Mercurial > mplayer.hg
view libaf/af_sweep.c @ 15978:c8dc500e078e
memcpy and memmove both copy memory, but when using memcpy the source and destination must not overlap, but here, they did overlap.
Committed with the kind blessing of Richard, patch by uau
author | gpoirier |
---|---|
date | Fri, 15 Jul 2005 22:09:30 +0000 |
parents | 815f03b7cee5 |
children | a9da2db9eb16 |
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// Copyright (c) 2004 Michael Niedermayer <michaelni@gmx.at> // #inlcude <GPL_v2.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> #include <math.h> #include "../config.h" #include "af.h" typedef struct af_sweep_s{ double x; double delta; }af_sweept; // Initialization and runtime control static int control(struct af_instance_s* af, int cmd, void* arg) { af_sweept* s = (af_sweept*)af->setup; af_data_t *data= (af_data_t*)arg; switch(cmd){ case AF_CONTROL_REINIT: af->data->nch = data->nch; af->data->format = AF_FORMAT_S16_NE; af->data->bps = 2; af->data->rate = data->rate; return AF_OK; case AF_CONTROL_COMMAND_LINE: sscanf((char*)arg,"%lf", &s->delta); return AF_OK; /* case AF_CONTROL_RESAMPLE_RATE | AF_CONTROL_SET: af->data->rate = *(int*)arg; return AF_OK;*/ } return AF_UNKNOWN; } // Deallocate memory static void uninit(struct af_instance_s* af) { if(af->data) free(af->data); if(af->setup){ af_sweept *s = af->setup; free(s); } } // Filter data through filter static af_data_t* play(struct af_instance_s* af, af_data_t* data) { af_sweept *s = af->setup; int i, j; int16_t *in = (int16_t*)data->audio; int chans = data->nch; int in_len = data->len/(2*chans); for(i=0; i<in_len; i++){ for(j=0; j<chans; j++) in[i*chans+j]= 32000*sin(s->x*s->x); s->x += s->delta; if(2*s->x*s->delta >= 3.141592) s->x=0; } return data; } static int open(af_instance_t* af){ af->control=control; af->uninit=uninit; af->play=play; af->mul.n=1; af->mul.d=1; af->data=calloc(1,sizeof(af_data_t)); af->setup=calloc(1,sizeof(af_sweept)); return AF_OK; } af_info_t af_info_sweep = { "sine sweep", "sweep", "Michael Niedermayer", "", AF_FLAGS_REENTRANT, open };