view libvo/vo_sdl.c @ 8843:c70444c5b516

I have seen problems where DVD subtitles don't display at the right time and sometimes they don't appear at all. The problem stems from the fact that subtitle command packets are being applied as soon as they are read and assembled from the input stream. Sometimes, a fully assembled subtitle packet arrives at the spudec_assemble function before the previous subtitle appears onscreen and thus the viewer only sees the second subtitle. So I created a patch that queues assembled subtitle packets and applies them at the appropriate time within the heartbeat function. The reset function clears the packet queue when seeking through the video. Tomasz Farkas <tomasz_farkas@yahoo.co.uk>
author arpi
date Wed, 08 Jan 2003 18:36:36 +0000
parents cecb561fcb21
children 3c50e662d588
line wrap: on
line source

/*
 *  vo_sdl.c
 *
 *  (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org)
 *
 *  Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000.
 *
 *  Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001
 *
 *  (for extensive code enhancements)
 *
 *  Current maintainer for MPlayer project (report bugs to that address):
 *    Felix Buenemann <atmosfear@users.sourceforge.net>
 *
 *  This file is a video out driver using the SDL library (http://libsdl.org/),
 *  to be used with MPlayer [The Movie Player for Linux] project, further info
 *  from http://mplayer.sourceforge.net.
 *
 *  Current license is not decided yet, but we're heading for GPL.
 *
 *  -- old disclaimer --
 *
 *  A mpeg2dec display driver that does output through the
 *  Simple DirectMedia Layer (SDL) library. This effectively gives us all
 *  sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
 *  and BeOS support, too. Yay. SDL info, source, and binaries can be found
 *  at http://slouken.devolution.com/SDL/
 *
 *  This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
 *	
 *  mpeg2dec is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *   
 *  mpeg2dec is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *   
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation.
 *
 *  -- end old disclaimer -- 
 *
 *  Changes:
 *    Dominik Schnitzer <dominik@schnitzer.at> - November 08, 2000.
 *    - Added resizing support, fullscreen: changed the sdlmodes selection
 *       routine.
 *    - SDL bugfixes: removed the atexit(SLD_Quit), SDL_Quit now resides in
 *       the plugin_exit routine.
 *    - Commented the source :)
 *    - Shortcuts: for switching between Fullscreen/Windowed mode and for
 *       cycling between the different Fullscreen modes.
 *    - Small bugfixes: proper width/height of movie
 *    Dominik Schnitzer <dominik@schnitzer.at> - November 11, 2000.
 *    - Cleanup code, more comments
 *    - Better error handling
 *    Bruno Barreyra <barreyra@ufl.edu> - December 10, 2000.
 *    - Eliminated memcpy's for entire frames
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001
 *    - Added aspect-ratio awareness for fullscreen
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - March 11, 2001
 *    - Fixed aspect-ratio awareness, did only vertical scaling (black bars above
 *       and below), now also does horizontal scaling (black bars left and right),
 *       so you get the biggest possible picture with correct aspect-ratio.
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - March 12, 2001
 *    - Minor bugfix to aspect-ratio for non-4:3-resolutions (like 1280x1024)
 *    - Bugfix to check_events() to reveal mouse cursor after 'q'-quit in
 *       fullscreen-mode
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - April 10, 2001
 *    - Changed keypress-detection from keydown to keyup, seems to fix keyrepeat
 *       bug (key had to be pressed twice to be detected)
 *    - Changed key-handling: 'f' cycles fullscreen/windowed, ESC/RETURN/'q' quits
 *    - Bugfix which avoids exit, because return is passed to sdl-output on startup,
 *       which caused the player to exit (keyboard-buffer problem? better solution
 *       recommed)
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - April 11, 2001
 *    - OSD and subtitle support added
 *    - some minor code-changes
 *    - added code to comply with new fullscreen meaning
 *    - changed fullscreen-mode-cycling from '+' to 'c' (interferred with audiosync
 *       adjustment)
 *    Felix Buenemann <Atmosfear@users.sourceforge.net> - April 13, 2001
 *    - added keymapping to toggle OSD ('o' key) 
 *    - added some defines to modify some sdl-out internas (see comments)
 *
 *    Felix Buenemann: further changes will be visible through cvs log, don't want
 *     to update this all the time (CVS info on http://mplayer.sourceforge.net)
 *
 */

/* define to force software-surface (video surface stored in system memory)*/
#undef SDL_NOHWSURFACE

/* define to enable surface locks, this might be needed on SMP machines */
#undef SDL_ENABLE_LOCKS

//#define BUGGY_SDL //defined by configure

/* MONITOR_ASPECT MUST BE FLOAT */
#define MONITOR_ASPECT 4.0/3.0

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>

#include "../config.h"
#include "video_out.h"
#include "video_out_internal.h"

#include "fastmemcpy.h"
#include "sub.h"
#include "aspect.h"
#include "libmpcodecs/vfcap.h"

#ifdef HAVE_X11
#include <X11/Xlib.h>
#include "x11_common.h"
#endif

#include "../input/input.h"
#include "../input/mouse.h"

extern int verbose;
int sdl_noxv;
int sdl_forcexv;

static vo_info_t info = 
{
	"SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)",
	"sdl",
	"Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>",
	""
};

LIBVO_EXTERN(sdl)

#include <SDL.h>
//#include <SDL/SDL_syswm.h>

#if	 defined(HPUX) || defined(sun) && defined(__svr4__)
/* setenv is missing on solaris and HPUX */
static void setenv(const char *name, const char *val, int _xx)
{
    int len  = strlen(name) + strlen(val) + 2;
    char *env = malloc(len);

    if (env != NULL) {
	strcpy(env, name);
	strcat(env, "=");
	strcat(env, val);
	putenv(env);
    }
}
#endif


#define FS 0x01
#define VM 0x02
#define ZOOM 0x04
#define FLIP 0x08  

#ifdef SDL_ENABLE_LOCKS
#define	SDL_OVR_LOCK(x)        if (SDL_LockYUVOverlay (priv->overlay)) { \
				if(verbose) printf("SDL: Couldn't lock YUV overlay\n"); \
				return x; \
	    		    }
#define SDL_OVR_UNLOCK      SDL_UnlockYUVOverlay (priv->overlay);

#define SDL_SRF_LOCK(srf, x)   if(SDL_MUSTLOCK(srf)) { \
				if(SDL_LockSurface (srf)) { \
					if(verbose) printf("SDL: Couldn't lock RGB surface\n"); \
					return x; \
				} \
			    }

