view loader/dshow/DS_Filter.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents a8ea87c71d18
children 26f673ba0675
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#ifndef MPLAYER_DS_FILTER_H
#define MPLAYER_DS_FILTER_H

#include "inputpin.h"
#include "outputpin.h"

#if defined(__cplusplus)
extern "C" {
#endif

typedef struct {
    char* frame_pointer;
    long frame_size;
} SampleProcUserData;

/**
   User will allocate and fill format structures, call Create(),
   and then set up m_pAll.
 **/

typedef struct DS_Filter DS_Filter;
struct DS_Filter
{
    int m_iHandle;
    IBaseFilter* m_pFilter;
    IPin* m_pInputPin;
    IPin* m_pOutputPin;

    CBaseFilter* m_pSrcFilter;
    CBaseFilter2* m_pParentFilter;
    IPin* m_pOurInput;
    COutputPin* m_pOurOutput;

    AM_MEDIA_TYPE *m_pOurType, *m_pDestType;
    IMemAllocator* m_pAll;
    IMemInputPin* m_pImp;

    void ( *Start )(DS_Filter*);
    void ( *Stop )(DS_Filter*);
};

DS_Filter* DS_FilterCreate(const char* dllname, const GUID* id,
			   AM_MEDIA_TYPE* in_fmt, AM_MEDIA_TYPE* out_fmt,SampleProcUserData* pUserData);
void DS_Filter_Destroy(DS_Filter* This);

#if defined(__cplusplus)
}
#endif

#endif /* MPLAYER_DS_FILTER_H */