view libao2/audio_out.c @ 10252:d275152390ee

I've found some time to implement the encoding support for the new DivX API. Now it's possible to play and encode movies with the latest DivX release. One thing that doesn't work is the new Video Buffer Verifier (VBV) multipass encoding. The encoder segfaults. Maybe it just isn't supported with the standard profile of the released binary encoder. Andreas Hess <jaska@gmx.net>
author arpi
date Fri, 06 Jun 2003 19:57:37 +0000
parents f2725d6717bd
children 66e491c35dc8
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "../config.h"
#include "audio_out.h"
#include "afmt.h"

#include "../mp_msg.h"
#include "../help_mp.h"

// there are some globals:
ao_data_t ao_data={0,0,0,0,OUTBURST,-1,0};
char *ao_subdevice = NULL;

#ifdef USE_OSS_AUDIO
extern ao_functions_t audio_out_oss;
#endif
#ifdef USE_ARTS
extern ao_functions_t audio_out_arts;
#endif
#ifdef USE_ESD
extern ao_functions_t audio_out_esd;
#endif
extern ao_functions_t audio_out_null;
#ifdef HAVE_ALSA5
 extern ao_functions_t audio_out_alsa5;
#endif
#ifdef HAVE_ALSA9
 extern ao_functions_t audio_out_alsa9;
#endif
#ifdef HAVE_NAS
extern ao_functions_t audio_out_nas;
#endif
#ifdef HAVE_SDL
extern ao_functions_t audio_out_sdl;
#endif
#ifdef USE_SUN_AUDIO
extern ao_functions_t audio_out_sun;
#endif
#ifdef USE_SGI_AUDIO
extern ao_functions_t audio_out_sgi;
#endif
#ifdef HAVE_WIN32WAVEOUT
extern ao_functions_t audio_out_win32;
#endif
#ifdef MACOSX
extern ao_functions_t audio_out_macosx;
#endif
#ifdef HAVE_DXR2
extern ao_functions_t audio_out_dxr2;
#endif
extern ao_functions_t audio_out_mpegpes;
extern ao_functions_t audio_out_pcm;
extern ao_functions_t audio_out_pss;
extern ao_functions_t audio_out_plugin;

ao_functions_t* audio_out_drivers[] =
{
// vo-related:   will fail unless you also do -vo mpegpes/dxr2
	&audio_out_mpegpes,
#ifdef HAVE_DXR2
        &audio_out_dxr2,
#endif
// native:
#ifdef HAVE_WIN32WAVEOUT
        &audio_out_win32,
#endif
#ifdef MACOSX
	&audio_out_macosx,
#endif
#ifdef USE_OSS_AUDIO
        &audio_out_oss,
#endif
#ifdef HAVE_ALSA9
	&audio_out_alsa9,
#endif
#ifdef HAVE_ALSA5
	&audio_out_alsa5,
#endif
#ifdef USE_SGI_AUDIO
        &audio_out_sgi,
#endif
#ifdef USE_SUN_AUDIO
        &audio_out_sun,
#endif
// wrappers:
#ifdef USE_ARTS
        &audio_out_arts,
#endif
#ifdef USE_ESD
        &audio_out_esd,
#endif
#ifdef HAVE_NAS
	&audio_out_nas,
#endif
#ifdef HAVE_SDL
        &audio_out_sdl,
#endif
        &audio_out_null,
// should not be auto-selected:
	&audio_out_pcm,
	&audio_out_plugin,
	NULL
};

void list_audio_out(){
      int i=0;
      mp_msg(MSGT_AO, MSGL_INFO, MSGTR_AvailableAudioOutputDrivers);
      while (audio_out_drivers[i]) {
        const ao_info_t *info = audio_out_drivers[i++]->info;
	printf("\t%s\t%s\n", info->short_name, info->name);
      }
      printf("\n");
}

ao_functions_t* init_best_audio_out(char** ao_list,int use_plugin,int rate,int channels,int format,int flags){
    int i;
    // first try the preferred drivers, with their optional subdevice param:
    if(ao_list && ao_list[0])
      while(ao_list[0][0]){
        char* ao=strdup(ao_list[0]);
	ao_subdevice=strchr(ao,':');
	if(ao_subdevice){
	    ao_subdevice[0]=0;
	    ++ao_subdevice;
	}
	for(i=0;audio_out_drivers[i];i++){
	    ao_functions_t* audio_out=audio_out_drivers[i];
	    if(!strcmp(audio_out->info->short_name,ao)){
		// name matches, try it
		if(use_plugin){
		    audio_out_plugin.control(AOCONTROL_SET_PLUGIN_DRIVER,audio_out);
		    audio_out=&audio_out_plugin;
		}
		if(audio_out->init(rate,channels,format,flags))
		    return audio_out; // success!
	    }
	}
        // continue...
	++ao_list;
	if(!(ao_list[0])) return NULL; // do NOT fallback to others
      }
    // now try the rest...
    ao_subdevice=NULL;
    for(i=0;audio_out_drivers[i];i++){
	ao_functions_t* audio_out=audio_out_drivers[i];
	if(use_plugin){
	    audio_out_plugin.control(AOCONTROL_SET_PLUGIN_DRIVER,audio_out);
	    audio_out=&audio_out_plugin;
	}
	if(audio_out->init(rate,channels,format,flags))
	    return audio_out; // success!
    }
    return NULL;
}