#define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \
				SDL_UnlockSurface (srf);
#else
#define SDL_OVR_LOCK(x)
#define SDL_OVR_UNLOCK
#define SDL_SRF_LOCK(srf, x)
#define SDL_SRF_UNLOCK(srf)
#endif

/** Private SDL Data structure **/

static struct sdl_priv_s {

	/* output driver used by sdl */
	char driver[8];
	
	/* SDL display surface */
	SDL_Surface *surface;
	
	/* SDL RGB surface */
	SDL_Surface *rgbsurface;
	
	/* SDL YUV overlay */
	SDL_Overlay *overlay;

	/* available fullscreen modes */
	SDL_Rect **fullmodes;

	/* surface attributes for fullscreen and windowed mode */
	Uint32 sdlflags, sdlfullflags;

	/* save the windowed output extents */
	SDL_Rect windowsize;
	
	/* Bits per Pixel */
	Uint8 bpp;

	/* RGB or YUV? */
	Uint8 mode;
	#define YUV 0
	#define RGB 1
	#define BGR 2

	/* use direct blitting to surface */
	int dblit;

	/* current fullscreen mode, 0 = highest available fullscreen mode */
	int fullmode;

	/* YUV ints */
	int framePlaneY, framePlaneUV, framePlaneYUY;
	int stridePlaneY, stridePlaneUV, stridePlaneYUY;
	
	/* RGB ints */
	int framePlaneRGB;
	int stridePlaneRGB;

	/* Flip image */
	int flip;

	/* fullscreen behaviour; see init */
	int fulltype;

	/* is X running (0/1) */
	int X;

	/* X11 Resolution */
	int XWidth, XHeight;
	
        /* original image dimensions */
	int width, height;

	/* destination dimensions */
	int dstwidth, dstheight;

    /* Draw image at coordinate y on the SDL surfaces */
    int y;

    /* The image is displayed between those y coordinates in priv->surface */
    int y_screen_top, y_screen_bottom;

    /* 1 if the OSD has changed otherwise 0 */
    int osd_has_changed;
    
	/* source image format (YUV/RGB/...) */
    uint32_t format;

    /* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image
       dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image
    */
    SDL_Rect dirty_off_frame[2];
} sdl_priv;

static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels);
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels);
static int setup_surfaces(void);
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags);
static void erase_rectangle(int x, int y, int w, int h);

/* Expand 'rect' to contain the rectangle specified by x, y, w and h */
static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h)
{
    if(rect->x < 0 || rect->y < 0) {
        rect->x = x;
        rect->y = y;
        rect->w = w;
        rect->h = h;
        return;
    }
    
    if(rect->x > x)
        rect->x = x;

    if(rect->y > y)
        rect->y = y;

    if(rect->x + rect->w < x + w)
        rect->w = x + w - rect->x;

    if(rect->y + rect->h < y + h)
        rect->h = y + h - rect->y;
}

/** libvo Plugin functions **/

/**
 * draw_alpha is used for osd and subtitle display.
 *
 **/

static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
	struct sdl_priv_s *priv = &sdl_priv;
	
    if(priv->osd_has_changed) {
        /* OSD did change. Store a bounding box of everything drawn into the OSD */
        if(priv->y >= y0) {
            /* Make sure we don't mark part of the frame area dirty */
            if(h + y0 > priv->y) 
                expand_rect(&priv->dirty_off_frame[0], x0, y0, w, priv->y - y0);
            else
                expand_rect(&priv->dirty_off_frame[0], x0, y0, w, h);
        }
        else if(priv->y + priv->height <= y0 + h) {
            /* Make sure we don't mark part of the frame area dirty */
            if(y0 < priv->y + priv->height) 
                expand_rect(&priv->dirty_off_frame[1], x0,
                            priv->y + priv->height,
                            w, h - ((priv->y + priv->height) - y0));
            else
                expand_rect(&priv->dirty_off_frame[1], x0, y0, w, h);
        }
    }
    else { /* OSD contents didn't change only draw parts that was erased by the frame */
        if(priv->y >= y0) {
           src = src + (priv->y - y0) * stride;
           srca = srca + (priv->y - y0) * stride;
           h -= priv->y - y0;
           y0 = priv->y;
        }

        if(priv->y + priv->height <= y0 + h)
            h = priv->y + priv->height - y0;

        if(h <= 0)
            return;
    }

	switch(priv->format) {
		case IMGFMT_YV12:  
		case IMGFMT_I420:
        	case IMGFMT_IYUV:
            vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
		break;
		case IMGFMT_YUY2:
        	case IMGFMT_YVYU:
                x0 *= 2;
    			vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
		break;	
        	case IMGFMT_UYVY:
                x0 *= 2;
    			vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
		break;

		default:
        if(priv->dblit) {
            x0 *= priv->surface->format->BytesPerPixel;
		switch(priv->format) {
		case IMGFMT_RGB15:
		case IMGFMT_BGR15:
    			vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
		break;
		case IMGFMT_RGB16:
		case IMGFMT_BGR16:
    			vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
		break;
		case IMGFMT_RGB24:
		case IMGFMT_BGR24:
    			vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
		break;
		case IMGFMT_RGB32:
		case IMGFMT_BGR32:
    			vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
		break;
		}
        }
		else {
            x0 *= priv->rgbsurface->format->BytesPerPixel;
		switch(priv->format) {
		case IMGFMT_RGB15:
		case IMGFMT_BGR15:
    			vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
		break;
		case IMGFMT_RGB16:
		case IMGFMT_BGR16:
    			vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
		break;
		case IMGFMT_RGB24:
		case IMGFMT_BGR24:
    			vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
		break;
		case IMGFMT_RGB32:
		case IMGFMT_BGR32:
    			vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
		break;
		}
        }
        
  	}	
}


/**
 * Take a null-terminated array of pointers, and find the last element.
 *
 *    params : array == array of which we want to find the last element.
 *   returns : index of last NON-NULL element.
 **/

static inline int findArrayEnd (SDL_Rect **array)
{
	int i = 0;
	while ( array[i++] );	/* keep loopin' ... */
	
