view playtreeparser.h @ 19706:cf29467223c7

sync of existing (German) xml docs: r19686: Remove the most outdated entries, small updates. r19685: Fix mailing list URLs. r19677: lists.mplayerhq.hu URL fix, comment out mailing list search. r19634: (keyword properties fixed in English version, fixed revision tag in German version of radio.xml) r19609: wording/markup fixes r19607: mention -demuxer lavf in the dvb input section r19589: Fix build after radio commit (here: only install.xml was changed) r19574: Radio support (here: mention radio support in install.xml) r19504: How to handle broken/copy protected VOB files?
author kraymer
date Wed, 06 Sep 2006 11:27:12 +0000
parents b3be7df634b0
children 3f0d00abc073
line wrap: on
line source


/// \defgroup PlaytreeParser Playtree parser
/// \ingroup Playtree
///
/// The playtree parser allows to read various playlist formats. It reads from
/// a stream allowing to handle playlists from local files and the network.
///@{

/// \file

#ifndef __PLAYTREEPARSER_H
#define __PLAYTREEPARSER_H

struct stream_st;

typedef struct play_tree_parser {
  struct stream_st* stream;
  char *buffer,*iter,*line;
  int buffer_size , buffer_end;
  int deep,keep;
} play_tree_parser_t;

/// Create a new parser.
/** \param stream The stream to read from.
 *  \param deep Parser depth. Some formats allow including other files,
 *              this is used to track the inclusion depth.
 *  \return The new parser.
 */
play_tree_parser_t*
play_tree_parser_new(struct stream_st* stream,int deep);

/// Destroy a parser.
void
play_tree_parser_free(play_tree_parser_t* p);

/// Build a playtree from the playlist opened with the parser.
/** \param p The parser.
 *  \param forced If non-zero the playlist file was explicitly
 *                given by the user, allow falling back on
 *                one filename per line playlist.
 *  \return A new playtree or NULL on error.
 */
play_tree_t*
play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced);

/// Wrapper for play_tree_add_basepath (add base path from file).
void
play_tree_add_bpf(play_tree_t* pt, char* filename);

#endif

///@}