view gui/app.c @ 32912:ca4d3fa55e43

Adjust the listItems structure. Add 'main' to members referring to the main window, switch bar with menu members and adjust the spelling of 'MenuItems' to the other 'Items'.
author ib
date Wed, 02 Mar 2011 16:05:37 +0000
parents e06fbdd8eb46
children 9949f3a123cf
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdlib.h>
#include <string.h>

#include "app.h"

listItems appMPlayer;

static const evName evNames[] = {
    { evNone,              "evNone"              },
    { evPlay,              "evPlay"              },
    { evStop,              "evStop"              },
    { evPause,             "evPause"             },
    { evPrev,              "evPrev"              },
    { evNext,              "evNext"              },
    { evLoad,              "evLoad"              },
    { evEqualizer,         "evEqualizer"         },
    { evEqualizer,         "evEqualeaser"        }, // NOTE TO MYSELF: any skin using this?
    { evPlayList,          "evPlaylist"          },
    { evExit,              "evExit"              },
    { evIconify,           "evIconify"           },
    { evIncBalance,        "evIncBalance"        }, // NOTE TO MYSELF: not all of these events
    { evDecBalance,        "evDecBalance"        }, // are actually implemented, and update doc
    { evFullScreen,        "evFullScreen"        },
    { evFName,             "evFName"             },
    { evMovieTime,         "evMovieTime"         },
    { evAbout,             "evAbout"             },
    { evLoadPlay,          "evLoadPlay"          },
    { evPreferences,       "evPreferences"       },
    { evSkinBrowser,       "evSkinBrowser"       },
    { evBackward10sec,     "evBackward10sec"     },
    { evForward10sec,      "evForward10sec"      },
    { evBackward1min,      "evBackward1min"      },
    { evForward1min,       "evForward1min"       },
    { evBackward10min,     "evBackward10min"     },
    { evForward10min,      "evForward10min"      },
    { evIncVolume,         "evIncVolume"         },
    { evDecVolume,         "evDecVolume"         },
    { evMute,              "evMute"              },
    { evIncAudioBufDelay,  "evIncAudioBufDelay"  },
    { evDecAudioBufDelay,  "evDecAudioBufDelay"  },
    { evPlaySwitchToPause, "evPlaySwitchToPause" },
    { evPauseSwitchToPlay, "evPauseSwitchToPlay" },
    { evNormalSize,        "evHalfSize"          },
    { evNormalSize,        "evNormalSize"        },
    { evDoubleSize,        "evDoubleSize"        },
    { evSetMoviePosition,  "evSetMoviePosition"  },
    { evSetVolume,         "evSetVolume"         },
    { evSetBalance,        "evSetBalance"        },
    { evHelp,              "evHelp"              },
    { evLoadSubtitle,      "evLoadSubtitle"      },
    { evPlayDVD,           "evPlayDVD"           },
    { evPlayVCD,           "evPlayVCD"           },
    { evSetURL,            "evSetURL"            },
    { evLoadAudioFile,     "evLoadAudioFile"     },
    { evDropSubtitle,      "evDropSubtitle"      },
    { evSetAspect,         "evSetAspect"         }
};

static const int evBoxs = sizeof(evNames) / sizeof(evName);

static void appClearItem(wItem *item)
{
    item->type             = 0;
    item->x                = 0;
    item->y                = 0;
    item->width            = 0;
    item->height           = 0;
    item->pwidth           = 0;
    item->pheight          = 0;
    item->message          = 0;
    item->pressed          = btnReleased;
    item->tmp              = 0;
    item->Bitmap.Width     = 0;
    item->Bitmap.Height    = 0;
    item->Bitmap.BPP       = 0;
    item->Bitmap.ImageSize = 0;
    free(item->Bitmap.Image);
    item->Bitmap.Image = NULL;
    item->fontid       = 0;
    free(item->label);
    item->label = NULL;
    free(item->text);
    item->text      = NULL;
    item->textwidth = 0;
    item->starttime = 0;
    item->last_x    = 0;
}

void appInitStruct(listItems *item)
{
    int i;

    for (i = 0; i < item->NumberOfMainItems; i++)
        appClearItem(&item->mainItems[i]);
    for (i = 0; i < item->NumberOfBarItems; i++)
        appClearItem(&item->barItems[i]);
    for (i = 0; i < item->NumberOfMenuItems; i++)
        appClearItem(&item->menuItems[i]);

    item->NumberOfMainItems = -1;
    memset(item->mainItems, 0, 256 * sizeof(wItem));

    item->NumberOfMenuItems = -1;
    memset(item->menuItems, 0, 64 * sizeof(wItem));

    item->NumberOfBarItems = -1;
    memset(item->barItems, 0, 256 * sizeof(wItem));

    appClearItem(&item->main);
    item->mainDecoration = 0;

    appClearItem(&item->sub);
    item->sub.width  = 0;
    item->sub.height = 0;
    item->sub.x      = -1;
    item->sub.y      = -1;

    appClearItem(&item->menuBase);
    appClearItem(&item->menuSelected);

    item->sub.R         = item->sub.G = item->sub.B = 0;
    item->bar.R         = item->bar.G = item->bar.B = 0;
    item->main.R        = item->main.G = item->main.B = 0;
    item->barIsPresent  = 0;
    item->menuIsPresent = 0;
}

int appFindMessage(unsigned char *str)
{
    int i;

    for (i = 0; i < evBoxs; i++)
        if (!strcmp(evNames[i].name, str))
            return evNames[i].message;

    return -1;
}

void btnModify(int event, float state)
{
    int i;

    for (i = 0; i < appMPlayer.NumberOfMainItems + 1; i++) {
        if (appMPlayer.mainItems[i].message == event) {
            switch (appMPlayer.mainItems[i].type) {
            case itButton:
                appMPlayer.mainItems[i].pressed = (int)state;
                appMPlayer.mainItems[i].tmp     = (int)state;
                break;

            case itPotmeter:
            case itVPotmeter:
            case itHPotmeter:
                if (state < 0.0)
                    state = 0.0;
                if (state > 100.0)
                    state = 100.0;
                appMPlayer.mainItems[i].value = state;
                break;
            }
        }
    }

    for (i = 0; i < appMPlayer.NumberOfBarItems + 1; i++) {
        if (appMPlayer.barItems[i].message == event) {
            switch (appMPlayer.barItems[i].type) {
            case itButton:
                appMPlayer.barItems[i].pressed = (int)state;
                appMPlayer.barItems[i].tmp     = (int)state;
                break;

            case itPotmeter:
            case itVPotmeter:
            case itHPotmeter:
                if (state < 0.0)
                    state = 0.0;
                if (state > 100.0)
                    state = 100.0;
                appMPlayer.barItems[i].value = state;
                break;
            }
        }
    }
}

void btnSet(int event, int set)
{
    int i;

    for (i = 0; i < appMPlayer.NumberOfMainItems + 1; i++) {
        if (appMPlayer.mainItems[i].message == event) {
            appMPlayer.mainItems[i].pressed = set;
            appMPlayer.barItems[i].tmp      = 0;
        }
    }

    for (i = 0; i < appMPlayer.NumberOfBarItems + 1; i++) {
        if (appMPlayer.barItems[i].message == event) {
            appMPlayer.barItems[i].pressed = set;
            appMPlayer.barItems[i].tmp     = 0;
        }
    }
}