	/* return the index of the last array element */
	return i - 1;
}


/**
 * Open and prepare SDL output.
 *
 *    params : *plugin ==
 *             *name == 
 *   returns : 0 on success, -1 on failure
 **/
  
static int sdl_open (void *plugin, void *name)
{
	struct sdl_priv_s *priv = &sdl_priv;
	const SDL_VideoInfo *vidInfo = NULL;
	/*static int opened = 0;
	
	if (opened)
	    return 0;
	opened = 1;*/


	/* other default values */
	#ifdef SDL_NOHWSURFACE
		if(verbose) printf("SDL: using software-surface\n");
		priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_ANYFORMAT;
		priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_ANYFORMAT;
	#else	
		/*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) {
			if(verbose) printf("SDL: using software-surface\n");
			priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
			priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
		}	
		else {	*/
			if(verbose) printf("SDL: using hardware-surface\n");
			priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/;
			priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT|SDL_HWACCEL/*|SDL_ANYFORMAT*/;
		//}	
	#endif	
	
	if (vo_doublebuffering)
	    priv->sdlflags |= SDL_DOUBLEBUF;
	
	/* Setup Keyrepeats (500/30 are defaults) */
	SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, 100 /*SDL_DEFAULT_REPEAT_INTERVAL*/);

	/* get information about the graphics adapter */
	vidInfo = SDL_GetVideoInfo ();
	
	/* collect all fullscreen & hardware modes available */
	if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {

		/* non hardware accelerated fullscreen modes */
		priv->sdlfullflags &= ~SDL_HWSURFACE;
 		priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
	}
	
	/* test for normal resizeable & windowed hardware accellerated surfaces */
	if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {
		
		/* test for NON hardware accelerated resizeable surfaces - poor you. 
		 * That's all we have. If this fails there's nothing left.
		 * Theoretically there could be Fullscreenmodes left - we ignore this for now.
		 */
		priv->sdlflags &= ~SDL_HWSURFACE;
		if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
			printf("SDL: Couldn't get any acceptable SDL Mode for output.\n");
			return -1;
		}
	}
													
		
   /* YUV overlays need at least 16-bit color depth, but the
    * display might less. The SDL AAlib target says it can only do
    * 8-bits, for example. So, if the display is less than 16-bits,
    * we'll force the BPP to 16, and pray that SDL can emulate for us.
    */
	priv->bpp = vidInfo->vfmt->BitsPerPixel;
	if (priv->mode == YUV && priv->bpp < 16) {

		if(verbose) printf("SDL: Your SDL display target wants to be at a color "
                           "depth of (%d), but we need it to be at least 16 "
                           "bits, so we need to emulate 16-bit color. This is "
                           "going to slow things down; you might want to "
                           "increase your display's color depth, if possible.\n",
                           priv->bpp);

		priv->bpp = 16;  
	}
	
	/* We don't want those in our event queue. 
	 * We use SDL_KEYUP cause SDL_KEYDOWN seems to cause problems
	 * with keys need to be pressed twice, to be recognized.
	 */
#ifndef BUGGY_SDL
	SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
//	SDL_EventState(SDL_QUIT, SDL_IGNORE);
	SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
	SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
#endif
	
	/* Success! */
	return 0;
}


/**
 * Close SDL, Cleanups, Free Memory
 *
 *    params : *plugin
 *   returns : non-zero on success, zero on error.
 **/

static int sdl_close (void)
{
	struct sdl_priv_s *priv = &sdl_priv;

	/* Cleanup YUV Overlay structure */
	if (priv->overlay) {
		SDL_FreeYUVOverlay(priv->overlay);
		priv->overlay=NULL;
	}

	/* Free RGB Surface */
	if (priv->rgbsurface) {
		SDL_FreeSurface(priv->rgbsurface);
		priv->rgbsurface=NULL;
	}

	/* Free our blitting surface */
	if (priv->surface) {
		SDL_FreeSurface(priv->surface);
		priv->surface=NULL;
	}
	
	/* DONT attempt to free the fullscreen modes array. SDL_Quit* does this for us */
	
	return 0;
}

/**
 * Do aspect ratio calculations
 *
 *   params : srcw == sourcewidth
 *            srch == sourceheight
 *            dstw == destinationwidth
 *            dsth == destinationheight
 *
 *  returns : SDL_Rect structure with new x and y, w and h
 **/

#if 0
static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) {
	SDL_Rect newres;
	if(verbose > 1) printf("SDL Aspect: src: %ix%i dst: %ix%i\n", srcw, srch, dstw, dsth);
	newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT)));
	if(newres.h > dsth) {
		newres.w = ((float)dsth / (float)newres.h) * dstw;
		newres.h = dsth;
		newres.x = (dstw - newres.w) / 2;
		newres.y = 0;
	}
	else {
		newres.w = dstw;
		newres.x = 0;
		newres.y = (dsth - newres.h) / 2;
	}
	
	if(verbose) printf("SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y);

	return newres;
}
#endif

/**
 * Sets the specified fullscreen mode.
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/

#if 0
static void set_fullmode (int mode)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Surface *newsurface = NULL;
	int haspect, waspect = 0;
	
	/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
	if (mode < 0) 
		mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;

	/* Calculate proper aspect ratio for fullscreen
	 * Height smaller than expected: add horizontal black bars (haspect)*/
	haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width);
	/* Height bigger than expected: add vertical black bars (waspect)*/
	if (haspect < 0) {
		haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */
		waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width);
	}	
//	printf ("W-Aspect: %i  H-Aspect: %i\n", waspect, haspect);
	
	/* change to given fullscreen mode and hide the mouse cursor */
	newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags);
	
	/* if we were successfull hide the mouse cursor and save the mode */
	if (newsurface) {
		if (priv->surface)
	    	    SDL_FreeSurface(priv->surface);
		priv->surface = newsurface;
		SDL_ShowCursor(0);
	}
}
#endif

/* Set video mode. Not fullscreen */
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags)
{
	struct sdl_priv_s *priv = &sdl_priv;
    SDL_Surface* newsurface;    

    if(priv->rgbsurface)
	SDL_FreeSurface(priv->rgbsurface);
    else if(priv->overlay)
	SDL_FreeYUVOverlay(priv->overlay);
 
    priv->rgbsurface = NULL;
    priv->overlay = NULL;
 
    newsurface = SDL_SetVideoMode(width, height, bpp, sdlflags);

    if(newsurface) {

        /* priv->surface will be NULL the first time this function is called. */
        if(priv->surface)
            SDL_FreeSurface(priv->surface);

        priv->surface = newsurface;
        priv->dstwidth = width;
        priv->dstheight = height;

        setup_surfaces();
    }
    else
        printf("set_video_mode: SDL_SetVideoMode failed: %s\n", SDL_GetError());
}

static void set_fullmode (int mode) {
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Surface *newsurface = NULL;
 	int screen_surface_w, screen_surface_h;
	
 	if(priv->rgbsurface)
	        SDL_FreeSurface(priv->rgbsurface);
 	else if(priv->overlay)
	        SDL_FreeYUVOverlay(priv->overlay);
 
 	priv->rgbsurface = NULL;
 	priv->overlay = NULL;
 
