view libmpcodecs/dec_audio.h @ 28698:c7a1f29c98c2

r27390 Fix a misleading section in the libavcodec options manual r27407 Add video driver for Nintendo Wii/GameCube. r27454 Mention IVTV, S3 and SH_VEU drivers within VIDIX section of manpage. r27466 Document -lavcopts o, aka libavcodec AVOption. r27542 'mp3lame' audio output codec was wrongly listed as 'lame'. r27606 Make -heartbeat-cmd and -stop-xscreensaver sections reference each other. r27638 add lavfopts matroska suboption r27639 document lavc/lavf avoption o suboption r27650 add outdir sub-option to vo png r27690 whitespace cosmetics r27691 vo_fbdev now supports -geometry. r27768 update x264's section with r999 of x264 r27800 improve documentation of latest x264's options r27801 Clarify screenw/screenh options
author kraymer
date Wed, 25 Feb 2009 14:23:07 +0000
parents 9e739bdb049c
children bbb6ebec87a0
line wrap: on
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#ifndef MPLAYER_DEC_AUDIO_H
#define MPLAYER_DEC_AUDIO_H

#include "libmpdemux/stheader.h"

// dec_audio.c:
void afm_help(void);
int init_best_audio_codec(sh_audio_t *sh_audio, char** audio_codec_list, char** audio_fm_list);
int decode_audio(sh_audio_t *sh_audio, int minlen);
void resync_audio_stream(sh_audio_t *sh_audio);
void skip_audio_frame(sh_audio_t *sh_audio);
void uninit_audio(sh_audio_t *sh_audio);

int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
                       int *out_samplerate, int *out_channels, int *out_format);

#endif /* MPLAYER_DEC_AUDIO_H */