Mercurial > mplayer.hg
view loader/module.c @ 7642:e1f1d5e1d789
some obsolete stuff removed
author | gabucino |
---|---|
date | Sun, 06 Oct 2002 20:59:46 +0000 |
parents | 174e2a58b4cd |
children | 8b905703a450 |
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/* * Modules * * Copyright 1995 Alexandre Julliard */ #include "config.h" #include <assert.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/mman.h> #include <sys/types.h> #include "wine/windef.h" #include "wine/winerror.h" #include "wine/heap.h" #include "wine/module.h" #include "wine/pe_image.h" #include "wine/debugtools.h" #ifdef HAVE_LIBDL #include <dlfcn.h> #include "wine/elfdll.h" #endif #include "win32.h" #include "driver.h" //#undef TRACE //#define TRACE printf //WINE_MODREF *local_wm=NULL; modref_list* local_wm=NULL; HANDLE SegptrHeap; WINE_MODREF* MODULE_FindModule(LPCSTR m) { modref_list* list=local_wm; TRACE("Module %s request\n", m); if(list==NULL) return NULL; while(strcmp(m, list->wm->filename)) { TRACE("%s: %x\n", list->wm->filename, list->wm->module); list=list->prev; if(list==NULL) return NULL; } TRACE("Resolved to %s\n", list->wm->filename); return list->wm; } static void MODULE_RemoveFromList(WINE_MODREF *mod) { modref_list* list=local_wm; if(list==0) return; if(mod==0) return; if((list->prev==NULL)&&(list->next==NULL)) { free(list); local_wm=NULL; // uninstall_fs(); return; } for(;list;list=list->prev) { if(list->wm==mod) { if(list->prev) list->prev->next=list->next; if(list->next) list->next->prev=list->prev; if(list==local_wm) local_wm=list->prev; free(list); return; } } } WINE_MODREF *MODULE32_LookupHMODULE(HMODULE m) { modref_list* list=local_wm; TRACE("Module %X request\n", m); if(list==NULL) return NULL; while(m!=list->wm->module) { // printf("Checking list %X wm %X module %X\n", // list, list->wm, list->wm->module); list=list->prev; if(list==NULL) return NULL; } TRACE("LookupHMODULE hit %p\n", list->wm); return list->wm; } /************************************************************************* * MODULE_InitDll */ static WIN_BOOL MODULE_InitDll( WINE_MODREF *wm, DWORD type, LPVOID lpReserved ) { WIN_BOOL retv = TRUE; static LPCSTR typeName[] = { "PROCESS_DETACH", "PROCESS_ATTACH", "THREAD_ATTACH", "THREAD_DETACH" }; assert( wm ); /* Skip calls for modules loaded with special load flags */ if ( ( wm->flags & WINE_MODREF_DONT_RESOLVE_REFS ) || ( wm->flags & WINE_MODREF_LOAD_AS_DATAFILE ) ) return TRUE; TRACE("(%s,%s,%p) - CALL\n", wm->modname, typeName[type], lpReserved ); /* Call the initialization routine */ switch ( wm->type ) { case MODULE32_PE: retv = PE_InitDLL( wm, type, lpReserved ); break; case MODULE32_ELF: /* no need to do that, dlopen() already does */ break; default: ERR("wine_modref type %d not handled.\n", wm->type ); retv = FALSE; break; } /* The state of the module list may have changed due to the call to PE_InitDLL. We cannot assume that this module has not been deleted. */ TRACE("(%p,%s,%p) - RETURN %d\n", wm, typeName[type], lpReserved, retv ); return retv; } /************************************************************************* * MODULE_DllProcessAttach * * Send the process attach notification to all DLLs the given module * depends on (recursively). This is somewhat complicated due to the fact that * * - we have to respect the module dependencies, i.e. modules implicitly * referenced by another module have to be initialized before the module * itself can be initialized * * - the initialization routine of a DLL can itself call LoadLibrary, * thereby introducing a whole new set of dependencies (even involving * the 'old' modules) at any time during the whole process * * (Note that this routine can be recursively entered not only directly * from itself, but also via LoadLibrary from one of the called initialization * routines.) * * Furthermore, we need to rearrange the main WINE_MODREF list to allow * the process *detach* notifications to be sent in the correct order. * This must not only take into account module dependencies, but also * 'hidden' dependencies created by modules calling LoadLibrary in