	/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
	/* But select a mode where the full video enter */
	if(priv->X && priv->fulltype & FS) {
		screen_surface_w = priv->XWidth;
		screen_surface_h = priv->XHeight;
	}
	else if (mode < 0) {
        int i,j,imax;
		mode = 0; // Default to the biggest mode avaible
		if (verbose) for(i=0;priv->fullmodes[i];++i) 
	           printf("SDL Mode: %d:  %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h);
		for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) {
		  if( (priv->fullmodes[i]->w >= priv->dstwidth) && 
		      (priv->fullmodes[i]->h >= priv->dstheight) ) {
		      imax = i;
		      for (j = findArrayEnd(priv->fullmodes) - 1; j >=0; j--) {
			  if (priv->fullmodes[j]->w > priv->fullmodes[imax]->w
			      && priv->fullmodes[j]->h == priv->fullmodes[imax]->h)
			      imax = j;
		      }
		      mode = imax;
		      break;
		    }
		  }
		if (verbose) printf("SET SDL Mode: %d:  %d x %d\n", mode, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h);
		priv->fullmode = mode;
        screen_surface_h = priv->fullmodes[mode]->h;
        screen_surface_w = priv->fullmodes[mode]->w;
	}
    else {
       screen_surface_h = priv->fullmodes[mode]->h;
       screen_surface_w = priv->fullmodes[mode]->w;
	}
	
	aspect_save_screenres(screen_surface_w, screen_surface_h);

	/* calculate new video size/aspect */
	if(priv->mode == YUV) {
        if(priv->fulltype&FS)
		aspect_save_screenres(priv->XWidth, priv->XHeight);

        aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM);
	}

	/* try to change to given fullscreenmode */
	newsurface = SDL_SetVideoMode(priv->dstwidth, screen_surface_h, priv->bpp,
                                  priv->sdlfullflags);

	/*
	 * In Mac OS X (and possibly others?) SDL_SetVideoMode() appears to 
	 * destroy the datastructure previously retrived, so we need to 
	 * re-assign it.  The comment in sdl_close() seems to imply that we 
	 * should not free() anything.
	 */
	#ifdef SYS_DARWIN
	{
	const SDL_VideoInfo *vidInfo = NULL;
	vidInfo = SDL_GetVideoInfo ();

	/* collect all fullscreen & hardware modes available */
	if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {

	    /* non hardware accelerated fullscreen modes */
	    priv->sdlfullflags &= ~SDL_HWSURFACE;
	    priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
	}
	}
	#endif


	
	/* if creation of new surface was successfull, save it and hide mouse cursor */
	if(newsurface) {
		if (priv->surface)
	    	    SDL_FreeSurface(priv->surface);
		priv->surface = newsurface;
		SDL_ShowCursor(0);
        SDL_SRF_LOCK(priv->surface, -1)
        SDL_FillRect(priv->surface, NULL, 0);
        SDL_SRF_UNLOCK(priv->surface)
        setup_surfaces();
	}		
    else
        printf("set_fullmode: SDL_SetVideoMode failed: %s\n", SDL_GetError());
}


/**
 * Initialize an SDL surface and an SDL YUV overlay.
 *
 *    params : width  == width of video we'll be displaying.
 *             height == height of video we'll be displaying.
 *             fullscreen == want to be fullscreen?
 *             title == Title for window titlebar.
 *   returns : non-zero on success, zero on error.
 **/

static uint32_t
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
//static int sdl_setup (int width, int height)
{
	struct sdl_priv_s *priv = &sdl_priv;

    switch(format){
        case IMGFMT_I420:
            printf("SDL: Mapping I420 to IYUV\n");
            format = SDL_IYUV_OVERLAY;
		case IMGFMT_YV12:
		case IMGFMT_IYUV:
		case IMGFMT_YUY2:
		case IMGFMT_UYVY:
		case IMGFMT_YVYU:
            priv->mode = YUV;
            break;
		case IMGFMT_BGR15:	
		case IMGFMT_BGR16:	
		case IMGFMT_BGR24:	
		case IMGFMT_BGR32:	
			priv->mode = BGR;
			break;
        case IMGFMT_RGB15:	
        case IMGFMT_RGB16:	
        case IMGFMT_RGB24:	
		case IMGFMT_RGB32:	
			priv->mode = RGB;
			break;
		default:
			printf("SDL: Unsupported image format (0x%X)\n",format);
			return -1;
	}

    if ( vo_config_count ) sdl_close();

    if(verbose) printf("SDL: Using 0x%X (%s) image format\n", format,
                       vo_format_name(format));
    
    if(priv->mode != YUV) {
		priv->sdlflags |= SDL_ANYFORMAT;
		priv->sdlfullflags |= SDL_ANYFORMAT;
	}

    /* SDL can only scale YUV data */
    if(priv->mode == RGB || priv->mode == BGR) {
        d_width = width;
        d_height = height;
    }

    aspect_save_orig(width,height);
	aspect_save_prescale(d_width ? d_width : width, d_height ? d_height : height);

	/* Save the original Image size */
    priv->X = 0;
    priv->width  = width;
    priv->height = height;
    priv->dstwidth  = d_width ? d_width : width;
    priv->dstheight = d_height ? d_height : height;

    priv->format = format;
    
	if (sdl_open(NULL, NULL) != 0)
	    return -1;

	/* Set output window title */
	SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title);
	//SDL_WM_SetCaption (title, title);

    if(priv->X) {
	aspect_save_screenres(priv->XWidth,priv->XHeight);
	aspect(&priv->dstwidth,&priv->dstheight,A_NOZOOM);
    }
    
	priv->windowsize.w = priv->dstwidth;
  	priv->windowsize.h = priv->dstheight;
        
