Mercurial > mplayer.hg
view loader/dshow/iunk.h @ 8843:c70444c5b516
I have seen problems where DVD subtitles don't display
at the right time and sometimes they don't appear at
all. The problem stems from the fact that subtitle
command packets are being applied as soon as they are
read and assembled from the input stream. Sometimes,
a fully assembled subtitle packet arrives at the
spudec_assemble function before the previous subtitle
appears onscreen and thus the viewer only sees the
second subtitle. So I created a patch that queues
assembled subtitle packets and applies them at the
appropriate time within the heartbeat function. The
reset function clears the packet queue when seeking
through the video.
Tomasz Farkas <tomasz_farkas@yahoo.co.uk>
author | arpi |
---|---|
date | Wed, 08 Jan 2003 18:36:36 +0000 |
parents | 9533c26c0806 |
children | f5537cc95b02 |
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#ifndef DS_IUNK_H #define DS_IUNK_H #include "guids.h" #define INHERIT_IUNKNOWN() \ long STDCALL ( *QueryInterface )(IUnknown * This, const GUID* riid, void **ppvObject); \ long STDCALL ( *AddRef )(IUnknown * This); \ long STDCALL ( *Release )(IUnknown * This); #define DECLARE_IUNKNOWN() \ int refcount; #define IMPLEMENT_IUNKNOWN(CLASSNAME) \ static long STDCALL CLASSNAME ## _QueryInterface(IUnknown * This, \ const GUID* riid, void **ppvObject) \ { \ CLASSNAME * me = (CLASSNAME *)This; \ GUID* r; unsigned int i = 0; \ Debug printf(#CLASSNAME "_QueryInterface(%p) called\n", This);\ if (!ppvObject) return E_POINTER; \ for(r=me->interfaces; i<sizeof(me->interfaces)/sizeof(me->interfaces[0]); r++, i++) \ if(!memcmp(r, riid, sizeof(*r))) \ { \ me->vt->AddRef((IUnknown*)This); \ *ppvObject=This; \ return 0; \ } \ Debug printf("Query failed! (GUID: 0x%x)\n", *(unsigned int*)riid); \ return E_NOINTERFACE; \ } \ \ static long STDCALL CLASSNAME ## _AddRef(IUnknown * This) \ { \ CLASSNAME * me=( CLASSNAME *)This; \ Debug printf(#CLASSNAME "_AddRef(%p) called (ref:%d)\n", This, me->refcount); \ return ++(me->refcount); \ } \ \ static long STDCALL CLASSNAME ## _Release(IUnknown * This) \ { \ CLASSNAME* me=( CLASSNAME *)This; \ Debug printf(#CLASSNAME "_Release(%p) called (new ref:%d)\n", This, me->refcount - 1); \ if(--(me->refcount) == 0) \ CLASSNAME ## _Destroy(me); \ return 0; \ } #endif /* DS_IUNK_H */