view libass/ass_bitmap.h @ 34092:dbf5042ab255

Don't use the Windows style path separator character in Win32 GUI. We use the Unix style path separator character throughout everywhere else, so use it here as well. Although Cygwin and MinGW tolerate a mixed Unix and Windows style, it beautifies the messages.
author ib
date Thu, 06 Oct 2011 12:09:05 +0000
parents 88eebbbbd6a0
children 6e7f60f6f9d4
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/*
 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
 *
 * This file is part of libass.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBASS_BITMAP_H
#define LIBASS_BITMAP_H

#include <ft2build.h>
#include FT_GLYPH_H

#include "ass.h"

typedef struct ass_synth_priv ASS_SynthPriv;

ASS_SynthPriv *ass_synth_init(double);
void ass_synth_done(ASS_SynthPriv *priv);

typedef struct {
    int left, top;
    int w, h;                   // width, height
    unsigned char *buffer;      // w x h buffer
} Bitmap;

/**
 * \brief perform glyph rendering
 * \param glyph original glyph
 * \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker
 * \param bm_g out: pointer to the bitmap of original glyph is returned here
 * \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here
 * \param bm_g out: pointer to the bitmap of glyph shadow is returned here
 * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
 */
int glyph_to_bitmap(ASS_Library *library, ASS_SynthPriv *priv_blur,
                    FT_Glyph glyph, FT_Glyph outline_glyph,
                    Bitmap **bm_g, Bitmap **bm_o, Bitmap **bm_s,
                    int be, double blur_radius, FT_Vector shadow_offset,
                    int border_style);

void ass_free_bitmap(Bitmap *bm);
int check_glyph_area(ASS_Library *library, FT_Glyph glyph);

#endif                          /* LIBASS_BITMAP_H */