Mercurial > mplayer.hg
view mp_core.h @ 24295:de8e36aec5ff
Remove imported rational calculation code and use the original one from avutil.
author | iive |
---|---|
date | Sat, 01 Sep 2007 10:50:36 +0000 |
parents | 76f5d8892c04 |
children | e82ecde2cbd4 |
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// definitions used internally by the core player code #define INITED_VO 1 #define INITED_AO 2 #define INITED_GUI 4 #define INITED_GETCH2 8 #define INITED_SPUDEC 32 #define INITED_STREAM 64 #define INITED_INPUT 128 #define INITED_VOBSUB 256 #define INITED_DEMUXER 512 #define INITED_ACODEC 1024 #define INITED_VCODEC 2048 #define INITED_ALL 0xFFFF #define SUB_SOURCE_SUBS 0 #define SUB_SOURCE_VOBSUB 1 #define SUB_SOURCE_DEMUX 2 #define SUB_SOURCES 3 #define PT_NEXT_ENTRY 1 #define PT_PREV_ENTRY -1 #define PT_NEXT_SRC 2 #define PT_PREV_SRC -2 #define PT_UP_NEXT 3 #define PT_UP_PREV -3 #define OSD_MSG_TV_CHANNEL 0 #define OSD_MSG_TEXT 1 #define OSD_MSG_SUB_DELAY 2 #define OSD_MSG_SPEED 3 #define OSD_MSG_OSD_STATUS 4 #define OSD_MSG_BAR 5 #define OSD_MSG_PAUSE 6 #define OSD_MSG_RADIO_CHANNEL 7 /// Base id for messages generated from the commmand to property bridge. #define OSD_MSG_PROPERTY 0x100 #define MAX_OSD_LEVEL 3 #define MAX_TERM_OSD_LEVEL 1 typedef struct MPContext { int osd_show_percentage; int osd_function; ao_functions_t *audio_out; play_tree_t *playtree; play_tree_iter_t *playtree_iter; int eof; int play_tree_step; int loop_times; stream_t *stream; demuxer_t *demuxer; sh_audio_t *sh_audio; sh_video_t *sh_video; demux_stream_t *d_audio; demux_stream_t *d_video; demux_stream_t *d_sub; mixer_t mixer; vo_functions_t *video_out; // Frames buffered in the vo ready to flip. Currently always 0 or 1. // This is really a vo variable but currently there's no suitable vo // struct. int num_buffered_frames; // AV sync: the next frame should be shown when the audio out has this // much (in seconds) buffered data left. Increased when more data is // written to the ao, decreased when moving to the next frame. // In the audio-only case used as a timer since the last seek // by the audio CPU usage meter. double delay; float begin_skip; ///< start time of the current skip while on edlout mode // audio is muted if either EDL or user activates mute short edl_muted; ///< Stores whether EDL is currently in muted mode. short user_muted; ///< Stores whether user wanted muted mode. int global_sub_size; // this encompasses all subtitle sources int global_sub_pos; // this encompasses all subtitle sources int set_of_sub_pos; int set_of_sub_size; int global_sub_indices[SUB_SOURCES]; #ifdef USE_ASS // set_of_ass_tracks[i] contains subtitles from set_of_subtitles[i] // parsed by libass or NULL if format unsupported ass_track_t* set_of_ass_tracks[MAX_SUBTITLE_FILES]; #endif sub_data* set_of_subtitles[MAX_SUBTITLE_FILES]; int file_format; #ifdef HAS_DVBIN_SUPPORT int last_dvb_step; int dvbin_reopen; #endif int was_paused; } MPContext; // Most of these should not be globals extern int abs_seek_pos; extern float rel_seek_secs; extern FILE *edl_fd; extern int file_filter; // These appear in options list extern float playback_speed; extern int osd_duration; extern int term_osd; extern int fixed_vo; extern int forced_subs_only; int build_afilter_chain(sh_audio_t *sh_audio, ao_data_t *ao_data); void uninit_player(unsigned int mask); void reinit_audio_chain(void); void init_vo_spudec(void); void set_osd_bar(int type,const char* name,double min,double max,double val); void set_osd_msg(int id, int level, int time, const char* fmt, ...); double playing_audio_pts(sh_audio_t *sh_audio, demux_stream_t *d_audio, ao_functions_t *audio_out); void exit_player_with_rc(const char* how, int rc); void rm_osd_msg(int id); void add_subtitles(char *filename, float fps, int silent); int reinit_video_chain(void);