Mercurial > mplayer.hg
view dec_audio.c @ 1332:cba6d263bf85
Poprawki wprowadzone przez: Justyna Bia?a <nell@skrzynka.pl>
author | eyck |
---|---|
date | Mon, 16 Jul 2001 16:59:47 +0000 |
parents | b12e1817bcc2 |
children | 71ad3e1ba014 |
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#include <stdio.h> #include <stdlib.h> #include "config.h" #include "libao2/afmt.h" extern int verbose; // defined in mplayer.c #ifdef USE_FAKE_MONO int fakemono=0; #endif #include "stream.h" #include "demuxer.h" #include "wine/mmreg.h" #include "wine/avifmt.h" #include "wine/vfw.h" #include "codec-cfg.h" #include "stheader.h" #include "mp3lib/mp3.h" #include "libac3/ac3.h" #include "alaw.h" #include "xa/xa_gsm.h" #ifdef USE_DIRECTSHOW #include "loader/DirectShow/DS_AudioDec.h" #endif extern int init_acm_audio_codec(sh_audio_t *sh_audio); extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen); static sh_audio_t* dec_audio_sh=NULL; // AC3 decoder buffer callback: static void ac3_fill_buffer(uint8_t **start,uint8_t **end){ int len=ds_get_packet(dec_audio_sh->ds,start); //printf("<ac3:%d>\n",len); if(len<0) *start = *end = NULL; else *end = *start + len; } // MP3 decoder buffer callback: int mplayer_audio_read(char *buf,int size){ int len; len=demux_read_data(dec_audio_sh->ds,buf,size); return len; } int init_audio(sh_audio_t *sh_audio){ int driver=sh_audio->codec->driver; sh_audio->samplesize=2; #if WORDS_BIGENDIAN sh_audio->sample_format=AFMT_S16_BE; #else sh_audio->sample_format=AFMT_S16_LE; #endif sh_audio->samplerate=0; //sh_audio->pcm_bswap=0; sh_audio->a_buffer_size=0; sh_audio->a_buffer=NULL; sh_audio->a_in_buffer_len=0; // setup required min. in/out buffer size: sh_audio->audio_out_minsize=8192;// default size, maybe not enough for Win32/ACM switch(driver){ case 4: #ifndef ARCH_X86 printf("Win32/ACM audio codec unavailable on non-x86 CPU -> force nosound :(\n"); driver=0; #else // Win32 ACM audio codec: if(init_acm_audio_codec(sh_audio)){ sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec; sh_audio->channels=sh_audio->o_wf.nChannels; sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec; // if(sh_audio->audio_out_minsize>16384) sh_audio->audio_out_minsize=16384; // sh_audio->a_buffer_size=sh_audio->audio_out_minsize; // if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST) // sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; } else { printf("Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n"); driver=0; } #endif break; case 7: #ifndef USE_DIRECTSHOW printf("Compiled without DirectShow support -> force nosound :(\n"); driver=0; #else // Win32 DShow audio codec: // printf("DShow_audio: channs=%d rate=%d\n",sh_audio->channels,sh_audio->samplerate); if(DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)){ printf("ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",sh_audio->codec->dll); driver=0; } else { sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec; sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign; if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192; sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize; sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size); sh_audio->a_in_buffer_len=0; sh_audio->audio_out_minsize=16384; } #endif break; case 2: case 8: case 5: // PCM, aLaw sh_audio->audio_out_minsize=2048; break; case 3: // Dolby AC3 audio: sh_audio->audio_out_minsize=4*256*6; break; case 6: // MS-GSM audio codec: sh_audio->audio_out_minsize=4*320; break; case 1: // MPEG Audio: