view playtreeparser.h @ 13168:ce046ef860da

EDL enhancement/fixes: *Some edl's code moved from mplayer.c to edl.c (mencoder will use the same functions) * slighty faster * removed MAX_EDL_ENTRIES limit (just reserve the memory we really need) * really treat edl_records as a linked list (coz it is) * edl now 'remembers' pending operations after a manual _seek_ * better way of handling Mute/Umute eliminates some nasty bugs when manual seeking (scrwed up mute/unmute order, no audio after seek, etc) * seeking while on -edl mode now _WORKS_ Patch by Reynaldo H. Verdejo Pinochet (reynaldo at opendot dot cl)
author rtognimp
date Sat, 28 Aug 2004 00:46:05 +0000
parents 4bc481804519
children 1a14fde7680d
line wrap: on
line source


#ifndef __PLAYTREEPARSER_H
#define __PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;


play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

void
play_tree_parser_free(play_tree_parser_t* p);

play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif