Mercurial > mplayer.hg
view libaf/window.c @ 28511:db19e31a2c7c
Add a calc_src_dst_rects that calculates from window size, panscan etc.
which part of the video source must be scaled onto which part of the window.
Direct3D and (future) VDPAU need this, for XvMC it makes it easier to add
cropping support and Xv is changed to keep the diff to XvMC small.
author | reimar |
---|---|
date | Thu, 12 Feb 2009 17:40:53 +0000 |
parents | 72d0b1444141 |
children | 0f1b5b68af32 |
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/* * Copyright (C) 2001 Anders Johansson ajh@atri.curtin.edu.au * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* Calculates a number of window functions. The following window functions are currently implemented: Boxcar, Triang, Hanning, Hamming, Blackman, Flattop and Kaiser. In the function call n is the number of filter taps and w the buffer in which the filter coefficients will be stored. */ #include <math.h> #include "dsp.h" /* // Boxcar // // n window length // w buffer for the window parameters */ void af_window_boxcar(int n, FLOAT_TYPE* w) { int i; // Calculate window coefficients for (i=0 ; i<n ; i++) w[i] = 1.0; } /* // Triang a.k.a Bartlett // // | (N-1)| // 2 * |k - -----| // | 2 | // w = 1.0 - --------------- // N+1 // n window length // w buffer for the window parameters */ void af_window_triang(int n, FLOAT_TYPE* w) { FLOAT_TYPE k1 = (FLOAT_TYPE)(n & 1); FLOAT_TYPE k2 = 1/((FLOAT_TYPE)n + k1); int end = (n + 1) >> 1; int i; // Calculate window coefficients for (i=0 ; i<end ; i++) w[i] = w[n-i-1] = (2.0*((FLOAT_TYPE)(i+1))-(1.0-k1))*k2; } /* // Hanning // 2*pi*k // w = 0.5 - 0.5*cos(------), where 0 < k <= N // N+1 // n window length // w buffer for the window parameters */ void af_window_hanning(int n, FLOAT_TYPE* w) { int i; FLOAT_TYPE k = 2*M_PI/((FLOAT_TYPE)(n+1)); // 2*pi/(N+1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.5*(1.0 - cos(k*(FLOAT_TYPE)(i+1))); } /* // Hamming // 2*pi*k // w(k) = 0.54 - 0.46*cos(------), where 0 <= k < N // N-1 // // n window length // w buffer for the window parameters */ void af_window_hamming(int n,FLOAT_TYPE* w) { int i; FLOAT_TYPE k = 2*M_PI/((FLOAT_TYPE)(n-1)); // 2*pi/(N-1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.54 - 0.46*cos(k*(FLOAT_TYPE)i); } /* // Blackman // 2*pi*k 4*pi*k // w(k) = 0.42 - 0.5*cos(------) + 0.08*cos(------), where 0 <= k < N // N-1 N-1 // // n window length // w buffer for the window parameters */ void af_window_blackman(int n,FLOAT_TYPE* w) { int i; FLOAT_TYPE k1 = 2*M_PI/((FLOAT_TYPE)(n-1)); // 2*pi/(N-1) FLOAT_TYPE k2 = 2*k1; // 4*pi/(N-1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.42 - 0.50*cos(k1*(FLOAT_TYPE)i) + 0.08*cos(k2*(FLOAT_TYPE)i); } /* // Flattop // 2*pi*k 4*pi*k // w(k) = 0.2810638602 - 0.5208971735*cos(------) + 0.1980389663*cos(------), where 0 <= k < N // N-1 N-1 // // n window length // w buffer for the window parameters */ void af_window_flattop(int n,FLOAT_TYPE* w) { int i; FLOAT_TYPE k1 = 2*M_PI/((FLOAT_TYPE)(n-1)); // 2*pi/(N-1) FLOAT_TYPE k2 = 2*k1; // 4*pi/(N-1) // Calculate window coefficients for (i=0; i<n; i++) *w++ = 0.2810638602 - 0.5208971735*cos(k1*(FLOAT_TYPE)i) + 0.1980389663*cos(k2*(FLOAT_TYPE)i); } /* Computes the 0th order modified Bessel function of the first kind. // (Needed to compute Kaiser window) // // y = sum( (x/(2*n))^2 ) // n */ #define BIZ_EPSILON 1E-21 // Max error acceptable static FLOAT_TYPE besselizero(FLOAT_TYPE x) { FLOAT_TYPE temp; FLOAT_TYPE sum = 1.0; FLOAT_TYPE u = 1.0; FLOAT_TYPE halfx = x/2.0; int n = 1; do { temp = halfx/(FLOAT_TYPE)n; u *=temp * temp; sum += u; n++; } while (u >= BIZ_EPSILON * sum); return sum; } /* // Kaiser // // n window length // w buffer for the window parameters // b beta parameter of Kaiser window, Beta >= 1 // // Beta trades the rejection of the low pass filter against the // transition width from passband to stop band. Larger Beta means a // slower transition and greater stop band rejection. See Rabiner and // Gold (Theory and Application of DSP) under Kaiser windows for more // about Beta. The following table from Rabiner and Gold gives some // feel for the effect of Beta: // // All ripples in dB, width of transition band = D*N where N = window // length // // BETA D PB RIP SB RIP // 2.120 1.50 +-0.27 -30 // 3.384 2.23 0.0864 -40 // 4.538 2.93 0.0274 -50 // 5.658 3.62 0.00868 -60 // 6.764 4.32 0.00275 -70 // 7.865 5.0 0.000868 -80 // 8.960 5.7 0.000275 -90 // 10.056 6.4 0.000087 -100 */ void af_window_kaiser(int n, FLOAT_TYPE* w, FLOAT_TYPE b) { FLOAT_TYPE tmp; FLOAT_TYPE k1 = 1.0/besselizero(b); int k2 = 1 - (n & 1); int end = (n + 1) >> 1; int i; // Calculate window coefficients for (i=0 ; i<end ; i++){ tmp = (FLOAT_TYPE)(2*i + k2) / ((FLOAT_TYPE)n - 1.0); w[end-(1&(!k2))+i] = w[end-1-i] = k1 * besselizero(b*sqrt(1.0 - tmp*tmp)); } }