sh_audio->audio_out_minsize=4608; break; } if(!driver) return 0; // allocate audio out buffer: sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; // worst case calc. printf("dec_audio: Allocating %d + %d = %d bytes for output buffer\n", sh_audio->audio_out_minsize,MAX_OUTBURST,sh_audio->a_buffer_size); sh_audio->a_buffer=malloc(sh_audio->a_buffer_size); if(!sh_audio->a_buffer){ printf("Cannot allocate audio out buffer\n"); return 0; } memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size); sh_audio->a_buffer_len=0; switch(driver){ #ifdef ARCH_X86 case 4: { int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size); if(ret<0){ printf("ACM decoding error: %d\n",ret); driver=0; } sh_audio->a_buffer_len=ret; break; } #endif case 2: { // AVI PCM Audio: WAVEFORMATEX *h=sh_audio->wf; sh_audio->i_bps=h->nAvgBytesPerSec; sh_audio->channels=h->nChannels; sh_audio->samplerate=h->nSamplesPerSec; sh_audio->samplesize=(h->wBitsPerSample+7)/8; switch(sh_audio->format){ // hardware formats: case 0x6: sh_audio->sample_format=AFMT_A_LAW;break; case 0x7: sh_audio->sample_format=AFMT_MU_LAW;break; case 0x11: sh_audio->sample_format=AFMT_IMA_ADPCM;break; case 0x50: sh_audio->sample_format=AFMT_MPEG;break; // case 0x2000: sh_audio->sample_format=AFMT_AC3; default: sh_audio->sample_format=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8; } break; } case 8: { // DVD PCM Audio: sh_audio->channels=2; sh_audio->samplerate=48000; sh_audio->i_bps=2*2*48000; // sh_audio->pcm_bswap=1; break; } case 3: { // Dolby AC3 audio: dec_audio_sh=sh_audio; // save sh_audio for the callback: ac3_config.fill_buffer_callback = ac3_fill_buffer; ac3_config.num_output_ch = 2; ac3_config.flags = 0; #ifdef HAVE_MMX ac3_config.flags |= AC3_MMX_ENABLE; #endif #ifdef HAVE_3DNOW ac3_config.flags |= AC3_3DNOW_ENABLE; #endif ac3_init(); sh_audio->ac3_frame = ac3_decode_frame(); if(sh_audio->ac3_frame){ ac3_frame_t* fr=(ac3_frame_t*)sh_audio->ac3_frame; sh_audio->samplerate=fr->sampling_rate; sh_audio->channels=2; // 1 frame: 6*256 samples 1 sec: sh_audio->samplerate samples //sh_audio->i_bps=fr->frame_size*fr->sampling_rate/(6*256); sh_audio->i_bps=fr->bit_rate*(1000/8); } else { driver=0; // bad frame -> disable audio } break; } case 5: { // aLaw audio codec: sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate; break; } case 6: { // MS-GSM audio codec: GSM_Init(); sh_audio->channels=sh_audio->wf->nChannels; sh_audio->samplerate=sh_audio->wf->nSamplesPerSec; // decodes 65 byte -> 320 short // 1 sec: sh_audio->channels*sh_audio->samplerate samples // 1 frame: 320 samples sh_audio->i_bps=65*(sh_audio->channels*sh_audio->samplerate)/320; // 1:10 break; } case 1: { // MPEG Audio: dec_audio_sh=sh_audio; // save sh_audio for the callback: #ifdef USE_FAKE_MONO MP3_Init(fakemono); #else MP3_Init(); #endif MP3_samplerate=MP3_channels=0; // printf("[\n"); sh_audio->a_buffer_len=MP3_DecodeFrame(sh_audio->a_buffer,-1); // printf("]\n"); sh_audio->channels=2; // hack sh_audio->samplerate=MP3_samplerate; sh_audio->i_bps=MP3_bitrate*(1000/8); break; } } if(!sh_audio->channels || !sh_audio->samplerate){ printf("Unknown/missing audio format, using nosound\n"); driver=0; } if(!driver){ if(sh_audio->a_buffer) free(sh_audio->a_buffer); sh_audio->a_buffer=NULL; sh_audio->o_bps=0; return 0; } sh_audio->o_bps=sh_audio->channels*sh_audio->samplerate*sh_audio->samplesize; return driver; } // Audio decoding: // Decode a single frame (mp3,acm etc) or 'minlen' bytes (pcm/alaw etc) // buffer length is 'maxlen' bytes, it shouldn't be exceeded... int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){ int len=-1; switch(sh_audio->codec->driver){ case 1: // MPEG layer 2 or 3 len=MP3_DecodeFrame(buf,-1); break; case 2: // AVI PCM len=demux_read_data(sh_audio->ds,buf,minlen); break; case 8: // DVD PCM { int j; len=demux_read_data(sh_audio->ds,buf,minlen); //if(i&1){ printf("Warning! pcm_audio_size&1 !