	/* bit 0 (0x01) means fullscreen (-fs)
	 * bit 1 (0x02) means mode switching (-vm)
	 * bit 2 (0x04) enables software scaling (-zoom)
	 * bit 3 (0x08) enables flipping (-flip)
	 */
//      printf("SDL: flags are set to: %i\n", flags);
//	printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
	if(flags&FLIP) {
		if(verbose) printf("SDL: using flipped video (only with RGB/BGR/packed YUV)\n");
		priv->flip = 1; 
	}
	if(flags&FS) {
	  	if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n");
		printf("SDL: Info - please use -vm or -zoom to switch to best resolution.\n");
		priv->fulltype = FS;
		set_fullmode(priv->fullmode);
          	/*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
			SDL_ShowCursor(0);*/
	} else	
	if(flags&VM) {
	 	if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
		priv->fulltype = VM;
		set_fullmode(priv->fullmode);
          	/*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
			SDL_ShowCursor(0);*/
	} else
	if(flags&ZOOM) {
	 	if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
		priv->fulltype = ZOOM;
		set_fullmode(priv->fullmode);
	} 
        else {
		if((strcmp(priv->driver, "x11") == 0)
		||(strcmp(priv->driver, "windib") == 0)
		||(strcmp(priv->driver, "directx") == 0)
		||(strcmp(priv->driver, "Quartz") == 0)
		||((strcmp(priv->driver, "aalib") == 0)
		&& priv->X)) {
			if(verbose) printf("SDL: setting windowed mode\n");
            set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
		}
		else {
			if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
			priv->fulltype = ZOOM;
			set_fullmode(priv->fullmode);
		}	
	}

        if(!priv->surface) { // cannot SetVideoMode
		printf("SDL: failed to set video mode: %s\n", SDL_GetError());
		return -1;
	}	

	return 0;
}

/* Free priv->rgbsurface or priv->overlay if they are != NULL.
 * Setup priv->rgbsurface or priv->overlay depending on source format.
 * The size of the created surface or overlay depends on the size of
 * priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight.
 */
static int setup_surfaces(void)
{
    struct sdl_priv_s *priv = &sdl_priv;
    float v_scale = ((float) priv->dstheight) / priv->height;
    int surfwidth, surfheight;

    surfwidth = priv->width;
    surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale;
    surfheight&= ~1;
    /* Place the image in the middle of the screen */
    priv->y = (surfheight - priv->height) / 2;
    priv->y_screen_top = priv->y * v_scale;
    priv->y_screen_bottom = priv->y_screen_top + priv->dstheight;

    priv->dirty_off_frame[0].x = -1;
    priv->dirty_off_frame[0].y = -1;
    priv->dirty_off_frame[1].x = -1;
    priv->dirty_off_frame[1].y = -1;

    /* Make sure the entire screen is updated */
    vo_osd_changed(1);

    if(priv->rgbsurface)
        SDL_FreeSurface(priv->rgbsurface);
    else if(priv->overlay)
        SDL_FreeYUVOverlay(priv->overlay);

    priv->rgbsurface = NULL;
    priv->overlay = NULL;
    
    if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) {
		if(strcmp(priv->driver, "x11") == 0) {
            priv->dblit = 1;
            priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel;
            priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel;
            erase_rectangle(0, 0, priv->surface->w, priv->surface->h);
            return 0;
        }
	}

	switch(priv->format) {
	    	/* Initialize and create the RGB Surface used for video out in BGR/RGB mode */
//SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);	
		//	SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags?	guess: exchange Rmask and Bmask for BGR<->RGB
		// 32 bit: a:ff000000 r:ff000 g:ff00 b:ff
		// 24 bit: r:ff0000 g:ff00 b:ff
		// 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b
		// 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b
		// FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct?
	    case IMGFMT_RGB15:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0);
	    break;	
	    case IMGFMT_BGR15:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0);
	    break;	
	    case IMGFMT_RGB16:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0);
	    break;	
	    case IMGFMT_BGR16:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0);
	    break;	
	    case IMGFMT_RGB24:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0);
	    break;	
	    case IMGFMT_BGR24:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0);
	    break;	
	    case IMGFMT_RGB32:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/);
	    break;	
	    case IMGFMT_BGR32:
            priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/);
	    break;	
	    default:
		/* Initialize and create the YUV Overlay used for video out */
		if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) {
			printf ("SDL: Couldn't create a YUV overlay: %s\n", SDL_GetError());
			return -1;
		}
		priv->framePlaneY = priv->width * priv->height;
		priv->framePlaneUV = (priv->width * priv->height) >> 2;
		priv->framePlaneYUY = priv->width * priv->height * 2;
		priv->stridePlaneY = priv->width;
		priv->stridePlaneUV = priv->width/2;
		priv->stridePlaneYUY = priv->width * 2;
	}
	
    if(priv->mode != YUV) {
        if(!priv->rgbsurface) {
            printf ("SDL: Couldn't create a RGB surface: %s\n", SDL_GetError());
            return -1;
        }

        priv->dblit = 0;

        if((priv->format&0xFF) != priv->bpp)
            printf("SDL: using depth/colorspace conversion, this will slow things"
                   "down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp);

        priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel;
        priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel;
    }
    
    erase_rectangle(0, 0, surfwidth, surfheight);

	return 0;
}


/**
 * Draw a frame to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the frame.
 *  returns : non-zero on success, zero on error.
 **/

//static int sdl_draw_frame (frame_t *frame)
static uint32_t draw_frame(uint8_t *src[])
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;
	int i;
	uint8_t *mysrc = src[0];

    switch(priv->format){
        case IMGFMT_YUY2:
        case IMGFMT_UYVY:
        case IMGFMT_YVYU:
        SDL_OVR_LOCK(-1)
        dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y;
	    if(priv->flip) {
	    	mysrc+=priv->framePlaneYUY;
		for(i = 0; i < priv->height; i++) {
			mysrc-=priv->stridePlaneYUY;
			memcpy (dst, mysrc, priv->stridePlaneYUY);
                dst+=priv->overlay->pitches[0];
		}
	    }
	    else memcpy (dst, src[0], priv->framePlaneYUY);
	    SDL_OVR_UNLOCK
            break;
	
	case IMGFMT_RGB15:
	case IMGFMT_BGR15:	
	case IMGFMT_RGB16:
	case IMGFMT_BGR16:	
	case IMGFMT_RGB24:
	case IMGFMT_BGR24:	
	case IMGFMT_RGB32:
	case IMGFMT_BGR32:
		if(priv->dblit) {
			SDL_SRF_LOCK(priv->surface, -1)
			dst = (uint8_t *) priv->surface->pixels + priv->y*priv->surface->pitch;
			if(priv->flip) {
				mysrc+=priv->framePlaneRGB;
				for(i = 0; i < priv->height; i++) {
					mysrc-=priv->stridePlaneRGB;
					memcpy (dst, mysrc, priv->stridePlaneRGB);
					dst += priv->surface->pitch;
				}
			}
			else memcpy (dst, src[0], priv->framePlaneRGB);
			SDL_SRF_UNLOCK(priv->surface)
		} else {
			SDL_SRF_LOCK(priv->rgbsurface, -1)
			dst = (uint8_t *) priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch;
			if(priv->flip) {
				mysrc+=priv->framePlaneRGB;
				for(i = 0; i < priv->height; i++) {
					mysrc-=priv->stridePlaneRGB;
					memcpy (dst, mysrc, priv->stridePlaneRGB);
					dst += priv->rgbsurface->pitch;
				}
			}
			else memcpy (dst, src[0], priv->framePlaneRGB);
			SDL_SRF_UNLOCK(priv->rgbsurface)
		}
		break;

