Mercurial > mplayer.hg
view tremor/os.h @ 30953:d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
conversion methods and extend them to support more accurate
conversion (though at the cost of some speed).
author | reimar |
---|---|
date | Sun, 04 Apr 2010 11:45:05 +0000 |
parents | e83eef58b30a |
children | 5affa2074131 |
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#ifndef _OS_H #define _OS_H /******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * * ******************************************************************** function: #ifdef jail to whip a few platforms into the UNIX ideal. ********************************************************************/ #include <math.h> #include "os_types.h" #define STIN static inline #ifndef M_PI # define M_PI (3.1415926536f) #endif #ifdef _WIN32 # include <malloc.h> # define rint(x) (floor((x)+0.5f)) # define NO_FLOAT_MATH_LIB # define FAST_HYPOT(a, b) sqrt((a)*(a) + (b)*(b)) #endif #ifdef HAVE_ALLOCA_H # include <alloca.h> #endif #ifdef USE_MEMORY_H # include <memory.h> #endif #ifndef min # define min(x,y) ((x)>(y)?(y):(x)) #endif #ifndef max # define max(x,y) ((x)<(y)?(y):(x)) #endif #endif /* _OS_H */