view edl.h @ 32734:cc58a1e919d9

Allow character in the font description file to be in UTF-8. A character defined in the font description file can be either an ASCII character, any character in the range of 0x80 to 0xFF or - to avoid character set problems, and that is recommended - a character in UTF-8 encoding now. Non-ASCII characters will be stored in the nonASCIIidx array. The indices 0..127 of this array correspond to the indices 128..255 of the Fnt array. (This also settles the "Translate messages shown in the GUI window(s) from UTF-8" issue.)
author ib
date Thu, 27 Jan 2011 18:04:19 +0000
parents 49848f9a8f30
children
line wrap: on
line source

/*
 * EDL version 0.6
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_EDL_H
#define MPLAYER_EDL_H

#define EDL_SKIP 0
#define EDL_MUTE 1

#define EDL_MUTE_START 1
#define EDL_MUTE_END 0

struct edl_record {
    float start_sec;
    float stop_sec;
    float length_sec;
    short action;
    struct edl_record* next;
    struct edl_record* prev;
};

typedef struct edl_record* edl_record_ptr;

extern char *edl_filename; // file to extract EDL entries from (-edl)
extern char *edl_output_filename; // file to put EDL entries in (-edlout)
extern int edl_start_pts; // Start pts to be added/subtracted to EDL pos

void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
edl_record_ptr edl_parse_file(void); // fills EDL stack

#endif /* MPLAYER_EDL_H */