Mercurial > mplayer.hg
view linux/vbelib.h @ 2593:c9b4394a0675
new stuff in "wanted features"
author | gabucino |
---|---|
date | Wed, 31 Oct 2001 17:19:22 +0000 |
parents | 7925f241765b |
children | 88c089c3ea45 |
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/* VESA VBE 2.0 compatible structures and definitions. You can redistribute this file under terms and conditions GNU General Public licence v2. Written by Nick Kurshev <nickols_k@mail.ru> */ #ifndef __VESA_VBELIB_INCLUDED__ #define __VESA_VBELIB_INCLUDED__ 1 /* Note: every pointer within structures is 32-bit protected mode pointer. So you don't need to convert it from real mode. */ typedef struct tagFarPtr { unsigned short off; unsigned short seg; }FarPtr; #define VBE_DAC_8BIT (1 << 0) #define VBE_NONVGA_CRTC (1 << 1) #define VBE_SNOWED_RAMDAC (1 << 2) #define VBE_STEREOSCOPIC (1 << 3) #define VBE_STEREO_EVC (1 << 4) struct VbeInfoBlock { char VESASignature[4]; /* 'VESA' 4 byte signature */ short VESAVersion; /* VBE version number */ char * OemStringPtr; /* Pointer to OEM string */ long Capabilities; /* Capabilities of video card */ unsigned short* VideoModePtr; /* Pointer to supported modes */ short TotalMemory; /* Number of 64kb memory blocks */ /* VBE 2.0 and above */ short OemSoftwareRev; char * OemVendorNamePtr; char * OemProductNamePtr; char * OemProductRevPtr; char reserved[222]; char OemData[256]; /* Pad to 512 byte block size */ }__attribute__ ((packed)); static inline FarPtr VirtToPhys(void *ptr) { FarPtr retval; retval.seg = ((unsigned long)ptr) >> 4; retval.off = ((unsigned long)ptr) & 0x0f; return retval; } static inline unsigned short VirtToPhysSeg(void *ptr) { return ((unsigned long)ptr) >> 4; } static inline unsigned short VirtToPhysOff(void *ptr) { return ((unsigned long)ptr) & 0x0f; } static inline void * PhysToVirt(FarPtr ptr) { return (void *)((ptr.seg << 4) | ptr.off); } static inline void * PhysToVirtSO(unsigned short seg,unsigned short off) { return (void *)((seg << 4) | off); } #define MODE_ATTR_MODE_SUPPORTED (1 << 0) #define MODE_ATTR_TTY (1 << 2) #define MODE_ATTR_COLOR (1 << 3) #define MODE_ATTR_GRAPHICS (1 << 4) #define MODE_ATTR_NOT_VGA (1 << 5) #define MODE_ATTR_NOT_WINDOWED (1 << 6) #define MODE_ATTR_LINEAR (1 << 7) #define MODE_ATTR_DOUBLESCAN (1 << 8) #define MODE_ATTR_INTERLACE (1 << 9) #define MODE_ATTR_TRIPLEBUFFER (1 << 10) #define MODE_ATTR_STEREOSCOPIC (1 << 11) #define MODE_ATTR_DUALDISPLAY (1 << 12) #define MODE_WIN_RELOCATABLE (1 << 0) #define MODE_WIN_READABLE (1 << 1) #define MODE_WIN_WRITEABLE (1 << 2) /* SuperVGA mode information block */ struct VesaModeInfoBlock { unsigned short ModeAttributes; /* Mode attributes */ unsigned char WinAAttributes; /* Window A attributes */ unsigned char WinBAttributes; /* Window B attributes */ unsigned short WinGranularity; /* Window granularity in k */ unsigned short WinSize; /* Window size in k */ unsigned short WinASegment; /* Window A segment */ unsigned short WinBSegment; /* Window B segment */ FarPtr WinFuncPtr; /* 16-bit far pointer to window function */ unsigned short BytesPerScanLine; /* Bytes per scanline */ /* VBE 1.2 and above */ unsigned short XResolution; /* Horizontal resolution */ unsigned short YResolution; /* Vertical resolution */ unsigned char XCharSize; /* Character cell width */ unsigned char YCharSize; /* Character cell height */ unsigned char NumberOfPlanes; /* Number of memory planes */ unsigned char BitsPerPixel; /* Bits per pixel */ unsigned char NumberOfBanks; /* Number of CGA style banks */ unsigned char MemoryModel; /* Memory model type */ unsigned char BankSize; /* Size of CGA style banks */ unsigned char NumberOfImagePages; /* Number of images pages */ unsigned char res1; /* Reserved */ /* Direct Color fields (required for direct/6 and YUV/7 memory models) */ unsigned char RedMaskSize; /* Size of direct color red mask */ unsigned char RedFieldPosition; /* Bit posn of lsb of red mask */ unsigned char GreenMaskSize; /* Size of direct color green mask */ unsigned char GreenFieldPosition; /* Bit posn of lsb of green mask */ unsigned char BlueMaskSize; /* Size of direct color blue mask */ unsigned char BlueFieldPosition; /* Bit posn of lsb of blue mask */ unsigned char RsvdMaskSize; /* Size of direct color