Mercurial > mplayer.hg
view osdep/priority.c @ 31576:d918dc8c833c
stricter check for convergence_duration validity, avoid using meaningless values
author | aurel |
---|---|
date | Tue, 06 Jul 2010 09:02:37 +0000 |
parents | 24c1cedb1de2 |
children | db882cd69776 |
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/* * implementation of '-priority' for OS/2 and Win32 * * Copyright (c) 2009 by KO Myung-Hun (komh@chollian.net) * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "osdep.h" #ifdef _WIN32 #include <windows.h> #endif #include <string.h> #include "mp_msg.h" #include "help_mp.h" #include "priority.h" char *proc_priority = NULL; void set_priority(void) { struct { char* name; int prio; } priority_presets_defs[] = { { "realtime", REALTIME_PRIORITY_CLASS}, { "high", HIGH_PRIORITY_CLASS}, #ifdef ABOVE_NORMAL_PRIORITY_CLASS { "abovenormal", ABOVE_NORMAL_PRIORITY_CLASS}, #endif { "normal", NORMAL_PRIORITY_CLASS}, #ifdef BELOW_NORMAL_PRIORITY_CLASS { "belownormal", BELOW_NORMAL_PRIORITY_CLASS}, #endif { "idle", IDLE_PRIORITY_CLASS}, { NULL, NORMAL_PRIORITY_CLASS} /* default */ }; if (proc_priority) { int i; for (i = 0; priority_presets_defs[i].name; i++) { if (strcasecmp(priority_presets_defs[i].name, proc_priority) == 0) break; } mp_msg(MSGT_CPLAYER, MSGL_STATUS, MSGTR_SettingProcessPriority, priority_presets_defs[i].name); SetPriorityClass(GetCurrentProcess(), priority_presets_defs[i].prio); } }