Mercurial > mplayer.hg
view libvo/vo_tdfxfb.c @ 9278:caea8ed36b48
The reason why mplayer crashes (in some cases) when using x11
output and -wid (>0) parameter is this:
Mplayer by default creates a colormap using DirectColor visual. If the
window given to mplayer uses TrueColor visual there will be an error
when mplayer sets the colormap for the window. This patch
modifies mplayer to use TrueColor visual if the window given to mplayer
uses TrueColor. Another solution is to make sure that the window given to
mplayer is created using DirectColor visual if it is supported by the
display.
Jouni Tulkki <jitulkki@cc.hut.fi>
author | arpi |
---|---|
date | Tue, 04 Feb 2003 18:31:44 +0000 |
parents | 93f78fb709e6 |
children | d65ddafbc404 |
line wrap: on
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/* Copyright (C) Mark Zealey, 2002, <mark@zealos.org>. Released under the terms * and conditions of the GPL. * * 30/03/02: An almost total rewrite, added DR support and support for modes * other than 16bpp. Fixed the crash when playing multiple files * 07/04/02: Fixed DR support, added YUY2 support, fixed OSD stuff. * 08/04/02: Fixed a wierd sound corruption problem caused by some optomizations * I made. * 09/04/02: Fixed a problem with changing the variables passed to draw_slice(). * Fixed DR support for YV12 et al. Added BGR support. Removed lots of dud code. * 10/04/02: Changed the memcpy functions to mem2agpcpy.. should be a tad * faster. * 11/04/02: Added a compile option so you can watch the film with the console * as the background, or not. * 13/04/02: Fix rough OSD stuff by rendering it straight onto the output * buffer. Added double-buffering. Supports hardware zoom/reduce zoom modes. * 13/04/02: Misc cleanups of the code. * 22/10/02: Added geometry support to it * * Hints and tricks: * - Use -dr to get direct rendering * - Use -vop yuy2 to get yuy2 rendering, *MUCH* faster than yv12 * - To get a black background and nice smooth OSD, use -double * - To get the console as a background, but with scaled OSD, use -nodouble * - The driver supports both scaling and shrinking the image using the -x and * -y options on the mplayer commandline. Also repositioning via the -geometry * option. */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <unistd.h> #include <sys/ioctl.h> #include <fcntl.h> #include <sys/mman.h> #include <linux/fb.h> #include "config.h" #include "fastmemcpy.h" #include "video_out.h" #include "video_out_internal.h" #include "drivers/3dfx.h" #include "aspect.h" #include "sub.h" static vo_info_t info = { "3Dfx Banshee/Voodoo3/Voodoo5", "tdfxfb", "Mark Zealey <mark@zealos.org>", "" }; LIBVO_EXTERN(tdfxfb) /* Some registers on the card */ #define S2S_STRECH_BLT 2 // BLT + Strech #define S2S_IMMED (1 << 8) // Do it immediatly #define S2S_ROP (0xCC << 24) // ??? /* Stepping between the different YUV plane registers */ #define YUV_STRIDE 1024 struct YUV_plane { char Y[0x0100000]; char U[0x0100000]; char V[0x0100000]; }; static int fd = -1; static struct fb_fix_screeninfo fb_finfo; static struct fb_var_screeninfo fb_vinfo; static uint32_t in_width, in_height, in_format, in_depth, in_voodoo_format, screenwidth, screenheight, screendepth, vidwidth, vidheight, vidx, vidy, vid_voodoo_format, *vidpage, *hidpage, *inpage, vidpageoffset, hidpageoffset, inpageoffset, *memBase0 = NULL, *memBase1 = NULL, r_width, r_height; static volatile voodoo_io_reg *reg_IO; static voodoo_2d_reg *reg_2d; static voodoo_yuv_reg *reg_YUV; static struct YUV_plane *YUV; static void (*alpha_func)(), (*alpha_func_double)(); static uint32_t preinit(const char *arg) { char *name; if(arg) name = (char*)arg; else if(!