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For solaris, sys/smedia.h header is not needed any more. Compilation was failing on Solaris 7, where sys/smedia.h is not available.
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date Wed, 08 Jan 2003 14:11:33 +0000
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<H3><A NAME="audio">2.3.2 Audio output devices</A></H3>

<H4><A NAME="sync">2.3.2.1 Audio/Video synchronisation</A></H4>

<P>MPlayer's audio interface is called <I>libao2</I>. It currently
  contains these drivers:</P>

<DL>
  <DT>oss</DT>
  <DD>OSS (ioctl) driver (supports hardware AC3 passthrough)</DD>

  <DT>sdl</DT>
  <DD>SDL driver (supports <B>ESD</B>, <B>ARTS</B> etc)</DD>

  <DT>nas</DT>
  <DD>NAS (Network Audio System) driver</DD>

  <DT>alsa5</DT>
  <DD>native ALSA 0.5 driver</DD>

  <DT>alsa9</DT>
  <DD>native ALSA 0.9 driver (supports hardware AC3 passthrough)</DD>

  <DT>sun</DT>
  <DD>SUN audio driver (<CODE>/dev/audio</CODE>) for BSD and Solaris8 users</DD>

  <DT>arts</DT>
  <DD>native ARTS driver (mostly for KDE users)</DD>

  <DT>esd</DT>
  <DD>native ESD driver (mostly for GNOME users)</DD>
</DL>

<P>Fact is, Linux sound card drivers have compatibility problems. The cause
  is that MPlayer uses a feature that well coded audio drivers implement to
  maintain audio/video sync. Regrettably, some driver authors do not care about
  this function, it is not needed for playing MP3s or for sound effects.</P>

<P>Other media players like aviplay or xine possibly work out-of-the-box with
  these drivers because they use "simple" methods with internal timing. A note:
  time showed their methods aren't AS efficient as MPlayer's.</P>

<P>With a correctly written audio driver MPlayer will never create audio related
  A/V desynchronisation, unless your file is badly broken. Some options to work
  around these problems are described in the man page).</P>

<P>If you happen to have a bad audio driver, try the <CODE>-autosync</CODE>
  option, it should sort out your problems. See the man page for detailed
  information.</P>

<P>Some notes:</P>

<UL>
  <LI>If you have an OSS driver, first try <CODE>-ao oss</CODE> (this is the
    default). If you experience glitches, halts or anything out of the
    ordinary, try <CODE>-ao sdl</CODE> (NOTE: You need to have SDL libraries
    and header files installed). The SDL audio driver helps in a lot of cases
    and also supports ESD and ARTS. (ESD is the sound daemon
    from GNOME, ARTS is from KDE.)</LI>
  <LI>If you have ALSA version 0.5, then you almost always have to use
    <CODE>-ao alsa5</CODE> , since ALSA 0.5 has buggy OSS emulation code, and
    will <B>crash MPlayer</B> with a message like this:<BR>
    <CODE>DEMUXER: Too many (945 in 8390980 bytes) video packets in the buffer!</CODE></LI>
</UL>

<P>On <B>Solaris</B>, use the SUN audio driver with the
  <CODE>-ao sun</CODE> option, otherwise neither video nor audio will work.</P>


<H4><A NAME="experiences">2.3.2.2 Sound Card experiences, recommendations</A></H4>

<TABLE BORDER="0" WIDTH="100%">
  <TR><TD COLSPAN=3><B>VIA onboard chipset (via82cxxx) 48kHz only</B></TD></TR>
  <TR><TD></TD><TD>Driver:</TD><TD> from the
    <A HREF="http://sourceforge.net/project/showfiles.php?group_id=3242&amp;release_id=59602">gkernel project</A></TD></TR>

  <TR><TD COLSPAN=3><B>Aureal Vortex 2</B></TD></TR>
  <TR><TD>&nbsp;&nbsp;&nbsp;&nbsp;</TD><TD>OSS:</TD><TD>no driver</TD></TR>
  <TR><TD></TD><TD>OSS/Pro:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>no driver</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>48</TD></TR>
  <TR><TD></TD><TD>Driver:</TD><TD><A HREF="http://aureal.sourceforge.net">aureal.sourceforge.net</A></TD></TR>
  <TR><TD></TD><TD>Driver2:</TD><TD> from <A HREF="http://makacs.poliod.hu/~pontscho/aureal/au88xx-1.1.3.tar.bz2">Pontscho's page</A>
    (<I>buffer size increased to 32k</I>)</TD></TR>

