Mercurial > mplayer.hg
view libmpdemux/network.h @ 13168:ce046ef860da
EDL enhancement/fixes:
*Some edl's code moved from mplayer.c to edl.c (mencoder will use the
same functions)
* slighty faster
* removed MAX_EDL_ENTRIES limit (just reserve the memory we really need)
* really treat edl_records as a linked list (coz it is)
* edl now 'remembers' pending operations after a manual _seek_
* better way of handling Mute/Umute eliminates some nasty bugs
when manual seeking (scrwed up mute/unmute order, no audio after
seek, etc)
* seeking while on -edl mode now _WORKS_
Patch by Reynaldo H. Verdejo Pinochet (reynaldo at opendot dot cl)
author | rtognimp |
---|---|
date | Sat, 28 Aug 2004 00:46:05 +0000 |
parents | 3d75bcc28231 |
children | 281d155fb37f |
line wrap: on
line source
/* * Network layer for MPlayer * by Bertrand BAUDET <bertrand_baudet@yahoo.com> * (C) 2001, MPlayer team. */ #ifndef __NETWORK_H #define __NETWORK_H #include <fcntl.h> #include <sys/time.h> #include <sys/types.h> #include "config.h" #ifndef HAVE_WINSOCK2 #include <netdb.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #endif #include "url.h" #include "http.h" #include "stream.h" #define BUFFER_SIZE 2048 typedef enum { streaming_stopped_e, streaming_playing_e } streaming_status; typedef struct streaming_control { URL_t *url; streaming_status status; int buffering; // boolean unsigned int prebuffer_size; char *buffer; unsigned int buffer_size; unsigned int buffer_pos; unsigned int bandwidth; // The downstream available int (*streaming_read)( int fd, char *buffer, int buffer_size, struct streaming_control *stream_ctrl ); int (*streaming_seek)( int fd, off_t pos, struct streaming_control *stream_ctrl ); void *data; } streaming_ctrl_t; //int streaming_start( stream_t *stream, int *demuxer_type, URL_t *url ); int streaming_bufferize( streaming_ctrl_t *streaming_ctrl, char *buffer, int size); int nop_streaming_read( int fd, char *buffer, int size, streaming_ctrl_t *stream_ctrl ); int nop_streaming_seek( int fd, off_t pos, streaming_ctrl_t *stream_ctrl ); int connect2Server(char *host, int port,int verb); int http_send_request(URL_t *url, off_t pos); HTTP_header_t *http_read_response(int fd); int http_authenticate(HTTP_header_t *http_hdr, URL_t *url, int *auth_retry); #endif