Mercurial > mplayer.hg
view m_property.h @ 17928:e0f20946e398
Convert fullscreen, panscan, color controls, ontop, rootwin,
border, framedrop and vsync to properties. Also add a couple
of video related properties like width, height, etc.
author | albeu |
---|---|
date | Thu, 23 Mar 2006 01:22:43 +0000 |
parents | f9cb6fc1608a |
children | faa148210f2b |
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// Get the current value #define M_PROPERTY_GET 0 // Get a string representing the current value #define M_PROPERTY_PRINT 1 // Set a new value #define M_PROPERTY_SET 2 // Set a new value from a string #define M_PROPERTY_PARSE 3 // Increment the property #define M_PROPERTY_STEP_UP 4 // Decrement the property #define M_PROPERTY_STEP_DOWN 5 // Return values for the control function #define M_PROPERTY_OK 1 #define M_PROPERTY_ERROR 0 // Returned when the property can't be used, for ex something about // the subs while playing audio only #define M_PROPERTY_UNAVAILABLE -1 // Returned if the requested action is not implemented #define M_PROPERTY_NOT_IMPLEMENTED -2 // Returned when asking for a property that doesn't exist #define M_PROPERTY_UNKNOWN -3 // Returned when the action can't be done (like setting the volume when edl mute) #define M_PROPERTY_DISABLED -4 typedef int(*m_property_ctrl_f)(m_option_t* prop,int action,void* arg); int m_property_do(m_option_t* prop, int action, void* arg); char* m_property_print(m_option_t* prop); int m_property_parse(m_option_t* prop, char* txt); void m_properties_print_help_list(m_option_t* list); char* m_properties_expand_string(m_option_t* prop_list,char* str); #define M_PROPERTY_CLAMP(prop,val) do { \ if(((prop)->flags & M_OPT_MIN) && (val) < (prop)->min) \ (val) = (prop)->min; \ else if(((prop)->flags & M_OPT_MAX) && (val) > (prop)->max) \ (val) = (prop)->max; \ } while(0) // Implement get int m_property_int_ro(m_option_t* prop,int action, void* arg,int var); // Implement set, get and step up/down int m_property_int_range(m_option_t* prop,int action, void* arg,int* var); // Same but cycle int m_property_choice(m_option_t* prop,int action, void* arg,int* var); // Switch betwen min and max int m_property_flag(m_option_t* prop,int action, void* arg,int* var); // Implement get, print int m_property_float_ro(m_option_t* prop,int action, void* arg,float var); // Implement set, get and step up/down int m_property_float_range(m_option_t* prop,int action, void* arg,float* var); // float with a print function which print the time in ms int m_property_delay(m_option_t* prop,int action, void* arg,float* var); // Implement get, print int m_property_double_ro(m_option_t* prop,int action, void* arg,double var); // get/print the string int m_property_string_ro(m_option_t* prop,int action,void* arg, char* str);