  <TR><TD COLSPAN=3><B>GUS PnP</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>no driver</TD></TR>
  <TR><TD></TD><TD>OSS/Pro:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>48</TD></TR>

  <TR><TD COLSPAN=3><B>SB Live!</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>Analog OK, SP/DIF not working</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>Both OK</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>192</TD></TR>

  <TR><TD COLSPAN=3><B>SB AWE 64</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>max 44kHz</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>48kHz sounds bad</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>48</TD></TR>

  <TR><TD COLSPAN=3><B>Gravis UltraSound ACE</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>not OK</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>44</TD></TR>

  <TR><TD COLSPAN=3><B>Gravis UltraSound MAX</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>OK (?)</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>48</TD></TR>

  <TR><TD COLSPAN=3><B>ESS 688</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>OK (?)</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>48</TD></TR>

  <TR><TD COLSPAN=3><B>C-Media cards (which ones?)</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>not OK (hissing) (?)</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>OK (?)</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>?</TD></TR>

  <TR><TD COLSPAN=3><B>Yamaha cards (*ymf*)</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>not OK (?) (maybe <CODE>-ao sdl</CODE>)</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>OK only with ALSA 0.5 with OSS emulation <B>AND</B> <CODE>-ao sdl</CODE> (!) (?)</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>?</TD></TR>

  <TR><TD COLSPAN=3><B>Cards with envy24 chips (like Terratec EWS88MT)</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>?</TD></TR>
  <TR><TD></TD><TD>OSS/Pro:</TD><TD>OK</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>?</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>?</TD></TR>

  <TR><TD COLSPAN=3><B>PC Speaker or DAC</B></TD></TR>
  <TR><TD></TD><TD>OSS:</TD><TD>OK (Use the SDL driver: <CODE>-ao sdl</CODE>)</TD></TR>
  <TR><TD></TD><TD>ALSA:</TD><TD>no driver</TD></TR>
  <TR><TD></TD><TD>Max kHz:</TD><TD>The driver emulates 44.1, maybe more.</TD></TR>
  <TR><TD></TD><TD>Driver:</TD><TD><A HREF="ftp://ftp.infradead.org/pub/pcsp">ftp://ftp.infradead.org/pub/pcsp</A></TD></TR>
</TABLE>

<P>On Linux, a 2.4.x kernel is highly recommended. Kernel 2.2 is not tested.</P>

<P>If the sound clicks when playing from CD-ROM, turn on IRQ unmasking, e.g.
  <CODE>hdparm -u1 /dev/cdrom</CODE> (<CODE>man hdparm</CODE>). This is
  generally beneficial and described in more detail in the
  <A HREF="cd-dvd.html#drives">CD-ROM section</A>.</P>

<P>Feedback to this document is welcome. Please tell us how MPlayer
  and your sound card(s) worked together.</P>


<H4><A NAME="af">2.3.2.3 Audio filters</A></H4>

<P>The old audio plugins have been superseded by a new audio filter layer. Audio
  filters are used for changing the properties of the audio data before the
  sound reaches the sound card. The activation and deactivation of the filters
  is normally automated but can be overridden. The filters are activated when
  the properties of the audio data differ from those required by the sound card
  and deactivated if unnecessary. The <CODE>-af filter1,filter2,...</CODE>
  switch is used to override the automatic activation of filters or to insert
  filters that are not automatically inserted. The filters will be executed as
  they appear in the comma separated list.</P>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af resample,pan movie.avi </CODE></P>

<P>would run the sound through the resampling filter followed by the pan filter.
  Observe that the list must not contain any spaces, else it will fail.</P>

<P>The filters often have switches that change their behavior. These switches
  are explained in detail in the sections below. A filter will execute using
  default settings if its switches are omitted. Here is an example of how to use
  filters in combination with filter specific switches:</P>

<P>&nbsp;&nbsp;<CODE>mplayer -af resample=11025,pan=1:0.5:0.5 -channels 1
  -srate 11025 media.avi</CODE></P>

<P>would set the output frequency of the resample filter to 11025Hz and downmix
  the audio to 1 channel using the pan filter.</P>

<P>Most filters respond to the <CODE>-v</CODE> switch, which makes the filters
  print out status messages.</P>

