view loader/win32.h @ 27409:e2de11109139

If (has outline) blur(outline) else blur(glyph). If there is an outline, the glyph itself should not be blurred. Keeps the border between glyph and outline clear (unblurred), which is probably how it should be. Patch by Diogo Franco (diogomfranco gmail com).
author eugeni
date Thu, 07 Aug 2008 22:20:58 +0000
parents a8ea87c71d18
children 9e739bdb049c
line wrap: on
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/*
 * Modified for use with MPlayer, detailed changelog at
 * http://svn.mplayerhq.hu/mplayer/trunk/
 */

#ifndef MPLAYER_WIN32_H
#define MPLAYER_WIN32_H

#include <time.h>

#include "wine/windef.h"
#include "wine/winbase.h"
#include "com.h"

#ifdef AVIFILE
#ifdef __GNUC__
#include "avm_output.h"
#ifndef __cplusplus
#define printf(a, ...)  avm_printf("Win32 plugin", a, ## __VA_ARGS__)
#endif
#endif
#endif

extern void my_garbagecollection(void);

typedef struct {
    UINT             uDriverSignature;
    HINSTANCE        hDriverModule;
    DRIVERPROC       DriverProc;
    DWORD            dwDriverID;
} DRVR;

typedef DRVR  *PDRVR;
typedef DRVR  *NPDRVR;
typedef DRVR  *LPDRVR;

typedef struct tls_s tls_t;


extern void* LookupExternal(const char* library, int ordinal);
extern void* LookupExternalByName(const char* library, const char* name);

#endif /* MPLAYER_WIN32_H */