their * attach notification routine. * * The strategy is rather simple: we move a WINE_MODREF to the head of the * list after the attach notification has returned. This implies that the * detach notifications are called in the reverse of the sequence the attach * notifications *returned*. * * NOTE: Assumes that the process critical section is held! * */ static WIN_BOOL MODULE_DllProcessAttach( WINE_MODREF *wm, LPVOID lpReserved ) { WIN_BOOL retv = TRUE; int i; assert( wm ); /* prevent infinite recursion in case of cyclical dependencies */ if ( ( wm->flags & WINE_MODREF_MARKER ) || ( wm->flags & WINE_MODREF_PROCESS_ATTACHED ) ) return retv; TRACE("(%s,%p) - START\n", wm->modname, lpReserved ); /* Tag current MODREF to prevent recursive loop */ wm->flags |= WINE_MODREF_MARKER; /* Recursively attach all DLLs this one depends on */ /* for ( i = 0; retv && i < wm->nDeps; i++ ) if ( wm->deps[i] ) retv = MODULE_DllProcessAttach( wm->deps[i], lpReserved ); */ /* Call DLL entry point */ //local_wm=wm; if(local_wm) { local_wm->next = (modref_list*) malloc(sizeof(modref_list)); local_wm->next->prev=local_wm; local_wm->next->next=NULL; local_wm->next->wm=wm; local_wm=local_wm->next; } else { local_wm = (modref_list*)malloc(sizeof(modref_list)); local_wm->next=local_wm->prev=NULL; local_wm->wm=wm; } /* Remove recursion flag */ wm->flags &= ~WINE_MODREF_MARKER; if ( retv ) { retv = MODULE_InitDll( wm, DLL_PROCESS_ATTACH, lpReserved ); if ( retv ) wm->flags |= WINE_MODREF_PROCESS_ATTACHED; } TRACE("(%s,%p) - END\n", wm->modname, lpReserved ); return retv; } /************************************************************************* * MODULE_DllProcessDetach * * Send DLL process detach notifications. See the comment about calling * sequence at MODULE_DllProcessAttach. Unless the bForceDetach flag * is set, only DLLs with zero refcount are notified. */ static void MODULE_DllProcessDetach( WINE_MODREF* wm, WIN_BOOL bForceDetach, LPVOID lpReserved ) { // WINE_MODREF *wm=local_wm; modref_list* l = local_wm; wm->flags &= ~WINE_MODREF_PROCESS_ATTACHED; MODULE_InitDll( wm, DLL_PROCESS_DETACH, lpReserved ); /* while (l) { modref_list* f = l; l = l->next; free(f); } local_wm = 0;*/ } /*********************************************************************** * MODULE_LoadLibraryExA (internal) * * Load a PE style module according to the load order. * * The HFILE parameter is not used and marked reserved in the SDK. I can * only guess that it should force a file to be mapped, but I rather * ignore the parameter because it would be extremely difficult to * integrate this with different types of module represenations. * */ static WINE_MODREF *MODULE_LoadLibraryExA( LPCSTR libname, HFILE hfile, DWORD flags ) { DWORD err = GetLastError(); WINE_MODREF *pwm; int i; // module_loadorder_t *plo; SetLastError( ERROR_FILE_NOT_FOUND ); TRACE("Trying native dll '%s'\n", libname); pwm = PE_LoadLibraryExA(libname, flags); #ifdef HAVE_LIBDL if(!pwm) { TRACE("Trying ELF dll '%s'\n", libname); pwm=(WINE_MODREF*)ELFDLL_LoadLibraryExA(libname, flags); } #endif // printf("0x%08x\n", pwm); // break; if(pwm) { /* Initialize DLL just loaded */ TRACE("Loaded module '%s' at 0x%08x, \n", libname, pwm->module); /* Set the refCount here so that an attach failure will */ /* decrement the dependencies through the MODULE_FreeLibrary call. */ pwm->refCount++; SetLastError( err ); /* restore last error */ return pwm; } WARN("Failed to load module '%s'; error=0x%08lx, \n", libname, GetLastError()); return NULL; } /*********************************************************************** * MODULE_FreeLibrary * * NOTE: Assumes that the process critical section is held! */ static WIN_BOOL MODULE_FreeLibrary( WINE_MODREF *wm ) { TRACE("(%s) - START\n", wm->modname ); /* Recursively decrement reference counts */ //MODULE_DecRefCount( wm ); /* Call process detach notifications */ MODULE_DllProcessDetach( wm, FALSE, NULL ); PE_UnloadLibrary(wm); TRACE("END\n"); return TRUE; } /*********************************************************************** * LoadLibraryExA (KERNEL32) */ HMODULE