<P>The overall execution of the filter layer is controlled using the
  <CODE>-af-adv</CODE> switch. This switch has two suboptions:</P>

<DL>
  <DT><CODE>force</CODE><DT>
  <DD>is an integer between 0 and 3 that controls how the filters are inserted
    and what speed/accuracy optimizations they use:
    <DL>
      <DT>0</DT>
      <DD>Use automatic insertion of filters and optimize according to CPU
        speed.</DD>
      <DT>1</DT>
      <DD>Use automatic insertion of filters and optimize for the highest speed.
        If this option is set the processing of the audio data will be done
        using fix point arithmetics. Warning: Some features in the audio filters
        will silently fail, and the sound quality may drop.</DD>
      <DT>2</DT>
      <DD>Use automatic insertion of filters and optimize for quality. If this
        option is set the processing of the audio data will be done using
        floating point instructions and is therefore quite CPU intensive, but
        gives a lot higher sound quality than fix point processing.</DD>
      <DT>3</DT>
      <DD>Use no automatic insertion of filters and no optimization. Warning: It
        may be possible to crash MPlayer using this setting.</DD>
    </DL>
  </DD>
  
  <DT><CODE>list</CODE></DT>
  <DD>is an alias for the -af switch.</DD>
</DL>


<H5><A NAME="af_resample">2.3.2.3.1 Up/Down-sampling</A></H5>

<P>MPlayer fully supports sound up/down-sampling. This filter can be used if you
  have a fixed frequency sound card or if you are stuck with an old sound card
  that is only capable of max 44.1kHz. This filter is automatically enabled if
  it is necessary, but it can also be explicitly enabled on the command line. It
  has three switches:</P>

<DL>
  <DT><CODE>srate</CODE></DT>
  <DD>is an integer used for setting the output sample
    frequency in Hz. The valid range for this parameter is 8kHz to 192kHz. If
    the input and output sample frequency are the same or if this parameter is
    omitted the filter is automatically unloaded. A high sample frequency
    normally improves the audio quality, especially when used in combination
    with other filters.</DD>

  <DT><CODE>sloppy</CODE></DT>
  <DD>is an optional binary parameter that allows the output frequency to differ
    slightly from the frequency given by <CODE>srate</CODE>. This switch can be
    used if the startup of the playback is extremely slow.</DD>

  <DT><CODE>fast</CODE><DT>
  <DD>is an optional binary parameter that enables linear interpolation as
    resampling method. Linear interpolation is extremely fast, but suffers from
    poor sound quality especially when used for up-sampling.</DD>
</DL>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af resample=44100:0:1</CODE></P>

<P>would set the output frequency of the resample filter to 44100Hz using exact
  output frequency scaling and linear interpolation.</P>


<H5><A NAME="af_channels">2.3.2.3.2 Changing the number of channels</A></H5>

<P>The <CODE>channels</CODE> filter can be used for adding and removing
  channels, it can also be used for routing or copying channels. It is
  automatically enabled when the output from the audio filter layer differs from
  the input layer or when it is requested by another filter. This filter unloads
  itself if not needed. The number of switches is dynamic:</P>

<DL>
  <DT><CODE>nch</CODE></DT>
  <DD>is an integer between 1 and 6 that is used for setting the number of
    output channels. This switch is required, leaving it empty results in a
    runtime error.</DD>

  <DT><CODE>nr</CODE></DT>
  <DD>is an integer between 1 and 6 that is used for specifying the number of
    routes. This parameter is optional. If it is omitted the default routing is
    used.</DD>

  <DT><CODE>from1:to1:from2:to2:from3:to3...</CODE></DT>
  <DD>are pairs of numbers between 0 and 5 that define where each channel should
    be routed.</DD>
</DL>

<P>If only <CODE>nch</CODE> is given the default routing is used, it works as
  follows: If the number of output channels is bigger than the number of input
  channels empty channels are inserted (except mixing from mono to stereo, then
  the mono channel is repeated in both of the output channels). If the number of
  output channels is smaller than the number of input channels the exceeding
  channels are truncated.</P>

<P>Example 1:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af channels=4:4:0:1:1:0:2:2:3:3 media.avi </CODE></P>

<P>would change the number of channels to 4 and set up 4 routes that swap
  channel 0 and channel 1 and leave channel 2 and 3 intact. Observe that if
  media containing two channels was played back, channels 2 and 3 would contain
  silence but 0 and 1 would still be swapped.</P>