        }
        	
	return 0;
}


/**
 * Draw a slice (16 rows of image) to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the slice.
 *  returns : non-zero on error, zero on success.
 **/

//static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
static uint32_t draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y)
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;

    SDL_OVR_LOCK(-1)

    y += priv->y;
    
    dst = priv->overlay->pixels[0] + priv->overlay->pitches[0]*y + x;
    memcpy_pic(dst, image[0], w, h, priv->overlay->pitches[0], stride[0]);
    x/=2;y/=2;w/=2;h/=2;

    switch(priv->format) {
    case IMGFMT_YV12:
        dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
	memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[2], stride[1]);

        dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
	memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[1], stride[2]);

    break;
    case IMGFMT_I420:
    case IMGFMT_IYUV:
        dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
	memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[1], stride[1]);

        dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
	memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[2], stride[2]);

    break;
    default:
	printf("SDL: unsupported image format in draw_slice, contact MPlayer developers!\n");
    }

	SDL_OVR_UNLOCK

	return 0;
}



/**
 * Checks for SDL keypress and window resize events
 *
 *   params : none
 *  returns : doesn't return
 **/

#include "../linux/keycodes.h"
extern void mplayer_put_key(int code);

#define shift_key (event.key.keysym.mod==(KMOD_LSHIFT||KMOD_RSHIFT)) 
static void check_events (void)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Event event;
	SDLKey keypressed = 0;
	
	/* Poll the waiting SDL Events */
	while ( SDL_PollEvent(&event) ) {
		switch (event.type) {

			/* capture window resize events */
			case SDL_VIDEORESIZE:
				if(!priv->dblit)
                    set_video_mode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);

				/* save video extents, to restore them after going fullscreen */
			 	//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
				    priv->windowsize.w = priv->surface->w;
				    priv->windowsize.h = priv->surface->h;
				//}
				if(verbose > 2) printf("SDL: Window resize\n");
			break;
			
			case SDL_MOUSEBUTTONDOWN:
				if(event.button.button == 4 || event.button.button == 5)
					mplayer_put_key(MOUSE_BASE+event.button.button-1);
				else
					mplayer_put_key((MOUSE_BASE+event.button.button-1) | MP_KEY_DOWN);
				break;			    
		
			case SDL_MOUSEBUTTONUP:
				mplayer_put_key(MOUSE_BASE+event.button.button-1);
				break;
	
			/* graphics mode selection shortcuts */
#ifdef BUGGY_SDL
			case SDL_KEYDOWN:
				switch(event.key.keysym.sym) {
                                case SDLK_UP: mplayer_put_key(KEY_UP); break;
                                case SDLK_DOWN: mplayer_put_key(KEY_DOWN); break;
                                case SDLK_LEFT: mplayer_put_key(KEY_LEFT); break;
                                case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT); break;
                                case SDLK_LESS: mplayer_put_key(shift_key?'>':'<'); break;
                                case SDLK_GREATER: mplayer_put_key('>'); break;
                                case SDLK_ASTERISK:
				case SDLK_KP_MULTIPLY:
				case SDLK_SLASH:
				case SDLK_KP_DIVIDE:
				default: break;
				}
			break;
			case SDL_KEYUP:
#else			
			case SDL_KEYDOWN:
#endif			
				keypressed = event.key.keysym.sym;
				if(verbose > 1) printf("SDL: Key pressed: '%i'\n", keypressed);

				/* c key pressed. c cycles through available fullscreenmodes, if we have some */
				if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) {
					/* select next fullscreen mode */
					priv->fullmode++;
					if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
					set_fullmode(priv->fullmode);
	
					if(verbose > 1) printf("SDL: Set next available fullscreen mode.\n");
				}

				else if ( keypressed == SDLK_n ) {
#ifdef HAVE_X11					
					aspect(&priv->dstwidth, &priv->dstheight,A_NOZOOM);
#endif					
					if (priv->surface->w != priv->dstwidth || priv->surface->h != priv->dstheight) {
                        set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
					    	priv->windowsize.w = priv->surface->w;
						priv->windowsize.h = priv->surface->h;
						if(verbose > 1) printf("SDL: Normal size\n");
					} else
					if (priv->surface->w != priv->dstwidth * 2 || priv->surface->h != priv->dstheight * 2) {
                        set_video_mode(priv->dstwidth * 2, priv->dstheight * 2, priv->bpp, priv->sdlflags);
					    	priv->windowsize.w = priv->surface->w;
						priv->windowsize.h = priv->surface->h;
						if(verbose > 1) printf("SDL: Double size\n");
					}
				}	

                                else switch(keypressed){
				case SDLK_RETURN:
					SDL_ShowCursor(1);
					mplayer_put_key(KEY_ENTER);
				break;
                                case SDLK_ESCAPE:
				case SDLK_q:
					SDL_ShowCursor(1);
					mplayer_put_key('q');
				break;
                                /*case SDLK_o: mplayer_put_key('o');break;
                                case SDLK_SPACE: mplayer_put_key(' ');break;
                                case SDLK_p: mplayer_put_key('p');break;*/
				case SDLK_7: mplayer_put_key(shift_key?'/':'7');
                                case SDLK_PLUS: mplayer_put_key(shift_key?'*':'+');
                                case SDLK_KP_PLUS: mplayer_put_key('+');break;
                                case SDLK_MINUS:
                                case SDLK_KP_MINUS: mplayer_put_key('-');break;
				case SDLK_TAB: mplayer_put_key('\t');break;
				case SDLK_PAGEUP: mplayer_put_key(KEY_PAGE_UP);break;
				case SDLK_PAGEDOWN: mplayer_put_key(KEY_PAGE_DOWN);break;  
#ifdef BUGGY_SDL
                                case SDLK_UP:
                                case SDLK_DOWN:
                                case SDLK_LEFT:
                                case SDLK_RIGHT:
                                case SDLK_ASTERISK:
				case SDLK_KP_MULTIPLY:
				case SDLK_SLASH:
				case SDLK_KP_DIVIDE:
				break;
#else				
                                case SDLK_UP: mplayer_put_key(KEY_UP);break;
                                case SDLK_DOWN: mplayer_put_key(KEY_DOWN);break;
                                case SDLK_LEFT: mplayer_put_key(KEY_LEFT);break;
                                case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT);break;
                                case SDLK_LESS: mplayer_put_key(shift_key?'>':'<'); break;
                                case SDLK_GREATER: mplayer_put_key('>'); break;
                                case SDLK_ASTERISK:
				case SDLK_KP_MULTIPLY: mplayer_put_key('*'); break;
				case SDLK_SLASH:
				case SDLK_KP_DIVIDE: mplayer_put_key('/'); break;
#endif				
				default:
					//printf("got scancode: %d keysym: %d mod: %d %d\n", event.key.keysym.scancode, keypressed, event.key.keysym.mod);
					mplayer_put_key(keypressed);
                                }
                                
