Mercurial > mplayer.hg
view libmpdemux/stheader.h @ 13168:ce046ef860da
EDL enhancement/fixes:
*Some edl's code moved from mplayer.c to edl.c (mencoder will use the
same functions)
* slighty faster
* removed MAX_EDL_ENTRIES limit (just reserve the memory we really need)
* really treat edl_records as a linked list (coz it is)
* edl now 'remembers' pending operations after a manual _seek_
* better way of handling Mute/Umute eliminates some nasty bugs
when manual seeking (scrwed up mute/unmute order, no audio after
seek, etc)
* seeking while on -edl mode now _WORKS_
Patch by Reynaldo H. Verdejo Pinochet (reynaldo at opendot dot cl)
author | rtognimp |
---|---|
date | Sat, 28 Aug 2004 00:46:05 +0000 |
parents | 0db4a3a5b01d |
children | 601e2c8a2922 |
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#ifndef __ST_HEADER_H #define __ST_HEADER_H 1 #include "aviheader.h" #include "ms_hdr.h" // Stream headers: typedef struct { demux_stream_t *ds; struct codecs_st *codec; unsigned int format; int inited; float delay; // relative (to sh_video->timer) time in audio stream // output format: int sample_format; int samplerate; int samplesize; int channels; int o_bps; // == samplerate*samplesize*channels (uncompr. bytes/sec) int i_bps; // == bitrate (compressed bytes/sec) // in buffers: int audio_in_minsize; // max. compressed packet size (== min. in buffer size) char* a_in_buffer; int a_in_buffer_len; int a_in_buffer_size; // decoder buffers: int audio_out_minsize; // max. uncompressed packet size (==min. out buffsize) char* a_buffer; int a_buffer_len; int a_buffer_size; // output buffers: char* a_out_buffer; int a_out_buffer_len; int a_out_buffer_size; // void* audio_out; // the audio_out handle, used for this audio stream void* afilter; // the audio filter stream #ifdef DYNAMIC_PLUGINS void *dec_handle; #endif // win32-compatible codec parameters: AVIStreamHeader audio; WAVEFORMATEX* wf; // codec-specific: void* context; // codec-specific stuff (usually HANDLE or struct pointer) unsigned char* codecdata; // extra header data passed from demuxer to codec int codecdata_len; } sh_audio_t; typedef struct { demux_stream_t *ds; struct codecs_st *codec; unsigned int format; int inited; float timer; // absolute time in video stream, since last start/seek // frame counters: float num_frames; // number of frames played int num_frames_decoded; // number of frames decoded // timing (mostly for mpeg): float pts; // predicted/interpolated PTS of the current frame float i_pts; // PTS for the _next_ I/P frame // output format: (set by demuxer) float fps; // frames per second (set only if constant fps) float frametime; // 1/fps float aspect; // aspect ratio stored in the file (for prescaling) int i_bps; // == bitrate (compressed bytes/sec) int disp_w,disp_h; // display size (filled by fileformat parser) // output driver/filters: (set by libmpcodecs core) unsigned int outfmtidx; void* video_out; // the video_out handle, used for this video stream void* vfilter; // the video filter chain, used for this video stream int vf_inited; #ifdef DYNAMIC_PLUGINS void *dec_handle; #endif // win32-compatible codec parameters: AVIStreamHeader video; BITMAPINFOHEADER* bih; void* ImageDesc; // for quicktime codecs // codec-specific: void* context; // codec-specific stuff (usually HANDLE or struct pointer) } sh_video_t; // demuxer.c: sh_audio_t* new_sh_audio(demuxer_t *demuxer,int id); sh_video_t* new_sh_video(demuxer_t *demuxer,int id); void free_sh_audio(sh_audio_t *sh); void free_sh_video(sh_video_t *sh); // video.c: int video_read_properties(sh_video_t *sh_video); int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps); #endif