view gui/mplayer/pb.c @ 32734:cc58a1e919d9

Allow character in the font description file to be in UTF-8. A character defined in the font description file can be either an ASCII character, any character in the range of 0x80 to 0xFF or - to avoid character set problems, and that is recommended - a character in UTF-8 encoding now. Non-ASCII characters will be stored in the nonASCIIidx array. The indices 0..127 of this array correspond to the indices 128..255 of the Fnt array. (This also settles the "Translate messages shown in the GUI window(s) from UTF-8" issue.)
author ib
date Thu, 27 Jan 2011 18:04:19 +0000
parents fbe5c829c69b
children e06fbdd8eb46
line wrap: on
line source

/*
 * main window
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#include <sys/stat.h>
#include <unistd.h>
#include <string.h>

#include "config.h"
#include "gui/app.h"
#include "gui/skin/font.h"
#include "gui/skin/skin.h"
#include "gui/wm/ws.h"

#include "help_mp.h"
#include "libvo/x11_common.h"
#include "libvo/fastmemcpy.h"

#include "stream/stream.h"
#include "mixer.h"
#include "sub/sub.h"

#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"
#include "codec-cfg.h"

#include "gmplayer.h"
#include "play.h"
#include "widgets.h"
#include "gui_common.h"

unsigned int GetTimerMS( void );
unsigned int GetTimer( void );

unsigned char * mplPBDrawBuffer = NULL;
int		mplPBVisible = 0;
int  		mplPBLength = 0;
int		mplPBFade = 0;

static void mplPBDraw( void )
{
 int x;

 if ( !appMPlayer.subWindow.isFullScreen ) return;
 if ( !mplPBVisible || !appMPlayer.barIsPresent ) return;

// appMPlayer.bar.x=( appMPlayer.subWindow.Width - appMPlayer.bar.width ) / 2;
 switch( appMPlayer.bar.x )
  {
   case -1: x=( appMPlayer.subWindow.Width - appMPlayer.bar.width ) / 2; break;
   case -2: x=( appMPlayer.subWindow.Width - appMPlayer.bar.width ); break;
   default: x=appMPlayer.bar.x;
  }

 switch ( mplPBFade )
  {
   case 1: // fade in
        mplPBLength--;
        if ( appMPlayer.subWindow.Height - appMPlayer.bar.height >= mplPBLength )
	 {
	  mplPBLength=appMPlayer.subWindow.Height - appMPlayer.bar.height;
	  mplPBFade=0;
	  vo_mouse_autohide=0;
	 }
        wsMoveWindow( &appMPlayer.barWindow,0,x,mplPBLength );
	break;
   case 2: // fade out
	mplPBLength+=10;
	if ( mplPBLength > appMPlayer.subWindow.Height )
	 {
	  mplPBLength=appMPlayer.subWindow.Height;
	  mplPBFade=mplPBVisible=0;
          vo_mouse_autohide=1;
          wsVisibleWindow( &appMPlayer.barWindow,wsHideWindow );
	  return;
	 }
        wsMoveWindow( &appMPlayer.barWindow,0,x,mplPBLength );
	break;
  }

// --- render
 if ( appMPlayer.barWindow.State == wsWindowExpose )
  {
   btnModify( evSetMoviePosition,guiIntfStruct.Position );
   btnModify( evSetVolume,guiIntfStruct.Volume );

   vo_mouse_autohide=0;

   fast_memcpy( mplPBDrawBuffer,appMPlayer.bar.Bitmap.Image,appMPlayer.bar.Bitmap.ImageSize );
   Render( &appMPlayer.barWindow,appMPlayer.barItems,appMPlayer.NumberOfBarItems,mplPBDrawBuffer,appMPlayer.bar.Bitmap.ImageSize );
   wsConvert( &appMPlayer.barWindow,mplPBDrawBuffer,appMPlayer.bar.Bitmap.ImageSize );
  }
 wsPutImage( &appMPlayer.barWindow );
}

#define itPLMButton (itNULL - 1)
#define itPRMButton (itNULL - 2)

static void mplPBMouseHandle( int Button, int X, int Y, int RX, int RY )
{
 static int     itemtype = 0;
        int     i;
        wItem * item = NULL;
	float   value = 0.0f;

 static int     SelectedItem = -1;
	int     currentselected = -1;

 for ( i=0;i < appMPlayer.NumberOfBarItems + 1;i++ )
   if ( ( appMPlayer.barItems[i].pressed != btnDisabled )&&
      ( wgIsRect( X,Y,appMPlayer.barItems[i].x,appMPlayer.barItems[i].y,appMPlayer.barItems[i].x+appMPlayer.barItems[i].width,appMPlayer.barItems[i].y+appMPlayer.barItems[i].height ) ) )
    { currentselected=i; break; }