				break;
				case SDL_QUIT:
					SDL_ShowCursor(1);
					mplayer_put_key('q');
				break;
		}
	}
}
#undef shift_key

/* Erase (paint it black) the rectangle specified by x, y, w and h in the surface
   or overlay which is used for OSD
*/
static void erase_rectangle(int x, int y, int w, int h)
{
    struct sdl_priv_s *priv = &sdl_priv;

    switch(priv->format) {
        case IMGFMT_YV12:  
        case IMGFMT_I420:
        case IMGFMT_IYUV:
        {
            SDL_OVR_LOCK((void) 0)
                        
                    /* Erase Y plane */
                erase_area_1(x, w, h,
                             priv->overlay->pitches[0], 0,
                             priv->overlay->pixels[0] +
                             priv->overlay->pitches[0]*y);
                        
                /* Erase U and V planes */
                w /= 2;
                x /= 2;
                h /= 2;
                y /= 2;
                        
                erase_area_1(x, w, h,
                             priv->overlay->pitches[1], 128,
                             priv->overlay->pixels[1] +
                             priv->overlay->pitches[1]*y);
                        
                erase_area_1(x, w, h,
                             priv->overlay->pitches[2], 128,
                             priv->overlay->pixels[2] +
                             priv->overlay->pitches[2]*y);
            SDL_OVR_UNLOCK
                break;
        }

        case IMGFMT_YUY2:
        case IMGFMT_YVYU:
        {
                /* yuy2 and yvyu represent black the same way */
            uint8_t yuy2_black[] = {0, 128, 0, 128};

            SDL_OVR_LOCK((void) 0)
                erase_area_4(x*2, w*2, h,
                             priv->overlay->pitches[0],
                             *((uint32_t*) yuy2_black),
                             priv->overlay->pixels[0] +
                             priv->overlay->pitches[0]*y);
            SDL_OVR_UNLOCK
                break;
        }
            
        case IMGFMT_UYVY:
        {
            uint8_t uyvy_black[] = {128, 0, 128, 0};

            SDL_OVR_LOCK((void) 0)
                erase_area_4(x*2, w*2, h,
                             priv->overlay->pitches[0],
                             *((uint32_t*) uyvy_black),
                             priv->overlay->pixels[0] +
                             priv->overlay->pitches[0]*y);
            SDL_OVR_UNLOCK
                break;
        }
            
        case IMGFMT_RGB15:
        case IMGFMT_BGR15:
        case IMGFMT_RGB16:
        case IMGFMT_BGR16:
        case IMGFMT_RGB24:
        case IMGFMT_BGR24:
        case IMGFMT_RGB32:
        case IMGFMT_BGR32:
        {
            SDL_Rect rect;
            rect.w = w; rect.h = h;
            rect.x = x; rect.y = y;

            if(priv->dblit) {
                SDL_SRF_LOCK(priv->surface, (void) 0)
                    SDL_FillRect(priv->surface, &rect, 0);
                SDL_SRF_UNLOCK(priv->surface)
                    }
            else {
                SDL_SRF_LOCK(priv->rgbsurface, (void) 0)
                    SDL_FillRect(priv->rgbsurface, &rect, 0);
                SDL_SRF_UNLOCK(priv->rgbsurface)
                    }
            break;
        }
    }
}

static void draw_osd(void)
{	struct sdl_priv_s *priv = &sdl_priv;

    priv->osd_has_changed = vo_osd_changed(0);

    if(priv->osd_has_changed)
    {
        int i;
        
        for(i = 0; i < 2; i++) {
            if(priv->dirty_off_frame[i].x < 0 || priv->dirty_off_frame[i].y < 0)
                continue;

            erase_rectangle(priv->dirty_off_frame[i].x, priv->dirty_off_frame[i].y,
                            priv->dirty_off_frame[i].w, priv->dirty_off_frame[i].h);
            
            priv->dirty_off_frame[i].x = -1;
            priv->dirty_off_frame[i].y = -1;
        }
    }
 
	/* update osd/subtitles */
    if(priv->mode == YUV)
        vo_draw_text(priv->overlay->w, priv->overlay->h, draw_alpha);
    else {
        if(priv->dblit)
            vo_draw_text(priv->surface->w, priv->surface->h, draw_alpha);
        else
            vo_draw_text(priv->rgbsurface->w, priv->rgbsurface->h, draw_alpha);
    }
}

/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
 * are given in bytes. 4 bytes at a time.
 */
static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels)
{
    int x_end = x_start/4 + width/4;
    int x, y;
    uint32_t* data = (uint32_t*) pixels;
    
    x_start /= 4;
    pitch /= 4;

    for(y = 0; y < height; y++) {
        for(x = x_start; x < x_end; x++)
            data[y*pitch + x] = color;
    }
}

/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
 * are given in bytes. 1 byte at a time.
 */
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels)
{
    int y;
    
    for(y = 0; y < height; y++) {
        memset(&pixels[y*pitch + x_start], color, width);
    }
}

/**
 * Display the surface we have written our data to
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/

static void flip_page (void)
{
	struct sdl_priv_s *priv = &sdl_priv;

	switch(priv->format) {
	    case IMGFMT_RGB15:
	    case IMGFMT_BGR15:	
	    case IMGFMT_RGB16:
	    case IMGFMT_BGR16:	
	    case IMGFMT_RGB24:
	    case IMGFMT_BGR24:	
	    case IMGFMT_RGB32:
	    case IMGFMT_BGR32:
		if(!priv->dblit) {
		  	/* blit to the RGB surface */
			if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL))
				printf("SDL: Blit failed: %s\n", SDL_GetError());
		}