res mask */ unsigned char RsvdFieldPosition; /* Bit posn of lsb of res mask */ unsigned char DirectColorModeInfo; /* Direct color mode attributes */ unsigned char res2[216]; /* Pad to 256 byte block size */ /* VBE 2.0 and above */ unsigned long PhysBasePtr; /* physical address for flat memory frame buffer. (Should be converted to linear before using) */ unsigned short res3[3]; /* Reserved - always set to 0 */ /* VBE 3.0 and above */ unsigned short LinBytesPerScanLine; /* bytes per scan line for linear modes */ unsigned char BnkNumberOfImagePages;/* number of images for banked modes */ unsigned char LinNumberOfImagePages;/* number of images for linear modes */ unsigned char LinRedMaskSize; /* size of direct color red mask (linear modes) */ unsigned char LinRedFieldPosition; /* bit position of lsb of red mask (linear modes) */ unsigned char LinGreenMaskSize; /* size of direct color green mask (linear modes) */ unsigned char LinGreenFieldPosition;/* bit position of lsb of green mask (linear modes) */ unsigned char LinBlueMaskSize; /* size of direct color blue mask (linear modes) */ unsigned char LinBlueFieldPosition;/* bit position of lsb of blue mask (linear modes) */ unsigned char LinRsvdMaskSize; /* size of direct color reserved mask (linear modes) */ unsigned char LinRsvdFieldPosition;/* bit position of lsb of reserved mask (linear modes) */ unsigned long MaxPixelClock; /* maximum pixel clock (in Hz) for graphics mode */ char res4[189]; /* remainder of ModeInfoBlock */ }__attribute__ ((packed)); typedef enum { memText= 0, memCGA = 1, memHercules = 2, memPL = 3, /* Planar memory model */ memPK = 4, /* Packed pixel memory model */ mem256 = 5, memRGB = 6, /* Direct color RGB memory model */ memYUV = 7, /* Direct color YUV memory model */ } memModels; struct VesaCRTCInfoBlock { unsigned short hTotal; /* Horizontal total in pixels */ unsigned short hSyncStart; /* Horizontal sync start in pixels */ unsigned short hSyncEnd; /* Horizontal sync end in pixels */ unsigned short vTotal; /* Vertical total in lines */ unsigned short vSyncStart; /* Vertical sync start in lines */ unsigned short vSyncEnd; /* Vertical sync end in lines */ unsigned char Flags; /* Flags (Interlaced, Double Scan etc) */ unsigned long PixelClock; /* Pixel clock in units of Hz */ unsigned short RefreshRate;/* Refresh rate in units of 0.01 Hz*/ unsigned char Reserved[40];/* remainder of CRTCInfoBlock*/ }__attribute__ ((packed)); #define VESA_CRTC_DOUBLESCAN 0x01 #define VESA_CRTC_INTERLACED 0x02 #define VESA_CRTC_HSYNC_NEG 0x04 #define VESA_CRTC_VSYNC_NEG 0x08 #define VESA_MODE_CRTC_REFRESH (1 << 11) #define VESA_MODE_USE_LINEAR (1 << 14) #define VESA_MODE_NOT_CLEAR (1 << 15) /* This will contain accesible 32-bit protmode pointers */ struct VesaProtModeInterface { void (*SetWindowCall)(void); void (*SetDisplayStart)(void); void (*SetPaletteData)(void); unsigned short * iopl_ports; }; /* All functions below return: 0 if succesful 0xffff if vm86 syscall error occurs 0x4fxx if VESA error occurs */ #define VBE_OK 0 #define VBE_VM86_FAIL -1 #define VBE_OUT_OF_DOS_MEM -2 #define VBE_OUT_OF_MEM -3 #define VBE_BROKEN_BIOS -4 #define VBE_VESA_ERROR_MASK 0x004f #define VBE_VESA_ERRCODE_MASK 0xff00 extern int vbeInit( void ); extern int vbeDestroy( void ); extern int vbeGetControllerInfo(struct VbeInfoBlock *); extern int vbeGetModeInfo(unsigned mode,struct VesaModeInfoBlock *); extern int vbeSetMode(unsigned mode,struct VesaCRTCInfoBlock *); extern int vbeGetMode(unsigned *mode); extern int vbeSaveState(void **data); /* note never copy this data */ extern int vbeRestoreState(void *data); extern int vbeGetWindow(unsigned *win_num); /* win_A=0 or win_B=1 */ extern int vbeSetWindow(unsigned win_num,unsigned win_gran); /* Func 0x06: Support of logical scan line length is not implemented. We assume that logical scan line length == physical scan line length. (Logical display memory == displayed area). */ /* Func 0x07: Support of disply start is not implemented. We assume that display start always == 0, 0. */ /* Func 0x08-0x09: Support of palette currently is not implemented. */ extern int vbeGetProtModeInfo(struct VesaProtModeInterface *); /* Standard VGA stuff */ int vbeWriteString(int x, int y, int attr, char *str); #endif