(name = getenv("FRAMEBUFFER"))) name = "/dev/fb0"; if((fd = open(name, O_RDWR)) == -1) { printf("tdfxfb: can't open %s: %s\n", name, strerror(errno)); return -1; } if(ioctl(fd, FBIOGET_FSCREENINFO, &fb_finfo)) { printf("tdfxfb: problem with FBITGET_FSCREENINFO ioctl: %s\n", strerror(errno)); close(fd); fd = -1; return -1; } if(ioctl(fd, FBIOGET_VSCREENINFO, &fb_vinfo)) { printf("tdfxfb: problem with FBITGET_VSCREENINFO ioctl: %s\n", strerror(errno)); close(fd); fd = -1; return -1; } /* BANSHEE means any of the series aparently */ if (fb_finfo.accel != FB_ACCEL_3DFX_BANSHEE) { printf("tdfxfb: This driver is only supports the 3Dfx Banshee," " Voodoo3 and Voodoo 5\n"); close(fd); fd = -1; return -1; } // Check the depth now as config() musn't fail switch(fb_vinfo.bits_per_pixel) { case 16: case 24: case 32: break; // Ok default: printf("tdfxfb: %d bpp output is not supported\n", fb_vinfo.bits_per_pixel); close(fd); fd = -1; return -1; } /* Open up a window to the hardware */ memBase1 = mmap(0, fb_finfo.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); memBase0 = mmap(0, fb_finfo.mmio_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, fb_finfo.smem_len); if((long)memBase0 == -1 || (long)memBase1 == -1) { printf("tdfxfb: Couldn't map memory areas: %s\n", strerror(errno)); if((long)memBase0 != -1) munmap(memBase0, fb_finfo.smem_len); if((long)memBase1 != -1) munmap(memBase1, fb_finfo.smem_len); memBase0 = memBase1 = NULL; return -1; } /* Set up global pointers to the voodoo's regs */ reg_IO = (void *)memBase0 + VOODOO_IO_REG_OFFSET; reg_2d = (void *)memBase0 + VOODOO_2D_REG_OFFSET; reg_YUV = (void *)memBase0 + VOODOO_YUV_REG_OFFSET; YUV = (void *)memBase0 + VOODOO_YUV_PLANE_OFFSET; return 0; } static void uninit(void) { if(reg_IO) { /* Restore the screen (Linux lives at 0) */ reg_IO->vidDesktopStartAddr = 0; reg_IO = NULL; } /* And close our mess */ if(memBase1) { munmap(memBase1, fb_finfo.smem_len); memBase1 = NULL; } if(memBase0) { munmap(memBase0, fb_finfo.mmio_len); memBase0 = NULL; } if(fd != -1) { close(fd); fd = -1; } } static void clear_screen() { /* There needs to be some sort of delay here or else things seriously * screw up. Causes the image to not be the right size on screen if * this isn't like this. A printf before the memset call also seems to * work, but this made more sense since it actually checks the status of * the card. */ if(vo_doublebuffering) { /* first wait for the card to be ready, do not try to write * every time - alex */ do {} while((reg_IO->status & 0x1f) < 1); memset(vidpage, 0, screenwidth * screenheight * screendepth); memset(hidpage, 0, screenwidth * screenheight * screendepth); } } /* Setup output screen dimensions etc */ static void setup_screen(uint32_t full) { aspect(&vidwidth, &vidheight, full ? A_ZOOM : A_NOZOOM); geometry(&vidx, &vidy, screenwidth, screenheight, vidwidth, vidheight); vo_fs = full; clear_screen(); } static uint32_t config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { screenwidth = fb_vinfo.xres; screenheight = fb_vinfo.yres; aspect_save_screenres(fb_vinfo.xres,fb_vinfo.yres); in_width = width; in_height = height; in_format = format; aspect_save_orig(width,height); r_width = d_width; r_height = d_height; aspect_save_prescale(d_width,d_height); /* Setup the screen for rendering to */ switch(fb_vinfo.bits_per_pixel) { case 