Mercurial > mplayer.hg
view tremor/window.h @ 30953:d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
conversion methods and extend them to support more accurate
conversion (though at the cost of some speed).
author | reimar |
---|---|
date | Sun, 04 Apr 2010 11:45:05 +0000 |
parents | 8631a3803289 |
children |
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/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * * ******************************************************************** function: window functions ********************************************************************/ #ifndef _V_WINDOW_ #define _V_WINDOW_ extern const void *_vorbis_window(int type,int left); extern void _vorbis_apply_window(ogg_int32_t *d,const void *window[2], long *blocksizes, int lW,int W,int nW); #endif