		/* update screen */
		//SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h);
        if(priv->osd_has_changed) {
            priv->osd_has_changed = 0;
		SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect);
        }
        else
            SDL_UpdateRect(priv->surface, 0, priv->y_screen_top,
                           priv->surface->clip_rect.w, priv->y_screen_bottom);
		
		/* check if we have a double buffered surface and flip() if we do. */
		if ( priv->surface->flags & SDL_DOUBLEBUF )
			SDL_Flip(priv->surface);

	    break;
	    default:		
		/* blit to the YUV overlay */
		SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect);
		
		/* check if we have a double buffered surface and flip() if we do. */
		if ( priv->surface->flags & SDL_DOUBLEBUF )
			SDL_Flip(priv->surface);
		
		//SDL_LockYUVOverlay (priv->overlay); // removed because unused!?
	}	
}

static uint32_t
query_format(uint32_t format)
{
    switch(format){
    case IMGFMT_YV12:
// it seems buggy (not hw accelerated), so just use YV12 instead!
//    case IMGFMT_I420:
//    case IMGFMT_IYUV:
    case IMGFMT_YUY2:
    case IMGFMT_UYVY:
    case IMGFMT_YVYU:
        return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
            VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
    case IMGFMT_RGB15:
    case IMGFMT_BGR15:
    case IMGFMT_RGB16:
    case IMGFMT_BGR16:
    case IMGFMT_RGB24:
    case IMGFMT_BGR24:
    case IMGFMT_RGB32:
    case IMGFMT_BGR32:
        return VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_FLIP;
    }
    return 0;
}


static void
uninit(void)
{
#ifdef HAVE_X11
	static Display *XDisplay;
    XDisplay = XOpenDisplay(NULL);
    if(XDisplay) {
		if(verbose) printf("SDL: activating XScreensaver/DPMS\n");

		saver_on(XDisplay);
		XCloseDisplay(XDisplay);
	}
#endif
	sdl_close();

	/* Cleanup SDL */
    if(SDL_WasInit(SDL_INIT_VIDEO))
        SDL_QuitSubSystem(SDL_INIT_VIDEO);

	if(verbose > 2) printf("SDL: Closed Plugin\n");

}

static uint32_t preinit(const char *arg)
{
    struct sdl_priv_s *priv = &sdl_priv;
#ifdef HAVE_X11	
    static Display *XDisplay;
    static int XScreen;
#endif

    priv->rgbsurface = NULL;
    priv->overlay = NULL;
    priv->surface = NULL;

    if(verbose > 2) printf("SDL: Opening Plugin\n");

    if(vo_subdevice) setenv("SDL_VIDEODRIVER", vo_subdevice, 1);

    /* does the user want SDL to try and force Xv */
    if(sdl_forcexv)	setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1);

    /* does the user want to disable Xv and use software scaling instead */
    if(sdl_noxv) setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1);

    /* default to no fullscreen mode, we'll set this as soon we have the avail. modes */
    priv->fullmode = -2;

    priv->fullmodes = NULL;
    priv->bpp = 0;

    /* initialize the SDL Video system */
    if (!SDL_WasInit(SDL_INIT_VIDEO)) {
        if (SDL_Init (SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE)) {
            printf("SDL: Initializing of SDL failed: %s.\n", SDL_GetError());
            return -1;
        }
    }

    SDL_VideoDriverName(priv->driver, 8);
    printf("SDL: Using driver: %s\n", priv->driver);

#ifdef HAVE_X11
    XDisplay = XOpenDisplay(NULL);
    if(XDisplay) {
		if(verbose) printf("SDL: deactivating XScreensaver/DPMS\n");
		XScreen = DefaultScreen(XDisplay);
		priv->XWidth = DisplayWidth(XDisplay, XScreen);
		priv->XHeight = DisplayHeight(XDisplay, XScreen);
		priv->X = 1;
		if(verbose) printf("SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight);
		saver_off(XDisplay);
		XCloseDisplay(XDisplay);
	}
#endif

    return 0;
}

static uint32_t get_image(mp_image_t *mpi)
{
    struct sdl_priv_s *priv = &sdl_priv;

    if(priv->format != mpi->imgfmt) return VO_FALSE;
    if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) {
        if(mpi->flags&MP_IMGFLAG_PLANAR) {
	    mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
	    mpi->stride[0] = priv->overlay->pitches[0];
	    if(mpi->flags&MP_IMGFLAG_SWAPPED) {
		mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
		mpi->stride[1] = priv->overlay->pitches[1];
		mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
		mpi->stride[2] = priv->overlay->pitches[2];
	    } else {
		mpi->planes[2] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
		mpi->stride[2] = priv->overlay->pitches[1];
		mpi->planes[1] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
		mpi->stride[1] = priv->overlay->pitches[2];
	    }
        }
        else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) {
            if(priv->dblit) {
                if(mpi->type == MP_IMGTYPE_STATIC && (priv->surface->flags & SDL_DOUBLEBUF))
                    return VO_FALSE;
                
                mpi->planes[0] = priv->surface->pixels + priv->y*priv->surface->pitch;
                mpi->stride[0] = priv->surface->pitch;
            }
            else {
                mpi->planes[0] = priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch;
                mpi->stride[0] = priv->rgbsurface->pitch;
            }
        }
        else {
            mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
            mpi->stride[0] = priv->overlay->pitches[0];
        }

        mpi->flags|=MP_IMGFLAG_DIRECT;
        return VO_TRUE;
    }

    return VO_FALSE;
}

static uint32_t control(uint32_t request, void *data, ...)
{
  struct sdl_priv_s *priv = &sdl_priv;
  switch (request) {
  case VOCTRL_GET_IMAGE:
      return get_image(data);
  case VOCTRL_QUERY_FORMAT:
    return query_format(*((uint32_t*)data));
  case VOCTRL_FULLSCREEN:
    if (priv->surface->flags & SDL_FULLSCREEN) {
      set_video_mode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
      SDL_ShowCursor(1);
      if(verbose > 1) printf("SDL: Windowed mode\n");
    } else if (priv->fullmodes) {
      set_fullmode(priv->fullmode);
      if(verbose > 1) printf("SDL: Set fullscreen mode\n");
    }
    return VO_TRUE;
  }

  return VO_NOTIMPL;
}