Mercurial > mplayer.hg
view spudec.h @ 8840:cecb561fcb21
- init & check SDL availability at preinit() (fixes -vo sdl,mga)
- moved global init/uninit code to preinit/uninit
- -fixed-vo support, still buggy (leak some memory and after a while it
permanently kills xv, only X restart helps... or just nvidia sucks again)
author | arpi |
---|---|
date | Wed, 08 Jan 2003 14:55:56 +0000 |
parents | 60a473935d7d |
children | b523f634738d |
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#ifndef _MPLAYER_SPUDEC_H #define _MPLAYER_SPUDEC_H void spudec_heartbeat(void *this, unsigned int pts100); void spudec_assemble(void *this, unsigned char *packet, unsigned int len, unsigned int pts100); void spudec_draw(void *this, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_draw_scaled(void *this, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); void spudec_update_palette(void *this, unsigned int *palette); void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigned int frame_height); void *spudec_new_scaled_vobsub(unsigned int *palette, unsigned int *cuspal, unsigned int custom, unsigned int frame_width, unsigned int frame_height); void *spudec_new(unsigned int *palette); void spudec_free(void *this); void spudec_reset(void *this); // called after seek int spudec_visible(void *this); // check if spu is visible void spudec_set_font_factor(void * this, double factor); // sets the equivalent to ffactor void spudec_set_hw_spu(void *this, vo_functions_t *hw_spu); int spudec_changed(void *this); void spudec_calc_bbox(void *me, unsigned int dxs, unsigned int dys, unsigned int* bbox); void spudec_draw_scaled(void *me, unsigned int dxs, unsigned int dys, void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)); #endif