Mercurial > mplayer.hg
view libmpdemux/audio_in.h @ 16529:d320720fe74e
feel free to fix this as you see fit...
i want to be sure people will not take interest in this option and
look it up and try using it. just enough for those already know it
and still stubborn enough to use it.
author | ods15 |
---|---|
date | Mon, 19 Sep 2005 19:36:10 +0000 |
parents | 66e491c35dc8 |
children |
line wrap: on
line source
#ifndef _audio_in_h #define _audio_in_h #define AUDIO_IN_ALSA 1 #define AUDIO_IN_OSS 2 #include "config.h" #if defined(HAVE_ALSA9) || defined(HAVE_ALSA1X) #include <alsa/asoundlib.h> typedef struct { char *device; snd_pcm_t *handle; snd_output_t *log; int buffer_time, period_time, chunk_size; size_t bits_per_sample, bits_per_frame; } ai_alsa_t; #endif #ifdef USE_OSS_AUDIO typedef struct { char *device; int audio_fd; } ai_oss_t; #endif typedef struct { int type; int setup; /* requested values */ int req_channels; int req_samplerate; /* real values read-only */ int channels; int samplerate; int blocksize; int bytes_per_sample; int samplesize; #if defined(HAVE_ALSA9) || defined(HAVE_ALSA1X) ai_alsa_t alsa; #endif #ifdef USE_OSS_AUDIO ai_oss_t oss; #endif } audio_in_t; int audio_in_init(audio_in_t *ai, int type); int audio_in_setup(audio_in_t *ai); int audio_in_set_device(audio_in_t *ai, char *device); int audio_in_set_samplerate(audio_in_t *ai, int rate); int audio_in_set_channels(audio_in_t *ai, int channels); int audio_in_uninit(audio_in_t *ai); int audio_in_start_capture(audio_in_t *ai); int audio_in_read_chunk(audio_in_t *ai, unsigned char *buffer); #if defined(HAVE_ALSA9) || defined(HAVE_ALSA1X) int ai_alsa_setup(audio_in_t *ai); int ai_alsa_init(audio_in_t *ai); int ai_alsa_xrun(audio_in_t *ai); #endif #ifdef USE_OSS_AUDIO int ai_oss_set_samplerate(audio_in_t *ai); int ai_oss_set_channels(audio_in_t *ai); int ai_oss_init(audio_in_t *ai); #endif #endif /* _audio_in_h */