WINAPI LoadLibraryExA(LPCSTR libname, HANDLE hfile, DWORD flags) { WINE_MODREF *wm = 0; char* listpath[] = { "", "", "/usr/lib/win32", "/usr/local/lib/win32", 0 }; extern char* def_path; char path[512]; char checked[2000]; int i = -1; checked[0] = 0; if(!libname) { SetLastError(ERROR_INVALID_PARAMETER); return 0; } // if(fs_installed==0) // install_fs(); while (wm == 0 && listpath[++i]) { if (i < 2) { if (i == 0) /* check just original file name */ strncpy(path, libname, 511); else /* check default user path */ strncpy(path, def_path, 300); } else if (strcmp(def_path, listpath[i])) /* path from the list */ strncpy(path, listpath[i], 300); else continue; if (i > 0) { strcat(path, "/"); strncat(path, libname, 100); } path[511] = 0; wm = MODULE_LoadLibraryExA( path, hfile, flags ); if (!wm) { if (checked[0]) strcat(checked, ", "); strcat(checked, path); checked[1500] = 0; } } if ( wm ) { if ( !MODULE_DllProcessAttach( wm, NULL ) ) { WARN_(module)("Attach failed for module '%s', \n", libname); MODULE_FreeLibrary(wm); SetLastError(ERROR_DLL_INIT_FAILED); MODULE_RemoveFromList(wm); wm = NULL; } } if (!wm) printf("Win32 LoadLibrary failed to load: %s\n", checked); return wm ? wm->module : 0; } /*********************************************************************** * LoadLibraryA (KERNEL32) */ HMODULE WINAPI LoadLibraryA(LPCSTR libname) { return LoadLibraryExA(libname,0,0); } /*********************************************************************** * FreeLibrary */ WIN_BOOL WINAPI FreeLibrary(HINSTANCE hLibModule) { WIN_BOOL retv = FALSE; WINE_MODREF *wm; wm=MODULE32_LookupHMODULE(hLibModule); if ( !wm || !hLibModule ) { SetLastError( ERROR_INVALID_HANDLE ); return 0; } else retv = MODULE_FreeLibrary( wm ); MODULE_RemoveFromList(wm); /* garbage... */ if (local_wm == NULL) my_garbagecollection(); return retv; } /*********************************************************************** * MODULE_DecRefCount * * NOTE: Assumes that the process critical section is held! */ static void MODULE_DecRefCount( WINE_MODREF *wm ) { int i; if ( wm->flags & WINE_MODREF_MARKER ) return; if ( wm->refCount <= 0 ) return; --wm->refCount; TRACE("(%s) refCount: %d\n", wm->modname, wm->refCount ); if ( wm->refCount == 0 ) { wm->flags |= WINE_MODREF_MARKER; for ( i = 0; i < wm->nDeps; i++ ) if ( wm->deps[i] ) MODULE_DecRefCount( wm->deps[i] ); wm->flags &= ~WINE_MODREF_MARKER; } } /*********************************************************************** * GetProcAddress (KERNEL32.257) */ FARPROC WINAPI GetProcAddress( HMODULE hModule, LPCSTR function ) { return MODULE_GetProcAddress( hModule, function, TRUE ); } /*********************************************************************** * MODULE_GetProcAddress (internal) */ FARPROC MODULE_GetProcAddress( HMODULE hModule, /* [in] current module handle */ LPCSTR function, /* [in] function to be looked up */ WIN_BOOL snoop ) { WINE_MODREF *wm = MODULE32_LookupHMODULE( hModule ); // WINE_MODREF *wm=local_wm; FARPROC retproc; if (HIWORD(function)) TRACE_(win32)("(%08lx,%s)\n",(DWORD)hModule,function); else TRACE_(win32)("(%08lx,%p)\n",(DWORD)hModule,function); if (!wm) { SetLastError(ERROR_INVALID_HANDLE); return (FARPROC)0; } switch (wm->type) { case MODULE32_PE: retproc = PE_FindExportedFunction( wm, function, snoop ); if (!retproc) SetLastError(ERROR_PROC_NOT_FOUND); return retproc; #ifdef HAVE_LIBDL case MODULE32_ELF: retproc = (FARPROC) dlsym( (void*) wm->module, function); if (!retproc) SetLastError(ERROR_PROC_NOT_FOUND); return retproc; #endif default: ERR("wine_modref type %d not handled.\n",wm->type); SetLastError(ERROR_INVALID_HANDLE); return (FARPROC)0; } } static int acounter = 0; void CodecAlloc(void) { acounter++; //printf("**************CODEC ALLOC %d\n", acounter); } void CodecRelease(void) { acounter--; //printf("**************CODEC RELEASE %d\n", acounter); if (acounter == 0) { for (;;) { modref_list* list = local_wm; if (!local_wm) break; //printf("CODECRELEASE %p\n", list); MODULE_FreeLibrary(list->wm); MODULE_RemoveFromList(list->wm); if (local_wm == NULL) my_garbagecollection(); } } }