=0 (%d)\n",i);i&=~1; } // swap endian: for(j=0;j<len;j+=2){ char x=buf[j]; buf[j]=buf[j+1]; buf[j+1]=x; } break; } case 5: // aLaw decoder { int l=demux_read_data(sh_audio->ds,buf,minlen/2); unsigned short *d=(unsigned short *) buf; unsigned char *s=buf; len=2*l; if(sh_audio->format==6){ // aLaw while(l>0){ --l; d[l]=alaw2short[s[l]]; } } else { // uLaw while(l>0){ --l; d[l]=ulaw2short[s[l]]; } } break; } case 6: // MS-GSM decoder { unsigned char buf[65]; // 65 bytes / frame if(demux_read_data(sh_audio->ds,buf,65)!=65) break; // EOF XA_MSGSM_Decoder(buf,(unsigned short *) buf); // decodes 65 byte -> 320 short // XA_GSM_Decoder(buf,(unsigned short *) &sh_audio->a_buffer[sh_audio->a_buffer_len]); // decodes 33 byte -> 160 short len=2*320; break; } case 3: // AC3 decoder //printf("{1:%d}",avi_header.idx_pos);fflush(stdout); if(!sh_audio->ac3_frame) sh_audio->ac3_frame=ac3_decode_frame(); //printf("{2:%d}",avi_header.idx_pos);fflush(stdout); if(sh_audio->ac3_frame){ len = 256 * 6 *sh_audio->channels*sh_audio->samplesize; memcpy(buf,((ac3_frame_t*)sh_audio->ac3_frame)->audio_data,len); sh_audio->ac3_frame=NULL; } //printf("{3:%d}",avi_header.idx_pos);fflush(stdout); break; #ifdef ARCH_X86 case 4: // len=sh_audio->audio_out_minsize; // optimal decoded fragment size // if(len<minlen) len=minlen; else // if(len>maxlen) len=maxlen; // len=acm_decode_audio(sh_audio,buf,len); len=acm_decode_audio(sh_audio,buf,minlen,maxlen); break; #endif #ifdef USE_DIRECTSHOW case 7: // DirectShow { int size_in=0; int size_out=0; int srcsize=DS_AudioDecoder_GetSrcSize(maxlen); if(verbose>2)printf("DShow says: srcsize=%d (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen); if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!! if(sh_audio->a_in_buffer_len<srcsize){ sh_audio->a_in_buffer_len+= demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len], srcsize-sh_audio->a_in_buffer_len); } DS_AudioDecoder_Convert(sh_audio->a_in_buffer,sh_audio->a_in_buffer_len, buf,maxlen, &size_in,&size_out); if(verbose) printf("DShow: audio %d -> %d converted (in_buf_len=%d of %d) %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds)); if(size_in>=sh_audio->a_in_buffer_len){ sh_audio->a_in_buffer_len=0; } else { sh_audio->a_in_buffer_len-=size_in; memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len); } len=size_out; break; } #endif } return len; } void resync_audio_stream(sh_audio_t *sh_audio){ switch(sh_audio->codec->driver){ case 1: MP3_DecodeFrame(NULL,-2); // resync MP3_DecodeFrame(NULL,-2); // resync MP3_DecodeFrame(NULL,-2); // resync break; case 3: ac3_bitstream_reset(); // reset AC3 bitstream buffer // if(verbose){ printf("Resyncing AC3 audio...");fflush(stdout);} sh_audio->ac3_frame=ac3_decode_frame(); // resync // if(verbose) printf(" OK!\n"); break; case 4: case 7: sh_audio->a_in_buffer_len=0; // reset ACM/DShow audio buffer break; } } void skip_audio_frame(sh_audio_t *sh_audio){ switch(sh_audio->codec->driver){ case 1: MP3_DecodeFrame(NULL,-2);break; // skip MPEG frame case 3: sh_audio->ac3_frame=ac3_decode_frame();break; // skip AC3 frame default: ds_fill_buffer(sh_audio->ds); // skip PCM frame } }