blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0); // Paint bitmap green, 50% transparent and blit at position -50,50 paint(bitmap, (75*75*4), 0, 0, 255, 128); blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0); // Blit another image in the middle, completly transparent blit(fifo, image->pixels, image->w, image->h, (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0); // Fade in image for(i=-255; i <= 0; i++) set_alpha(fifo, image->w, image->h, (width/2)-(image->w/2), (height/2)-(image->h/2), i); // Clean up free(bitmap); SDL_FreeSurface(image); }