view gui/skin/font.h @ 32734:cc58a1e919d9

Allow character in the font description file to be in UTF-8. A character defined in the font description file can be either an ASCII character, any character in the range of 0x80 to 0xFF or - to avoid character set problems, and that is recommended - a character in UTF-8 encoding now. Non-ASCII characters will be stored in the nonASCIIidx array. The indices 0..127 of this array correspond to the indices 128..255 of the Fnt array. (This also settles the "Translate messages shown in the GUI window(s) from UTF-8" issue.)
author ib
date Thu, 27 Jan 2011 18:04:19 +0000
parents 9e739bdb049c
children 63844ef43932
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_GUI_FONT_H
#define MPLAYER_GUI_FONT_H

#include <gtk/gtk.h>
#include "gui/bitmap.h"
#include "gui/app.h"

#define ASCII_CHRS 128   // number of ASCII characters
#define EXTRA_CHRS 128   // (arbitrary) number of non-ASCII characters

#define fntAlignLeft   0
#define fntAlignCenter 1
#define fntAlignRight  2

typedef struct
{
 int x,y;   // location
 int sx,sy; // size
} fntChar;

typedef struct
{
 fntChar         Fnt[ASCII_CHRS + EXTRA_CHRS];
 unsigned char   nonASCIIidx[EXTRA_CHRS][4];
 txSample        Bitmap;
 char            name[128];
} bmpFont;

extern txSample   Bitmap;
extern bmpFont  * Fonts[26];

int  fntAddNewFont( char * name );
void fntFreeFont( void );
int  fntFindID( char * name );
int  fntGetCharIndex( int id, unsigned char **str, gboolean utf8, int direction );
int  fntTextHeight( int id, char * str );
int  fntTextWidth( int id, char * str );

int        fntRead( char * path, char * fname );
txSample * fntRender( wItem * item, int px, const char * fmt, ... );

#endif /* MPLAYER_GUI_FONT_H */