<P>Example 2:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af channels=6:4:0:0:0:1:0:2:0:3 media.avi </CODE></P>

<P>would change the number of channels to 6 and set up 4 routes that copy
  channel 0 to channels 0 to 3. Channel 4 and 5 will contain silence.</P>


<H5><A NAME="af_format">2.3.2.3.3 Sample format converter</A></H5>

<P>This filter is a sample format converter. It is automatically enabled when
  needed by the sound card or another filter.</P>

<DL>
  <DT><CODE>bps</CODE></DT>
  <DD>can be 1, 2 or 4 and denotes the number of bytes per sample. This switch
    is required, leaving it empty results in a runtime error.</DD>

  <DT><CODE>f</CODE></DT>
  <DD>is a text string describing the sample format. The string is a
    concatenated mix of: <CODE>alaw</CODE>, <CODE>mulaw</CODE> or
    <CODE>imaadpcm</CODE>, <CODE>float</CODE> or <CODE>int</CODE>,
    <CODE>unsigned</CODE> or <CODE>signed</CODE>, <CODE>le</CODE> or
    <CODE>be</CODE> (little or big endian). This switch is required, leaving it
    empty results in a runtime error.</DD>
</DL>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -af format=4:float</CODE></P>

<P>would set the output format to 4 bytes per sample floating point
  data.</P>


<H5><A NAME="af_delay">2.3.2.3.4 Delay</A></H5>

<P>This filter delays the sound to the loudspeakers in order to make the sound
  in the different channels arrive at the same time to the listening position.
  It is only useful if you have more than 2 loudspeakers. This filter has a
  variable number of parameters:</P>

<DL>
  <DT><CODE>d1:d2:d3...</CODE></DT>
  <DD>are floating point numbers representing the delays in ms that should be
    imposed on the different channels. The minimum delay is 0ms and the maximum
    is 1000ms.</DD>
</DL>

<P>To calculate the required delay for the different channels do as follows:</P>

<OL>
  <LI>Measure the distance to the loudspeakers in meters in relation to your
    listening position, giving you the distances s1 to s5 (for a 5.1 system).
    There is no point in compensating for the sub-woofer (you will not hear the
    difference anyway).</LI>
  <LI>Subtract the distances s1 to s5 from the maximum distance i.e.<BR>
    s[i] = max(s) - s[i]; i = 1...5</LI>
  <LI>Calculated the required delays in ms as<BR>
    d[i] = 1000*s[i]/342; i = 1...5 </LI>
</OL>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af delay=10.5:10.5:0:0:7:0 media.avi</CODE></P>

<P>would delay front left and right by 10.5ms, the two rear channels and the sub
  by 0ms and the center channel by 7ms.</P>


<H5><A NAME="af_volume">2.3.2.3.5 Software volume control</A></H5>

<P>This filter is a software volume control. Use this filter with caution since
  it can reduce the signal to noise ratio of the sound. In most cases it is best
  to set the level for the PCM sound to max, leave this filter out and control
  the output level to your speakers with the master volume control of the mixer.
  If there is an external amplifier connected to the computer (this is almost
  always the case), the noise level can be minimized by adjusting the master
  level and the volume knob on the amplifier until the hissing noise in the
  background is gone. This filter has two switches:</P>

<DL>
  <DT><CODE>v</CODE></DT>
  <DD>is a floating point number between -200 and +60 which represents the
    volume level in dB. The default level is -10dB.</DD>

  <DT><CODE>c</CODE></DT>
  <DD>is a binary control that turns soft clipping on and off. Soft-clipping can
    make the sound more smooth if very high volume levels are used. Enable this
    switch if the dynamic range of the loudspeakers is very low. Be aware that
    this feature creates distortion and should be considered a last resort.</DD>
</DL>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af volume=10.1:0 media.avi</CODE></P>

<P>would amplify the sound by 10.1dB and hard-clip if the sound level is too
  high.</P>

<P>This filter has a second feature: It measures the overall maximum sound level
  and prints out that level when MPlayer exits. This volume estimate can be used
  for setting the sound level in MEncoder such that the maximum dynamic range is
  utilized.</P>


