Mercurial > mplayer.hg
view mp3lib/equalizer.c @ 31217:c9a36e78e221
Prefer -vo sdl over "probably software" OpenGL.
author | reimar |
---|---|
date | Sun, 30 May 2010 13:50:14 +0000 |
parents | 0ad2da052b2e |
children |
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line source
#include "mpg123.h" void init_spline(float *x, float *y, int n, float *y2) { int i, k; float p, qn, sig, un, *u; u = malloc(n * sizeof (float)); y2[0] = u[0] = 0.0; for (i = 1; i < n - 1; i++) { sig = ((float) x[i] - x[i - 1]) / ((float) x[i + 1] - x[i - 1]); p = sig * y2[i - 1] + 2.0; y2[i] = (sig - 1.0) / p; u[i] = (((float) y[i + 1] - y[i]) / (x[i + 1] - x[i])) - (((float) y[i] - y[i - 1]) / (x[i] - x[i - 1])); u[i] = (6.0 * u[i] / (x[i + 1] - x[i - 1]) - sig * u[i - 1]) / p; } qn = un = 0.0; y2[n - 1] = (un - qn * u[n - 2]) / (qn * y2[n - 2] + 1.0); for (k = n - 2; k >= 0; k--) y2[k] = y2[k] * y2[k + 1] + u[k]; free(u); } float eval_spline(float xa[], float ya[], float y2a[], int n, float x) { int klo, khi, k; float h, b, a; klo = 0; khi = n - 1; while (khi - klo > 1) { k = (khi + klo) >> 1; if (xa[k] > x) khi = k; else klo = k; } h = xa[khi] - xa[klo]; a = (xa[khi] - x) / h; b = (x - xa[klo]) / h; return (a * ya[klo] + b * ya[khi] + ((a * a * a - a) * y2a[klo] + (b * b * b - b) * y2a[khi]) * (h * h) / 6.0); } void mpg123_set_eq(int on, float preamp, float *b) { float x[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}, yf[10], val, band[10]; int bands[] = {0, 4, 8, 16, 26, 78, 157, 313, 366, 418}; int i, j; mpg123_info->eq_active = on; if (mpg123_info->eq_active) { for (i = 0; i < 10; i++) { band[i] = b[i] + preamp; } init_spline(x, band, 10, yf); for (i = 0; i < 9; i++) { for (j = bands[i]; j < bands[i + 1]; j++) { val = eval_spline(x, band, yf, 10, i + ((float) (j - bands[i]) * (1.0 / (bands[i + 1] - bands[i])))); mpg123_info->eq_mul[j] = pow(2, val / 10.0); } } for (i = bands[9]; i < 576; i++) mpg123_info->eq_mul[i] = mpg123_info->eq_mul[bands[9] - 1]; } }