 switch ( Button )
  {
   case wsPMMouseButton:
        gtkShow( evHidePopUpMenu,NULL );
        mplShowMenu( RX,RY );
        break;
   case wsRMMouseButton:
        mplHideMenu( RX,RY,0 );
        break;
   case wsRRMouseButton:
        gtkShow( evShowPopUpMenu,NULL );
	break;
// ---
   case wsPLMouseButton:
	gtkShow( evHidePopUpMenu,NULL );
        SelectedItem=currentselected;
        if ( SelectedItem == -1 ) break; // yeees, i'm move the fucking window
        item=&appMPlayer.barItems[SelectedItem];
	itemtype=item->type;
	item->pressed=btnPressed;

	switch( item->type )
	 {
	  case itButton:
	       if ( ( SelectedItem > -1 ) &&
	         ( ( ( item->msg == evPlaySwitchToPause && item->msg == evPauseSwitchToPlay ) ) ||
		 ( ( item->msg == evPauseSwitchToPlay && item->msg == evPlaySwitchToPause ) ) ) )
		 { item->pressed=btnDisabled; }
	       break;
	 }

	break;
   case wsRLMouseButton:
	item=&appMPlayer.barItems[SelectedItem];
	item->pressed=btnReleased;
	SelectedItem=-1;
	if ( currentselected == - 1 ) { itemtype=0; break; }
	value=0;

	switch( itemtype )
	 {
	  case itPotmeter:
	  case itHPotmeter:
	       btnModify( item->msg,(float)( X - item->x ) / item->width * 100.0f );
	       mplEventHandling( item->msg,item->value );
	       value=item->value;
	       break;
	  case itVPotmeter:
	       btnModify( item->msg, ( 1. - (float)( Y - item->y ) / item->height) * 100.0f );
	       mplEventHandling( item->msg,item->value );
	       value=item->value;
	       break;
	 }
	mplEventHandling( item->msg,value );

	itemtype=0;
	break;
// ---
   case wsP5MouseButton: value=-2.5f; goto rollerhandled;
   case wsP4MouseButton: value= 2.5f;
rollerhandled:
        item=&appMPlayer.barItems[currentselected];
        if ( ( item->type == itHPotmeter )||( item->type == itVPotmeter )||( item->type == itPotmeter ) )
	 {
	  item->value+=value;
	  btnModify( item->msg,item->value );
	  mplEventHandling( item->msg,item->value );
	 }
	break;
// ---
   case wsMoveMouse:
        item=&appMPlayer.barItems[SelectedItem];
	switch ( itemtype )
	 {
	  case itPRMButton:
	       mplMenuMouseHandle( X,Y,RX,RY );
	       break;
	  case itPotmeter:
	       item->value=(float)( X - item->x ) / item->width * 100.0f;
	       goto potihandled;
	  case itVPotmeter:
	       item->value=(1. - (float)( Y - item->y ) / item->height) * 100.0f;
	       goto potihandled;
	  case itHPotmeter:
	       item->value=(float)( X - item->x ) / item->width * 100.0f;
potihandled:
	       if ( item->value > 100.0f ) item->value=100.0f;
	       if ( item->value < 0.0f ) item->value=0.0f;
	       mplEventHandling( item->msg,item->value );
	       break;
	 }
        break;
  }
}

void mplPBShow( int x, int y )
{
 if ( !appMPlayer.barIsPresent || !gtkEnablePlayBar ) return;
 if ( !appMPlayer.subWindow.isFullScreen ) return;

 if ( y > appMPlayer.subWindow.Height - appMPlayer.bar.height )
  {
   if ( !mplPBFade ) wsVisibleWindow( &appMPlayer.barWindow,wsShowWindow );
   mplPBFade=1; mplPBVisible=1; wsPostRedisplay( &appMPlayer.barWindow );
  }
  else if ( !mplPBFade ) mplPBFade=2;
}

void mplPBInit( void )
{
 if ( !appMPlayer.barIsPresent ) return;

 gfree( (void**)&mplPBDrawBuffer );

 if ( ( mplPBDrawBuffer = malloc( appMPlayer.bar.Bitmap.ImageSize ) ) == NULL )
  {
   mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_NEMDB );
   exit( 0 );
  }

 appMPlayer.barWindow.Parent=appMPlayer.subWindow.WindowID;
 wsCreateWindow( &appMPlayer.barWindow,
   appMPlayer.bar.x,appMPlayer.bar.y,appMPlayer.bar.width,appMPlayer.bar.height,
   wsNoBorder,wsShowMouseCursor|wsHandleMouseButton|wsHandleMouseMove,wsHideFrame|wsHideWindow,"PlayBar" );

 wsSetShape( &appMPlayer.barWindow,appMPlayer.bar.Mask.Image );

 appMPlayer.barWindow.ReDraw=(void *)mplPBDraw;
 appMPlayer.barWindow.MouseHandler=mplPBMouseHandle;
 appMPlayer.barWindow.KeyHandler=mplMainKeyHandle;

 mplPBLength=appMPlayer.subWindow.Height;
}