Mercurial > mplayer.hg
view libass/ass_utils.c @ 22341:dd297c5f9ccd
Adding an extra -I.. parameter is no longer necessary.
author | diego |
---|---|
date | Tue, 27 Feb 2007 17:04:18 +0000 |
parents | d138463e820b |
children | ca7c2ec2c66b |
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// -*- c-basic-offset: 8; indent-tabs-mode: t -*- // vim:ts=8:sw=8:noet:ai: /* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include <stdlib.h> #include <inttypes.h> #include <sys/time.h> #include <time.h> #include "mputils.h" #include "ass_utils.h" int mystrtoi(char** p, int base, int* res) { char* start = *p; *res = strtol(*p, p, base); if (*p != start) return 1; else return 0; } int mystrtou32(char** p, int base, uint32_t* res) { char* start = *p; *res = strtoll(*p, p, base); if (*p != start) return 1; else return 0; } int mystrtod(char** p, double* res) { char* start = *p; *res = strtod(*p, p); if (*p != start) return 1; else return 0; } int strtocolor(char** q, uint32_t* res) { uint32_t color = 0; int result; char* p = *q; if (*p == '&') ++p; else mp_msg(MSGT_ASS, MSGL_DBG2, "suspicious color format: \"%s\"\n", p); if (*p == 'H' || *p == 'h') { ++p; result = mystrtou32(&p, 16, &color); } else { result = mystrtou32(&p, 0, &color); } { unsigned char* tmp = (unsigned char*)(&color); unsigned char b; b = tmp[0]; tmp[0] = tmp[3]; tmp[3] = b; b = tmp[1]; tmp[1] = tmp[2]; tmp[2] = b; } if (*p == '&') ++p; *q = p; *res = color; return result; }