view playtreeparser.h @ 15978:c8dc500e078e

memcpy and memmove both copy memory, but when using memcpy the source and destination must not overlap, but here, they did overlap. Committed with the kind blessing of Richard, patch by uau
author gpoirier
date Fri, 15 Jul 2005 22:09:30 +0000
parents 4bc481804519
children 1a14fde7680d
line wrap: on
line source


#ifndef __PLAYTREEPARSER_H
#define __PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;


play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

void
play_tree_parser_free(play_tree_parser_t* p);

play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif