view loader/dshow/allocator.h @ 35663:d1f84b219340

Don't unnecessarily and annoyingly move the video window. So far, this has been done at the start and end of a video (in non-fullscreen mode) as well as when selecting half, normal or double size of the video. Don't position the video window to the values given in the skin file, because the user might have moved it in the meantime, so just let it where it currently is. This closes Bugzilla #1355.
author ib
date Wed, 16 Jan 2013 19:38:44 +0000
parents a8ea87c71d18
children
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#ifndef MPLAYER_ALLOCATOR_H
#define MPLAYER_ALLOCATOR_H

#include "interfaces.h"
#include "cmediasample.h"

typedef struct avm_list_t avm_list_t;
typedef struct MemAllocator MemAllocator;

struct MemAllocator
{
    IMemAllocator_vt* vt;
    DECLARE_IUNKNOWN();
    ALLOCATOR_PROPERTIES props;
    avm_list_t* used_list;
    avm_list_t* free_list;
    char* new_pointer;
    CMediaSample* modified_sample;
    GUID interfaces[2];

    void ( *SetPointer )(MemAllocator* This, char* pointer);
    void ( *ResetPointer )(MemAllocator* This);
};

MemAllocator* MemAllocatorCreate(void);

#endif /* MPLAYER_ALLOCATOR_H */