Mercurial > mplayer.hg
view loader/loader.h @ 13168:ce046ef860da
EDL enhancement/fixes:
*Some edl's code moved from mplayer.c to edl.c (mencoder will use the
same functions)
* slighty faster
* removed MAX_EDL_ENTRIES limit (just reserve the memory we really need)
* really treat edl_records as a linked list (coz it is)
* edl now 'remembers' pending operations after a manual _seek_
* better way of handling Mute/Umute eliminates some nasty bugs
when manual seeking (scrwed up mute/unmute order, no audio after
seek, etc)
* seeking while on -edl mode now _WORKS_
Patch by Reynaldo H. Verdejo Pinochet (reynaldo at opendot dot cl)
author | rtognimp |
---|---|
date | Sat, 28 Aug 2004 00:46:05 +0000 |
parents | 174e2a58b4cd |
children | f5537cc95b02 |
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/******************************************************** Win32 binary loader interface Copyright 2000 Eugene Kuznetsov (divx@euro.ru) Shamelessly stolen from Wine project *********************************************************/ #ifndef _LOADER_H #define _LOADER_H #ifdef __cplusplus extern "C" { #endif #include "wine/windef.h" #include "wine/driver.h" #include "wine/mmreg.h" #include "wine/vfw.h" #include "wine/msacm.h" unsigned int _GetPrivateProfileIntA(const char* appname, const char* keyname, int default_value, const char* filename); int _GetPrivateProfileStringA(const char* appname, const char* keyname, const char* def_val, char* dest, unsigned int len, const char* filename); int _WritePrivateProfileStringA(const char* appname, const char* keyname, const char* string, const char* filename); INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id, LPSTR buffer, INT buflen ); #ifdef __cplusplus } #endif #endif /* __LOADER_H */