view Gui/mplayer/sw.c @ 15978:c8dc500e078e

memcpy and memmove both copy memory, but when using memcpy the source and destination must not overlap, but here, they did overlap. Committed with the kind blessing of Richard, patch by uau
author gpoirier
date Fri, 15 Jul 2005 22:09:30 +0000
parents bc24dd70c6e2
children 4a56f15dee5f
line wrap: on
line source


// sub window

#include <inttypes.h>

#include "../../config.h"
#include "../../libvo/x11_common.h"
#include "../../libvo/fastmemcpy.h"

#include "../app.h"
#include "../interface.h"
#include "../../help_mp.h"
#include "widgets.h"

int             mplSubRender = 0;
int             SubVisible = 0;

extern int             boxMoved;
extern int             sx,sy;
extern int             i,pot;

void mplSubDraw( void )
{
 if ( appMPlayer.subWindow.State == wsWindowClosed ) exit_player( MSGTR_Exit_quit );
 
 if ( appMPlayer.subWindow.State == wsWindowFocusIn ) SubVisible++;
 if ( appMPlayer.subWindow.State == wsWindowFocusOut && metacity_hack != 3 ) SubVisible--;

 if ( !appMPlayer.subWindow.Mapped ||
      appMPlayer.subWindow.Visible == wsWindowNotVisible ) return;

 if ( guiIntfStruct.Playing ) mplSubRender=0;

 if ( mplSubRender && appMPlayer.subWindow.State == wsWindowExpose )
  {
   if ( appMPlayer.sub.Bitmap.Image ) wsPutImage( &appMPlayer.subWindow );
  }
 appMPlayer.subWindow.State=0;
}

void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY )
{
 static int mplSubMoved = 0;
 static int msButton = 0;

 mplPBShow( X,Y );

 switch( Button )
  {
   case wsPRMouseButton:
          gtkShow( evShowPopUpMenu,NULL );
          break;
   case wsPMMouseButton:
          gtkShow( evHidePopUpMenu,NULL );
          mplShowMenu( RX,RY );
          msButton=wsPMMouseButton;
          break;
   case wsRMMouseButton:
          mplHideMenu( RX,RY,1 );
          msButton=0;
          break;
// ---
   case wsPLMouseButton:
          gtkShow( evHidePopUpMenu,NULL );
          sx=X; sy=Y;
          msButton=wsPLMouseButton;
          mplSubMoved=0;
          break;
   case wsMoveMouse:
          switch ( msButton )
           {
            case wsPLMouseButton:
                   mplSubMoved=1;
                   if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,False,RX - sx,RY - sy );
                   break;
            case wsPMMouseButton:
                   mplMenuMouseHandle( X,Y,RX,RY );
                   break;
	    default: mplPBShow( X,Y ); break;
           }
          break;
   case wsRLMouseButton:
          if ( ( !mplSubMoved )&&( appMPlayer.subWindow.isFullScreen ) )
           {
            if( SubVisible++%2 ) wsMoveTopWindow( wsDisplay,appMPlayer.mainWindow.WindowID );
             else wsMoveTopWindow( wsDisplay,appMPlayer.subWindow.WindowID );
	   }
          msButton=0;
          mplSubMoved=0;
          break;
  }
}