16: screendepth = 2; vid_voodoo_format = VOODOO_BLT_FORMAT_16; alpha_func_double = vo_draw_alpha_rgb16; break; case 24: screendepth = 3; vid_voodoo_format = VOODOO_BLT_FORMAT_24; alpha_func_double = vo_draw_alpha_rgb24; break; case 32: screendepth = 4; vid_voodoo_format = VOODOO_BLT_FORMAT_32; alpha_func_double = vo_draw_alpha_rgb32; break; default: printf("tdfxfb: %d bpp output is not supported (This should never happend)\n", fb_vinfo.bits_per_pixel); return -1; } vid_voodoo_format |= screenwidth * screendepth; /* Some defaults here */ in_voodoo_format = VOODOO_BLT_FORMAT_YUYV; in_depth = 2; alpha_func = vo_draw_alpha_yuy2; switch(in_format) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: case IMGFMT_YUY2: break; case IMGFMT_UYVY: in_voodoo_format = VOODOO_BLT_FORMAT_UYVY; break; case IMGFMT_BGR16: in_voodoo_format = VOODOO_BLT_FORMAT_16; alpha_func = vo_draw_alpha_rgb16; break; case IMGFMT_BGR24: in_depth = 3; in_voodoo_format = VOODOO_BLT_FORMAT_24; alpha_func = vo_draw_alpha_rgb24; break; case IMGFMT_BGR32: in_depth = 4; in_voodoo_format = VOODOO_BLT_FORMAT_32; alpha_func = vo_draw_alpha_rgb32; break; default: printf("tdfxfb: Eik! Something's wrong with control().\n"); return -1; } in_voodoo_format |= in_width * in_depth; /* Linux lives in the first frame */ if(vo_doublebuffering) { vidpageoffset = screenwidth * screenheight * screendepth; hidpageoffset = vidpageoffset + screenwidth * screenheight * screendepth; } else vidpageoffset = hidpageoffset = 0; /* Console background */ inpageoffset = hidpageoffset + screenwidth * screenheight * screendepth; if(inpageoffset + in_width * in_depth * in_height > fb_finfo.smem_len) { printf("tdfxfb: Not enough video memory to play this movie. Try at a lower resolution\n"); return -1; } vidpage = (void *)memBase1 + (unsigned long)vidpageoffset; hidpage = (void *)memBase1 + (unsigned long)hidpageoffset; inpage = (void *)memBase1 + (unsigned long)inpageoffset; setup_screen(flags & VOFLAG_FULLSCREEN); memset(inpage, 0, in_width * in_height * in_depth); printf("tdfxfb: screen is %dx%d at %d bpp, in is %dx%d at %d bpp, norm is %dx%d\n", screenwidth, screenheight, screendepth * 8, in_width, in_height, in_depth * 8, d_width, d_height); return 0; } /* Double-buffering draw_alpha */ static void draw_alpha_double(int x, int y, int w, int h, unsigned char *src, unsigned char *srca, int stride) { char *dst = (char *)vidpage + ((y + vidy) * screenwidth + x + vidx) * screendepth; alpha_func_double(w, h, src, srca, stride, dst, screenwidth * screendepth); } /* Single-buffering draw_alpha */ static void draw_alpha(int x, int y, int w, int h, unsigned char *src, unsigned char *srca, int stride) { char *dst = (char *)inpage + (y * in_width + x) * in_depth; alpha_func(w, h, src, srca, stride, dst, in_width * in_depth); } static void draw_osd(void) { if(!vo_doublebuffering) vo_draw_text(in_width, in_height, draw_alpha); } /* Render onto the screen */ static void flip_page(void) { voodoo_2d_reg regs = *reg_2d; /* Copy the regs */ int i = 0; /* This has to be done of else setting dstSize doesn't work */ /* Must be a gcc 3.0+ bug */ int tempvidheight = vidheight; int tempvidwidth = vidwidth; if(vo_doublebuffering) { /* Flip to an offscreen buffer for rendering */ uint32_t t = vidpageoffset; void *j = vidpage; vidpage = hidpage; hidpage = j; vidpageoffset = hidpageoffset; hidpageoffset = t; } reg_2d->commandExtra = 0; reg_2d->clip0Min = 0; reg_2d->clip0Max = 0xffffffff; reg_2d->srcBaseAddr = inpageoffset; reg_2d->srcXY = 0; reg_2d->srcFormat = in_voodoo_format; reg_2d->srcSize = XYREG(in_width, in_height); reg_2d->dstBaseAddr = vidpageoffset; reg_2d->dstXY = XYREG(vidx, vidy); reg_2d->dstFormat = vid_voodoo_format; /* The XYREG macro doesn't seem to work for this line so build the register contents very explicitly */ reg_2d->dstSize = XYREG(vidwidth, vidheight); reg_2d->command = S2S_STRECH_BLT | S2S_IMMED | S2S_ROP; /* Wait for the command to finish (If we don't do this, we get wierd * sound corruption... */ while((reg_IO->status & 0x1f) < 1) /* Wait */; *((volatile uint32_t *)((uint32_t *)reg_IO + COMMAND_3D)) = COMMAND_3D_NOP; while(i < 3) if(!(reg_IO->status & STATUS_BUSY)) i++; /* Restore the old regs now */ reg_2d->commandExtra = regs.commandExtra; reg_2d->clip0Min = regs.clip0Min; reg_2d->clip0Max = regs.clip0Max; reg_2d->srcBaseAddr = regs.srcBaseAddr; reg_2d->srcXY = regs.srcXY; reg_2d->srcFormat = regs.srcFormat; reg_2d->srcSize = regs.srcSize; reg_2d->dstBaseAddr = regs.dstBaseAddr; reg_2d->dstXY = regs.dstXY; reg_2d->dstFormat = regs.dstFormat; reg_2d->dstSize = regs.dstSize; reg_2d->command = 0; /* Render any text onto this buffer */ if(vo_doublebuffering) vo_draw_text(vidwidth, vidheight, draw_alpha_double); /* And flip to the new buffer! */ reg_IO->vidDesktopStartAddr = vidpageoffset; } static uint32_t draw_frame(uint8_t *src[]) { mem2agpcpy(inpage, src[0], in_width * in_depth * in_height); return 0; } static uint32_t draw_slice(uint8_t *i[], int s[], int w, int h, int x, int y) { /* We want to render to the YUV to the input page + the location * of the stripes we're doing */ reg_YUV->yuvBaseAddr = inpageoffset + in_width * in_depth * y + x; reg_YUV->yuvStride = in_width * in_depth; /* Put the YUV channels into the voodoos internal combiner unit * thingie */ mem2agpcpy_pic(YUV->Y, i[0], s[0], h , YUV_STRIDE, s[0]); mem2agpcpy_pic(YUV->U, i[1], s[1], h / 2, YUV_STRIDE, s[1]); mem2agpcpy_pic(YUV->V, i[2], s[2], h / 2, YUV_STRIDE, s[2]); return 0; } /* Attempt to start doing DR */ static uint32_t get_image(mp_image_t *mpi) { if(mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE; if(mpi->type == MP_IMGTYPE_STATIC && vo_doublebuffering) return VO_FALSE; if(mpi->type > MP_IMGTYPE_TEMP) return VO_FALSE; // TODO ?? switch(in_format) { case IMGFMT_YUY2: case IMGFMT_BGR16: case IMGFMT_BGR24: case IMGFMT_BGR32: case IMGFMT_UYVY: mpi->planes[0] = (char *)inpage; mpi->stride[0] = in_width * in_depth; break; case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: if(!(mpi->flags & MP_IMGFLAG_ACCEPT_STRIDE) && mpi->w != YUV_STRIDE) return VO_FALSE; mpi->planes[0] = YUV->Y; mpi->planes[1] = YUV->U; mpi->planes[2] = YUV->V; mpi->stride[0] = mpi->stride[1] = mpi->stride[2] = YUV_STRIDE; reg_YUV->yuvBaseAddr = inpageoffset; reg_YUV->yuvStride = in_width * in_depth; break; default: return VO_FALSE; } mpi->width = in_width; mpi->flags |= MP_IMGFLAG_DIRECT; return VO_TRUE; } static uint32_t control(uint32_t request, void *data, ...) { switch(request) { case VOCTRL_GET_IMAGE: return get_image(data); case VOCTRL_QUERY_FORMAT: switch(*((uint32_t*)data)) { case IMGFMT_YV12: case IMGFMT_I420: case IMGFMT_IYUV: case IMGFMT_YUY2: case IMGFMT_UYVY: case IMGFMT_BGR16: case IMGFMT_BGR24: case IMGFMT_BGR32: return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN; } return 0; /* Not supported */ case VOCTRL_FULLSCREEN: setup_screen(!vo_fs); return 0; } return VO_NOTIMPL; } /* Dummy funcs */ static void check_events(void) {}