Mercurial > mplayer.hg
view libao2/ao_oss.c @ 993:dfa641c44d4a
Increased sample size to solve sound problems one some systems.
author | atmosfear |
---|---|
date | Mon, 04 Jun 2001 14:56:32 +0000 |
parents | a6cecd9a1bad |
children | 72cacd3b8f30 |
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#include <stdio.h> #include <stdlib.h> #include <sys/ioctl.h> #include <unistd.h> #include <sys/time.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <sys/soundcard.h> #include "../config.h" #include "audio_out.h" #include "audio_out_internal.h" static ao_info_t info = { "OSS/ioctl audio output", "oss", "A'rpi", "" }; LIBAO_EXTERN(oss) // there are some globals: // ao_samplerate // ao_channels // ao_format // ao_bps // ao_outburst // ao_buffersize static char* dsp="/dev/dsp"; static int audio_fd=-1; static audio_buf_info zz; // to set/get/query special features/parameters static int control(int cmd,int arg){ switch(cmd){ case AOCONTROL_SET_DEVICE: dsp=(char*)arg; return CONTROL_OK; case AOCONTROL_QUERY_FORMAT: return CONTROL_TRUE; } return CONTROL_UNKNOWN; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags){ printf("ao2: %d Hz %d chans 0x%X\n",rate,channels,format); audio_fd=open(dsp, O_WRONLY); if(audio_fd<0){ printf("Can't open audio device %s -> nosound\n",dsp); return 0; } ao_format=format; ioctl (audio_fd, SNDCTL_DSP_SETFMT, &ao_format); printf("audio_setup: sample format: 0x%X (requested: 0x%X)\n",ao_format,format); ao_channels=channels-1; ioctl (audio_fd, SNDCTL_DSP_STEREO, &ao_channels); // set rate ao_samplerate=rate; ioctl (audio_fd, SNDCTL_DSP_SPEED, &ao_samplerate); printf("audio_setup: using %d Hz samplerate (requested: %d)\n",ao_samplerate,rate); if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)==-1){ int r=0; printf("audio_setup: driver doesn't support SNDCTL_DSP_GETOSPACE :-(\n"); if(ioctl(audio_fd, SNDCTL_DSP_GETBLKSIZE, &r)==-1){ printf("audio_setup: %d bytes/frag (config.h)\n",ao_outburst); } else { ao_outburst=r; printf("audio_setup: %d bytes/frag (GETBLKSIZE)\n",ao_outburst); } } else { printf("audio_setup: frags: %3d/%d (%d bytes/frag) free: %6d\n", zz.fragments, zz.fragstotal, zz.fragsize, zz.bytes); if(ao_buffersize==-1) ao_buffersize=zz.bytes; ao_outburst=zz.fragsize; } if(ao_buffersize==-1){ // Measuring buffer size: void* data; ao_buffersize=0; #ifdef HAVE_AUDIO_SELECT data=malloc(ao_outburst); memset(data,0,ao_outburst); while(ao_buffersize<0x40000){ fd_set rfds; struct timeval tv; FD_ZERO(&rfds); FD_SET(audio_fd,&rfds); tv.tv_sec=0; tv.tv_usec = 0; if(!select(audio_fd+1, NULL, &rfds, NULL, &tv)) break; write(audio_fd,data,ao_outburst); ao_buffersize+=ao_outburst; } free(data); if(ao_buffersize==0){ printf("\n *** Your audio driver DOES NOT support select() ***\n"); printf("Recompile mplayer with #undef HAVE_AUDIO_SELECT in config.h !\n\n"); return 0; } #endif } return 1; } // close audio device static void uninit(){ ioctl(audio_fd, SNDCTL_DSP_RESET, NULL); close(audio_fd); } // stop playing and empty buffers (for seeking/pause) static void reset(){ uninit(); audio_fd=open(dsp, O_WRONLY); if(audio_fd<0){ printf("\nFatal error: *** CANNOT RE-OPEN / RESET AUDIO DEVICE ***\n"); return; } ioctl (audio_fd, SNDCTL_DSP_SETFMT, &ao_format); ioctl (audio_fd, SNDCTL_DSP_STEREO, &ao_channels); ioctl (audio_fd, SNDCTL_DSP_SPEED, &ao_samplerate); } // return: how many bytes can be played without blocking static int get_space(){ int playsize=ao_outburst; if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)!=-1){ // calculate exact buffer space: return zz.fragments*zz.fragsize; } // check buffer #ifdef HAVE_AUDIO_SELECT { fd_set rfds; struct timeval tv; FD_ZERO(&rfds); FD_SET(audio_fd, &rfds); tv.tv_sec = 0; tv.tv_usec = 0; if(!select(audio_fd+1, NULL, &rfds, NULL, &tv)) return 0; // not block! } #endif return ao_outburst; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags){ len/=ao_outburst; len=write(audio_fd,data,len*ao_outburst); return len; } static int audio_delay_method=2; // return: how many unplayed bytes are in the buffer static int get_delay(){ if(audio_delay_method==2){ // int r=0; if(ioctl(audio_fd, SNDCTL_DSP_GETODELAY, &r)!=-1) return r; audio_delay_method=1; // fallback if not supported } if(audio_delay_method==1){ // SNDCTL_DSP_GETOSPACE if(ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &zz)!=-1) return ao_buffersize-zz.bytes; audio_delay_method=0; // fallback if not supported } return ao_buffersize; }