<H5><A NAME="af_equalizer">2.3.2.3.6 Equalizer</A></H5>

<P> This filter is a 10 octave band graphic equalizer, implemented using 10 IIR
  band pass filters. This means that it works regardless of what type of audio
  is being played back. The center frequencies for the 10 bands are:</P>

<TABLE BORDER="0" WIDTH="100%">
  <TR><TD>Band No.</TD><TD>Center frequency</TD></TR>
  <TR><TD>0</TD><TD>31.25 Hz</TD></TR>
  <TR><TD>1</TD><TD>62.50 Hz</TD></TR>
  <TR><TD>2</TD><TD>125.0 Hz</TD></TR>
  <TR><TD>3</TD><TD>250.0 Hz</TD></TR>
  <TR><TD>4</TD><TD>500.0 Hz</TD></TR>
  <TR><TD>5</TD><TD>1.000 kHz</TD></TR>
  <TR><TD>6</TD><TD>2.000 kHz</TD></TR>
  <TR><TD>7</TD><TD>4.000 kHz</TD></TR>
  <TR><TD>8</TD><TD>8.000 kHz</TD></TR>
  <TR><TD>9</TD><TD>16.00 kHz</TD></TR>
</TABLE>

<P>If the sample rate of the sound being played back is lower than the center
  frequency for a frequency band, then that band will be disabled. A known bug
  with this filter is that the characteristics for the uppermost band are not
  completely symmetric if the sample rate is close to the center frequency of
  that band. This problem can be worked around by up-sampling the sound using
  the resample filter before it reaches this filter. </P>

<P> This filter has 10 parameters:</P>

<DL>
  <DT><CODE>g1:g2:g3...g10</CODE></DT>
  <DD>are floating point numbers between -12 to +12dB representing the gain in
    dB for each frequency band.</DD>
</DL>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi</CODE></P>

<P>would amplify the sound in the upper and lower frequency region while
  canceling it almost completely around 1kHz.</P>

<H5><A NAME="af_panning">2.3.2.3.7 Panning filter </A></H5>

<P>This filter can be used for mixing the channels arbitrarily. It is basically
  a combination of the volume control and the channels filter. There are two
  major uses for this filter: </P>

<OL>
  <LI>Down-mixing many channels to only a few, stereo to mono for example.</LI>
  <LI>Varying the "width" of the center speaker in a surround sound system.</LI>
</OL>

<P>This filter is hard to use, and will require some tinkering before the
  desired result is obtained. The number of switches for this filter depends on
  the number of output channels:</P>

<DL>
  <DT><CODE>nch</CODE></DT>
  <DD>is an integer between 1 and 6 and is used for setting the number of output
    channels. This switch is required, leaving it empty results in a runtime
    error.</DD>

  <DT><CODE>l00:l01:l02:..l10:l11:l12:...ln0:ln1:ln2:...</CODE></DT>
  <DD>are floating point values between 0 and 1. <CODE>l[i][j]</CODE> determines
    how much of input channel j is mixed into output channel i.</DD>
</DL>

<P>Example:<BR>
  &nbsp;&nbsp;<CODE>mplayer -af pan=1:0.5:0.5 -channels 1 media.avi</CODE></P>

<P>would down-mix from stereo to mono.</P>


<H2><STRONG>Note: Audio plugins have been deprecated by audio filters and will be
  removed soon.</STRONG></H2>

<H4><A NAME="plugins">2.3.2.4 Audio plugins (deprecated)</A></H4>

<P>MPlayer has support for audio plugins. Audio plugins can be used for
  changing the properties of the audio data before the sound reaches the sound
  card. They are enabled using the <CODE>-aop</CODE> switch which takes a
  <CODE>list=plugin1,plugin2,...</CODE> argument. The <CODE>list</CODE> argument
  is required and determines which plugins should be used and in which order they
  should be executed. Example:</P>

<P>&nbsp;&nbsp;<CODE>mplayer media.avi -aop list=resample,format</CODE></P>

<P>would run the sound through the resampling plugin followed by the format
  plugin.</P>

<P>The plugins can also have switches that change their behavior. These
  switches are explained in detail in the sections below. A plugin will execute
  using default settings if its switches are omitted.  Here is an example of how
  to use plugins in combination with plugin specific switches:</P>

<P>&nbsp;&nbsp;<CODE>mplayer media.avi -aop
  list=resample,format:fout=44100:format=0x8</CODE></P>

