view loader/loader.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents a8ea87c71d18
children 26f673ba0675
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/********************************************************

	Win32 binary loader interface
	Copyright 2000 Eugene Kuznetsov (divx@euro.ru)
	Shamelessly stolen from Wine project

*********************************************************/

/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_LOADER_H
#define MPLAYER_LOADER_H

#ifdef __cplusplus
extern "C" {
#endif

#include "wine/windef.h"
#include "wine/driver.h"
#include "wine/mmreg.h"
#include "wine/vfw.h"
#include "wine/msacm.h"

unsigned int GetPrivateProfileIntA_(const char* appname, const char* keyname, int default_value, const char* filename);
int GetPrivateProfileStringA_(const char* appname, const char* keyname,
	const char* def_val, char* dest, unsigned int len, const char* filename);
int WritePrivateProfileStringA_(const char* appname, const char* keyname,
	const char* string, const char* filename);

INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id,
                            LPSTR buffer, INT buflen );

#ifdef __cplusplus
}
#endif

#endif /* MPLAYER_LOADER_H */