<P>would set the output frequency of the resample plugin to 44100Hz and the
  output format of the format plugin to AFMT_U8.</P>

<P>Currently audio plugins can not be used in MEncoder.</P>


<H5><A NAME="resample">2.3.2.4.1 Up/Downsampling</A></H5>

<P>MPlayer fully supports up/downsampling of the sound. This plugin can
  be used if you have a fixed frequency sound card or if you are
  stuck with an old sound card that is only capable of max 44.1kHz.
  Whether is usage of this plugin is necessary or not, is <B>autodetected</B>.
  This plugin has one switch:
  <CODE>fout</CODE> which is used for setting the desired output sample
  frequency. It defaults to 48kHz, and is given in
  &lt;Hz&gt;.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=resample:fout=&lt;required
  frequency in Hz, like 44100&gt;</CODE></P>

<P>Note that the output frequency should not be scaled up from the default value.
  Scaling up will cause the audio and video streams to be played in slow motion
  in addition to audio distortion.</P>


<H5><A NAME="surround_decoding">2.3.2.4.2 Surround Sound decoding</A></H5>

<P>MPlayer has an audio plugin that can decode matrix encoded
  surround sound. Dolby Surround is an example of a matrix encoded format.
  Many files with 2 channel audio actually contain matrixed surround sound.
  To use this feature you need a sound card supporting at least 4 channels.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=surround</CODE></P>


<H5><A NAME="format">2.3.2.3.3 Sample format converter</A></H5>

<P>If your sound card driver does not support signed 16bit <CODE>int</CODE> data type,
  this plugin can
  be used to change the format to one which your sound card can understand. It
  has one switch, <CODE>format</CODE>, which can be set to one of the numbers
  found in <CODE>libao2/afmt.h</CODE>. This plugin is hardly ever needed and is
  intended for advanced users. Keep in mind that this plugin only changes the
  sample format and not the sample frequency or the number of channels.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop
  list=format:format=&lt;required output format&gt;</CODE></P>


<H5><A NAME="delay">2.3.2.4.4 Delay</A></H5>

<P>This plugin delays the sound and is intended as an example of how to develop
  new plugins. It can not be used for anything useful from a users perspective
  and is mentioned here for the sake of completeness only. Do not use this
  plugin unless you are a developer.</P>


<H5><A NAME="volume">2.3.2.4.5 Software volume control</A></H5>

<P>This plugin is a software replacement for the volume control, and
  can be used on machines with a broken mixer device. It can also be
  used if one wants to change the output volume of MPlayer
  without changing the PCM volume setting in the mixer. It has one
  switch <CODE>volume</CODE> that is used for setting the initial
  sound level. The initial sound level can be set to values between 0
  and 255 and defaults to 101 which equals 0dB amplification. Use this
  plugin with caution since it can reduce the signal to noise ratio of
  the sound. In most cases it is best to set the level for the PCM
  sound to max, leave this plugin out and control the output level to
  your speakers with the master volume control of the mixer. If there is an
  external amplifier connected to the computer (this is almost always
  the case), the noise level can be minimized by adjusting the master
  level and the volume knob on the amplifier until the hissing noise
  in the background is gone.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop
  list=volume:volume=&lt;0-255&gt;</CODE></P>

<P>This plugin also has compressor or "soft-clipping" capabilities.
  Compression can be used if the dynamic range of the sound is very
  high or if the dynamic range of the loudspeakers is very
  low. Be aware that this feature creates distortion and should be
  considered a last resort.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop
  list=volume:softclip</CODE></P>


<H5><A NAME="extrastereo">2.3.2.4.6 Extrastereo</A></H5>

<P>This plugin (linearly) increases the difference between left and right
  channels (like the XMMS extrastereo plugin) which gives some sort of "live"
  effect to playback.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=extrastereo</CODE><BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=extrastereo:mul=3.45</CODE></P>

<P>The default coefficient (<CODE>mul</CODE>) is a float number that defaults
  to 2.5. If you set it to 0.0, you will have mono sound (average of both
  channels). If you set it to 1.0, sound will be unchanged, if you set it to
  -1.0, left and right channels will be swapped.</P>


<H5><A NAME="normalizer">2.3.2.4.7 Volume normalizer</A></H5>

<P>This plugin maximizes the volume without distorting the sound.</P>

<P>Usage:<BR>
  &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=volnorm</CODE><BR>


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